Smuggler†

Prerequisites -

Attributes AGI +1 CHA +1 REP+1 LUC+1

Skill Choices thievery, navigation, carousing, piloting, bluffing, appraisal, pistols


Smuggle. You know how to hide objects, either about your person or in a location. You gain a +2d6 bonus to attempts to hide items.

Secret Routes. You know all the secret – if dangerous – trade routes. If you navigate a starship, you may reduce the journey distance (in parsecs) by 2d6%.

Haggler. You know how to get a good deal. You reduce the cost of any purchase by 2d6%.

Fence. In an urban environment, you can sell goods for 75% of normal cost rather than 50%.

Seat Of Your Pants. Smugglers rely a lot on old-fashioned luck and bravado. They can recharge their LUCK pool one extra time per day.