Dhampir
Size medium
Attributes STR +2 AGI +2 INT +2
Skill Choices history, stealth, disguise, bluffing
Vampiric Bite. Dhampirs can sink their teeth into a victim and cause 2d6 damage, gaining 1d6 HEALTH back in return. This requires an unarmed attack and the expenditure of a LUC die
Spider-climb. Dhampirs can climb walls and ceilings with ease. They gain a CLIMB speed equal to their regular SPEED and do not need to make checks to climb.
Sunlight Sensitivity. Dhampirs do not enjoy sunlight; they are not harmed by it like full vampires are, but they suffer -1d6 to INT (including perception) and INITIATIVE checks when in sunlight
Biological Immunity. Dhampirs do not need to eat or sleep. They are also immune to poison. They do require blood - or at least raw meat - to remain comfortable, however.