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Corone
posted the thread
Peregrine's Nest: All in the Family
in
*Dungeons & Dragons
.
Picture courtesy of OathOn - Own work, CC BY-SA 4.0, File:Amish style families at the Rochester Medieval Festival and Son et...
Today at 10:55 AM
talien
posted the thread
RPG Evolution: Gift Ideas for Miniature Gamers (2025)
in
*Dungeons & Dragons
.
Thanks to improvements in manufacturing, small publishers can now produce miniatures at scale. Here's a list for gamers who need...
Yesterday at 11:20 AM
E
Eric V
reacted to
Minigiant's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
D&D tiers are about effects not numbers. For example healing. Tier 0: You can't bring people back from death Tier 1: You can't bring...
Saturday at 5:10 PM
Kurotowa
replied to the thread
D&D General
Frustating Misunderstandings About Warlocks
.
Warlock levels 1 and 2 are the intern levels. You're starting out, you're learning, you've put out feelers and probably have your sights...
Saturday at 5:09 PM
CleverNickName
reacted to
trappedslider's post
in the thread
Which Social Media Platforms Do You Use?
with
Like
.
call me simple, but i classify forums as social media because you are being social by discussing things
Saturday at 5:06 PM
Charlaquin
reacted to
Minigiant's post
in the thread
D&D General
Mapping: How Do You Do It?
with
Like
.
Points and lines Each location or Area of confict gets a number and lines connecting them to other numbers.
Saturday at 5:06 PM
Charlaquin
replied to the thread
D&D General
Mapping: How Do You Do It?
.
If you’re designing the dungeon yourself, you could design it to be easily mappable with a node graph by following a few simple design...
Saturday at 5:05 PM
Vael
reacted to
Morrus's post
in the thread
Ravenloft, the Movie
with
Like
.
Why wouldn’t they use Dracula, a similar but much better known and more popular—and copyright free—IP? There’s no advantage in using a...
Saturday at 5:05 PM
doctorbadwolf
replied to the thread
D&D General
Full Caster Artificer +
.
I can see that, but i like abilities that offer a reroll upon failure.
Saturday at 5:04 PM
Kurotowa
reacted to
Mephista's post
in the thread
D&D General
Frustating Misunderstandings About Warlocks
with
Like
.
Thats not a constraint. Absolutely nothing stops my background from being "my patreon is my succubus great-great-grandmother...
Saturday at 5:01 PM
Reynard
reacted to
Deset Gled's post
in the thread
D&D General
Mapping: How Do You Do It?
with
Like
.
Since going VTT I have been doing full maps, made ahead of time. Pre-VTT, I used to draw maps live. I would come with a rough idea of...
Saturday at 5:00 PM
bedir than
replied to the thread
D&D 5E (2024)
WotC Should Make 5.5E Specific Setting
.
They aren't mentioned in the book so they don't exist. That's the same justification for the Dragonborn mercenary. Nothing unmentioned...
Saturday at 5:00 PM
Edgar Ironpelt
replied to the thread
Should traps have tells?
.
Hiding the tell in the "blahs" has its own drawbacks. Among other things it tests player-skill instead of character-skill. As a player...
Saturday at 5:00 PM
Fenris-77
reacted to
WillPhillips's post
in the thread
🎃 Hexingtide, a Game of Minimalist Monstrous Roleplaying, is Looking for Playtesters
with
Like
.
Hey man good to see you here as well! Love the work your doing on the Old World adaptation! I'll be running an online playtest or two...
Saturday at 4:55 PM
Charlaquin
replied to the thread
D&D General
Revised Lycanthropy
.
Oh, I see. Good question! Given the intentional parallels between the forced transformation and possession by extraplanar entities, I...
Saturday at 4:52 PM
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