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Corone
posted the thread
Peregrine's Nest: All in the Family
in
*Dungeons & Dragons
.
Picture courtesy of OathOn - Own work, CC BY-SA 4.0, File:Amish style families at the Rochester Medieval Festival and Son et...
Today at 10:55 AM
talien
posted the thread
RPG Evolution: Gift Ideas for Miniature Gamers (2025)
in
*Dungeons & Dragons
.
Thanks to improvements in manufacturing, small publishers can now produce miniatures at scale. Here's a list for gamers who need...
Yesterday at 11:20 AM
doctorbadwolf
replied to the thread
D&D 5E (2024)
Preferences in a New Official 5.5e Specific Setting
.
I like this, but it is hard to do in the current rules as a settimg that is defined by those rules. Take Rome. If everyday Romans ar3...
Saturday at 5:55 PM
Azzy
reacted to
Mephista's post
in the thread
D&D General
Frustating Misunderstandings About Warlocks
with
Like
.
Okay, 5 minutes in, and yeah, I take back any benefit of the doubt. PH honestly didn't realize that warlocks go up to level 9 spells...
Saturday at 5:54 PM
K
kigmatzomat
replied to the thread
D&D 5E (2024)
Homunculus Servant, Conjure Constructs, Deryan's Helpful Homunculi have class restrictions that make no sense
.
Its not available for Artificers until Artificer-5 which is halfway between Summon Familiar (wizard-1) and the more powerful Create...
Saturday at 5:53 PM
Fenris-77
reacted to
Bill Zebub's post
in the thread
Should traps have tells?
with
Like
.
How do tells that "characters with good perception scores may spot, even if not actively looking" work at the table? I'm imagining...
Saturday at 5:52 PM
Cadence
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Preferences in a New Official 5.5e Specific Setting
with
Like
.
I don't want to go back to the floods of yesteryear, either. However, there is a lot of space in-between the 3e/4e release rates and...
Saturday at 5:51 PM
Maxperson
replied to the thread
D&D 5E (2024)
Preferences in a New Official 5.5e Specific Setting
.
I would have countered that by pointing out that such monsters are very rare and that there aren't all sorts running around. As PCs you...
Saturday at 5:50 PM
B
Brendan Byrd
reacted to
Charlaquin's post
in the thread
D&D General
Revised Lycanthropy
with
Like
.
I mean, that’s a base D&D assumptions problem, not a specific to my version of lycanthropy problem. But, sure, I could definitely see...
Saturday at 5:49 PM
Lakesidefantasy
replied to the thread
D&D General
Mapping: How Do You Do It?
.
I've had both happen. I agree though, confusion at the gaming table is only good if that is what is expected from the table* not just...
Saturday at 5:49 PM
doctorbadwolf
reacted to
Hussar's post
in the thread
D&D 5E (2024)
Preferences in a New Official 5.5e Specific Setting
with
Like
.
Now, if we're talking about a wish list of what we personally would like to see? Me, a 2024 setting would be small. I don't want a...
Saturday at 5:49 PM
doctorbadwolf
reacted to
Horwath's post
in the thread
D&D General
Full Caster Artificer +
with
Like
.
I have no problem with advantage/disadvantage if it's determined before the roll. after, it just slows down play.
Saturday at 5:46 PM
Reynard
replied to the thread
D&D General
Mapping: How Do You Do It?
.
Yes. Exactly. You suggested there was no verisimilitude reason to map,and have now proved there is.
Saturday at 5:45 PM
Reynard
reacted to
Lakesidefantasy's post
in the thread
D&D General
Mapping: How Do You Do It?
with
Like
.
Here is an image of one of the recent ones I done and also I've experimented with blowing up Dyson logos, maps and using them.
Saturday at 5:44 PM
Audiomancer
reacted to
pukunui's post
in the thread
D&D 5E (2024)
What's New with the Artificer in Eberron: Forge of the Artificer
with
Like
.
Don’t get me wrong! I love pets in real life. I have two cats I adore. I just don’t like pets in D&D, and I don’t like it when they’re...
Saturday at 5:42 PM
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