I keep track of time as the GM because I like to let the players know how much time has passed in game. It's also why I push downtime activities.
Just today, a player pointed out "hey, how long has it been since I took that 9-month loan from that dangerous bank?" Check the calendar... oh yup...
Yeah honestly I like stuff that's very specific and knows what it's about. Make me something with a lot of flavor, then let me adapt it to my own needs/genericize it when necessary.
I guess the other thing to consider is that WotC's own adventures aren't strictly for the purpose of being adventures the way we might be thinking of it.
5e WotC adventures have been:
Adventures to play
Marketing tools
Sourcebooks for player options
Setting books
Examples of what 5e adventures...
Their biggest pitch on a replayable adventure was Dragon Heist. I think DH was considered a decent-good adventure, but I don't know if it was the right kind of "replayable." But it's different folk at the helm now, so maybe they'd have a better direction for something like what you're...
I guess it depends on where you got tired of DS9.. if you got tired in the first season then I'd say "oh dang, it really picks up in s2 and s3." But if you were in season 3 or 4 and were tired of it? DS9 might just not be for you. The first couple seasons have some bad episodes, but they're...
On one hand, lots of employment shake-ups recently. On the other hand, it's been stated many times that the schedules and products are laid out years ahead of time- so recent shake-ups shouldn't have a big impact on stuff that should be releasing soon after.
Though as above says, "big campaign...
Yeah people seem to think it's first-party content for some reason- is it just because it's an Eberron product and there was a recent 1pp Eberron release? Or is it listed as a 1pp on DnDB?
Another thread fallen to the "players should be able to play whatever they want" vs "DMs should be able to curate what content is allowed in their games" argument 😓
Yeah I like how 13A drops lower level spell slots as you gain higher level spells.
Regarding "why incentivizing lower level spells," I guess it's because I like seeing high-level magic missiles and such thrown around due to a lot of experience with AD&D's spells just leveling up with you. Level...
I wonder if it'd be better if the spellcasting check used your proficiency bonus instead of your spellcasting stat. I've been considering what the DCs would be, what the chances of success would be using different DCs and different check methods.
DC10+Spell Level, using Spellcast stat:
Level 1...
I also like Advantage/Disadvantage, it's great... but I also think it gets leaned on too heavily, and then you have advantage coming from so many sources it's invalidating a lot of them cuz you can only have "advantage." So bonuses and penalties do have their place, but yeah I'd never want to go...
I think I have the basic idea down, I'm wondering if there are any holes I'm not seeing or obvious breakages.
Quick n Dirty rules:
prepared casters (wizards clerics etc) get a number of prepared spells per day equal to their spell slots per day table (4 1st, 3 2nd, etc). They choose and prepare...