While I wouldn't trust much coming out of that guy (during the CSIO debacle he posted saying he'd be doing more work with GG, which GG then had to refute), one questions the wisdom of continuing to do business with a guy that keeps starting fires you have to put out, and who has repeatedly put...
Were the two relevant pieces this statement and this video? I suppose there's no broken word here, just like you said bending their stance cuz they really wanted CISO made. And I guess no one should be surprised that the guy they're doing business with keeps on with his shite attitude and public...
As a 4th level cleric I'm surprised you'd be getting ac that high at all, unless you're including shield of faith.
But tier 2 is where stuff starts to take off, and where the PCs can take on big stuff with big plunder deliveries. Magic armor and magic shields, cloaks of protection, rings of...
Players that're optimization-minded will get their ACs up to silly levels, especially if all the splatbooks and multiclassing etc. are allowed. But even with core book stuff, it's quite easy for a tanky PC to get their AC up to the mid-20s in later tier 2 play. Obviously that's not going to be...
There were a couple people in the comments that said the title threw them, not the GG controversy they had expected, but I think the vast majority of folk just don't know about it.
I really think they need to update that whole intro paragraph, because besides from being untrue it also misrepresents their adventures and turns some folk off.. and I don't think it'd change the appeal their current audience if they fixed it. AFAIK that paragraph is still on all of their stuff...
I don't think it requires any changes from RAW- creatures that're using darkvision to see you in darkness don't see you :)
If you mean the extended darkvision for you? That works as-is too. You get darkvision, or it's extended if you already had it.
I'm not entirely clear on your question- I assumed we were talking about light and vision mattering to PCs. With regards to NPCs, I almost always give them torches or lanterns, because that's how the world works in my head. The NPCs in my world aren't trying to get around someone having to hold...
I also try to make light matter- but in DND5e between darkvision, devils sight, and (IMO most problematic) unlimited cantrip castings, it can be tough to completely turn the lights out on the party.
The best advice I can give to making dim light table-relevant is to always ask "ok youre sure...
I hate to attribute too much to the guy, 'cuz I've been playing TTRPGs for almost 30 years now, but Matt Colville definitely cemented some ideas in my mind which match a lot of your assumptions:
Adventurers bring trouble, or they follow it. They think money can solve everything. They're drifters...
Agreed that consistency and a sense of direction's very important. There are some indie ttrpgs that use old art that's fallen into the public domain, and it can be very effective if they curate it well so it's all a consistent feel.