*****ALL SOURCES***** |
Size
|
|
Skill Choices
|
Exploits
|
Human
|
medium
|
LUC+2 |
[any]
|
Varied, Learners, Enduring
|
*****N.E.W.***** |
Size
|
|
Skill Choices
|
Exploits
|
Borian†
|
small
|
END +1 INT +1 CHA +1 |
carousing, hardy, [crafting], engineering, appraisal
|
Darksight, Iron Constitution, Tinkerer, Long-lived, Personable, Small
|
Ogron†
|
large
|
STR +2 END +2 |
carrying, hardy, bravery, intimidate
|
Dull-witted, Smelly, Brawny, Large, Strong, Stronger With Age
|
Felan†
|
medium
|
AGI +2 INT +1 CHA +1 LUC+1 |
acrobatics, climbing, jumping, [unarmed fighting], reactions, appraisal, bluffing, stealth, negotiating
|
Agile, Fast, Land On Your Feet, Claws
|
Spartan†
|
medium
|
STR +1 AGI +1 END +1 |
[combat], intimidate, carousing
|
Berserker, Redundant Organs, Warlike
|
Android†
|
any
|
STR +2 LOG +2 |
computers, engineering, running, linguistics, [technical]
|
Mechanoid, Ageless, Modification
|
Venetian†
|
medium
|
AGI +1 LOG +2 PSI/MAG/CHI+3 |
reactions, acrobatics, perception, concentration, religion, [scientific]
|
Naturally Psionic, Acute Hearing, Learned, Disciplined, Long-lived, Logical
|
*****2000AD***** |
Size
|
|
Skill Choices
|
Exploits
|
Clone°
|
medium
|
STR +1 AGI +1 END +1 INT +1 LOG +1 WIL +1 |
perception, insight, concentration, meditation, bravery, resistance, hardy, climbing, swimming, jumping, carrying, running, acrobatics, zero-g, throwing
|
Ingrained Skill Package, Fast Healing
|
Mutant°
|
medium
|
END +2 WIL +2 REP+1 |
bluffing, disguise, running, stealth
|
Radiation Resistance, Mutation
|
Chimp°
|
small
|
STR +1 AGI +2 CHA +1 |
acrobatics, brawling, carousing, movies, gambling
|
Natural Climbers, Zero-G, Great Leap, Throwers, Agile, Weak-willed
|
Gorilla°
|
large
|
STR +2 AGI +1 INT +1 |
brawling, carrying, interrogation, intimidation
|
Mighty Load, Thick Fur, Roar, I Am Kang!
|
Orangutan°
|
medium
|
STR +1 AGI +3 |
acrobatics, carousing, gambling, reactions
|
King Of The Swingers, Great Leap, Fast
|
Robot°
|
any
|
STR +2 END +2 |
computers, engineering, running, linguistics, [technical]
|
Mindless, Deterministic, Electronic Vulnerability, Automaton, Modification Choice
|
*****O.L.D.***** |
Size
|
|
Skill Choices
|
Exploits
|
Grand Elf‡
|
medium
|
AGI +2 LOG +2 PSI/MAG/CHI+3 |
muskets, pistols, swords, alchemy, law, intimidate, leadership, sailing, [musical]
|
Fey, Magic Sense, Meditation, Naturally Magical, Cultural Weapon, Long-lived, Magical
|
Sylvan Elf‡
|
medium
|
AGI +2 END +2 PSI/MAG/CHI+2 |
animal handling, bows, climbing, herbalism, nature, running, stealth, survival, tracking
|
Fey, Healthy, Nature Affinity, Trance, Tree-Dwellers, Unimpeded
|
Mountain Dwarf‡
|
small
|
END +2 WIL +2 |
[crafting], alchemy, axes, hammers, carousing, hammers, mining
|
Darksight, Iron Constitution, Sturdy, Earthy, Long-lived, Stubborn
|
Ogre‡
|
large
|
STR +3 END +3 |
brawling, carrying, hardy, bravery, intimidate, [melee weapon]
|
Thick Hide, Smelly, Darksight, Acid Blood, Strong
|
Orc‡
|
medium
|
STR +2 AGI +2 INT +3 |
[combat], blacksmithing, carousing, hunting, intimidation, mining, running, tracking
|
Glory, Darksight, Bloodlust
|
Smallfolk‡
|
small
|
AGI +2 CHA +2 LUC+2 PSI/MAG/CHI+1 |
[crafting], bluffing, brewing, cooking, diplomacy, farming, fishing, slings, stealth, thievery
|
Stubborn, Evasion
|
*****N.O.W.***** |
Size
|
|
Skill Choices
|
Exploits
|
Augmented±
|
medium
|
END +2 |
hardy, perception, reactions, [crafting], [trivia], [gaming], [scientific], [technical]
|
Alteration, Adaptive, Inert
|
Chosen±
|
medium
|
STR +1 CHA +1 REP+2 PSI/MAG/CHI+3 |
negotiating, tactics, [crafting]. [trivia], [gaming], [scientific]
|
Fast-healing, Skill Focus, Destiny
|
Mutant±
|
medium
|
PSI/MAG/CHI+1 |
hardy, intimidate, resistance, survival, [crafting], [trivia], [gaming], stealth, disguise
|
Mutation
|
*****Xenomorphs***** |
Size
|
|
Skill Choices
|
Exploits
|
Belter
|
medium
|
AGI +2 INT +2 LUC+1 |
acrobatics, low-g, zero-g, jumping, astronomy, carousing, appraisal, mining, engineering, zero-g sports, gambling
|
Frail Form, Flexible, Hard-To-Hit, Hold Breath
|
Clone
|
medium
|
STR +1 AGI +1 END +1 INT +1 LOG +1 WIL +1 |
[developmental], [physical]
|
Ingrained Skill Package, Fast Healing, Slow Aging
|
Jovian
|
medium
|
STR +1 END +2 WIL +1 |
hardy, carrying, mining, high-g, computers, [technical]
|
Sturdy Frame, Crushing Environment, Set In Their Ways, Hard To Move, Inexhaustible
|
Synthetic
|
medium
|
STR +3 AGI +1 LOG +2 |
computers, engineering, medicine, piloting, [artistic], [academic], [scientific]
|
Mindless, Deterministic, Electronic Vulnerability, Automaton, Skill Package, Factory Specs
|
*****Dark Decade***** |
Size
|
|
Skill Choices
|
Exploits
|
Dhampir
|
medium
|
STR +2 AGI +2 INT +2 |
history, stealth, disguise, bluffing
|
Vampiric Bite, Spider-climb, Sunlight Sensitivity, Biological Immunity
|
Werewolf
|
medium
|
STR +1 END +2 INT +2 |
scent, tracking, running, hardy
|
Transformation, Involuntary Transformation, Darksight, Silver Vulnerability
|
*****Galactic Sentience Catalog***** |
Size
|
|
Skill Choices
|
Exploits
|
Acorax
|
small
|
AGI +2 INT +2 PSI/MAG/CHI+1 |
acrobatics, perception, stealth, knives, bluffing, disguise, chemistry
|
Avian, Hollow-boned, Beak, Mimickry
|
Adraxi
|
medium
|
AGI +2 INT +2 |
tracking, stealth, hunting, brawling, climbing
|
Avian, Reptilian, Serrated Beak, Perch, Leathery Wings
|
Argon
|
large
|
STR +2 AGI +1 INT +1 |
nature, diplomacy, perception, reactions, carrying, intimidation
|
Mighty Load, Commune With Nature, Pacifist, Thick Fur, Roar
|
Yakan
|
large
|
STR +2 AGI +1 END +1 |
nature, diplomacy, perception, reactions, carrying, intimidation
|
Mighty Load, Thick Fur, Roar, Cannot Speak
|
Betrux
|
medium
|
AGI +1 END +1 |
engineering, computers, electronics, climbing, perception
|
Insectoid, Thick Shell, Antennae, Blind, Slow, Mandibles, Subspecies
|
Bragi
|
medium
|
AGI +1 INT +2 LOG +1 |
piloting, astrogation, perception, swimming, art
|
Aquatic, Astrogator Adaptive Gills, Suckers, Perceptive, Long-lived
|
Changeling
|
medium
|
AGI +3 CHA +2 |
bluffing, insight, stealth
|
Changeling, Regeneration, Morphed Weapon, Acid Vulnerability, Ageless
|
Charon
|
medium
|
AGI +1 END +2 WIL +1 |
survival, hunting, engineering, [melee weapon], tracking, running, intimidation
|
Irradiated, Grotesque, Mutation
|
Chorax
|
medium
|
AGI +3 LOG +1 |
biology, xenology, stealth, medicine, hunting
|
Insectoid, Eight-legged, Webspinner, Revolting, Poison Immunity, Darksight
|
Clockman
|
medium
|
STR +1 END +2 LOG +2 WIL +2 REP+1 |
engineering, astronomy, law, history, medicine, astrogation
|
Mechanoid, Repair, Wind-up, Internal Clock, Attachments, Durable
|
Drahzik
|
medium
|
STR +1 END +1 INT +1 REP+1 |
hunting, tracking, stealth, rifles, spears, climbing
|
Reptilian, Scent, Fast Healing, Cold-blooded, Infravision, Traditional Gear
|
Fornian
|
medium
|
STR +1 END +1 LOG +1 WIL +2 |
[scientific]
|
Plant, Spores, Scent Messages, Immune To Poison, Ambulation, Darksight, Underground Dwellers
|
Garga
|
medium
|
STR +1 AGI +2 INT +1 |
[crafting], [artistic], mathematics
|
Amphibian, Great Leap, Webbed Limbs, Long Tongue, Chameleon
|
Ginean
|
medium
|
AGI +2 END +1 LOG +1 WIL +1 |
climbing, computers, piloting, [artistic], [academic]
|
Reptilian, Camouflage, Motion-sight, Regenerative, Long-lived
|
Gobber
|
small
|
AGI +2 |
thievery, climbing, stealth, survival, knives
|
Pack Attack, Darksight, Bright Light, Natural Cunning, Scavengers, Snatch, Between The Legs
|
Grey
|
small
|
AGI +1 INT +2 LOG +1 PSI/MAG/CHI+3 |
telepathy, negotiation, linguistics, insight, astrogation
|
Empathy, Telepathic Message, Telekinesis, Long-lived, Telekinetic Shield
|
Gris
|
medium
|
STR +1 LOG +2 WIL +2 CHA +1 LUC+1 |
[artistic], [academic], [scientific]
|
Eat Anything, Poor Sight, Philosophical, Scholastic, Advice
|
Hellion
|
medium
|
AGI +1 LOG +2 CHA +2 |
bluffing, engineering, rapiers, pistols
|
Natural Weapons, Superior Darksight, Fire Resistance, Antipsyker
|
Hologram
|
medium
|
INT +2 LOG +2 WIL +2 CHA +2 |
[scientific], [social]
|
Mechanoid, Intangible, Free Movement, Immortal, Limited Range, Ageless
|
Houseki
|
medium
|
STR +2 END +1 LOG +1 WIL +1 PSI/MAG/CHI+1 |
[technical], brawling, zero-g, mining, hardy
|
Crystalline, Always Growing, Crystal Healing, Jagged Crystal, Slow & Careful, Implacable, Long-lived
|
Warped
|
medium
|
INT +2 PSI/MAG/CHI+4 |
perception, insight, foresight, astrogation, [psionic]
|
Crazed Minds, Warped Psionics, See Ghosts
|
Jamila
|
medium
|
INT +2 CHA +2 PSI/MAG/CHI+1 |
[social], [subterfuge], [artistic]
|
Pheromones, Draining Life Force, Diplomats
|
Kanid
|
medium
|
AGI +1 END +1 INT +2 CHA +1 |
perception, scent, insight, tracking, running, [social]
|
Pack-bonding, Fur Coat, Chasers, Scent, Alcohol Weakness, Social
|
Kithik
|
medium
|
AGI +2 INT +1 PSI/MAG/CHI+1 |
survival, astrogation, polearms
|
Insectoid, Venomous Bite, Four Arms, Short-lived
|
Laerrek
|
medium
|
INT +3 PSI/MAG/CHI+1 |
perception, insight, foresight, reactions, clairvoyance
|
Truesight, Foresight, Insight, Long-lived
|
Molluk
|
medium
|
STR +2 END +2 |
hardy, carrying, meditation, concentration, history
|
Crsytalline, Stone Fist, Bulky, Natural Camouflage, Long-lived
|
Neron
|
medium
|
AGI +1 LOG +2 CHA +2 LUC+1 |
[medical], insight, linguistics, oceanography, polearms
|
Aquatic, Water-breathers, Medical Marvel, Marine Friends, Darksight, Water Healing, Water Bolt
|
Pagozan
|
medium
|
AGI +2 WIL +1 |
climbing, computers, piloting, stealth
|
Reptilian, Camouflage, Motion-sight, Tail, Regenerative
|
Pajak
|
medium
|
AGI +2 INT +2 |
[subterfuge], [scientific], bureaucracy, hypnotism
|
Insectoid, Compound Eyes, Thin Bones, Scrawny, Bite, Short-lived
|
Raptor
|
medium
|
STR +2 AGI +3 INT +3 |
tracking, engineering, intimidation, running, perception
|
Reptilian, Fierce Jaws, Pounce
|
Roden
|
small
|
AGI +2 CHA +1 LUC+2 |
[subterfuge], appraisal, perception
|
Gnaw Away, Tail, Light Sensitivity, Navigators, Scamper
|
Simp
|
medium
|
STR +1 AGI +2 |
jumping, acrobatics, throwing, engineering, gambling
|
Natural Climbers, Zero-G, Great Leap, Throwers, Agile, Weak-willed
|
Saurian
|
medium
|
END +3 WIL +1 |
survival, climbing, running, spears
|
Reptilian, Always On The Move, Balancing Tail, Inexhaustible, Poison Breath, Nomad
|
Solurial
|
large
|
STR +2 END +1 WIL +1 |
[outdoor], [artistic]
|
Plant, Lashing Vines, Ponderous, Photosynthesis, Extended Families, Camouflage, Roots, Long-lived
|
Tauran
|
medium
|
STR +2 END +1 INT +2 REP+1 |
astrogation, piloting, brawling, axes, tracking, scent
|
Horns, Charge, Direction Sense, Stubborn, Stoic
|
Torbanite
|
medium
|
END +4 WIL +2 CHA +1 |
[medical], [scientific]
|
Crsystalline, No Pain, Limited Motion, Enduring
|
Trantor
|
large
|
STR +2 LOG +2 CHA +1 |
hardy, carrying, concentration, history, insight
|
Tusks, Trunk, Never Forget, Slow To Move, Lasting Minds
|
Treem
|
medium
|
END +2 WIL +2 |
[outdoor], [social], [artistic]
|
Plant, Seeds, Immovable, Cannot Jump
|
Vouki
|
medium
|
AGI +2 INT +1 CHA +2 |
[social], hypnotism
|
Reptilian, Hypnotism, Climb, Venomous Bite
|
Zetan
|
medium
|
AGI +2 INT +2 LUC+1 |
[artistic]
|
Blur, Speed Dodge, Weak-willed, Unfocused, Unstoppable, Short-lived
|
Zouklan
|
medium
|
STR +1 AGI +3 |
[outdoor], spears, rifles, riding
|
Climbers, Great Leap
|
*****ZEITGEIST Player's Guide***** |
Size
|
|
Skill Choices
|
Exploits
|
Deva
|
medium
|
INT +1 CHA +2 |
history, local knowledge, [artistic], insight, religion
|
Varied, Ageless, Reincarnated, Deathless Calm, Memory Of Past Lifetimes
|
Eladrin
|
medium
|
INT +2 LOG +1 PSI/MAG/CHI+3 |
[lore], [outdoor], [magical]
|
Step Through The Dreaming, Cold Iron
|
Deepling
|
medium
|
AGI +2 LOG +2 CHA +2 |
[crafting], bluffing, engineering, sailing, rapiers, pistols, rifles
|
Natural Weapons, Superior Darksight, Fire Resistance
|
*****Spirits of Manhattan***** |
Size
|
|
Skill Choices
|
Exploits
|
Half-ghost
|
medium
|
AGI +2 INT +2 WIL +2 PSI/MAG/CHI+3 |
[any]
|
Semi-corporeal, No Biology, Manifest, Darksight
|