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Recent content by Celebrim

  1. Celebrim

    D&D General How Do You Handle Falling Damage?

    In a very complicated manner. I use 1d20 per 10' fallen, capping at 20d20 for medium creatures, but damage is divided by the result of a 1d6. But then additionally, whatever you fall onto attacks you and potentially does additional damage to you. A smooth stone floor for example attacks you...
  2. Celebrim

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    The bigger problem is always how other classes multi-class with a priest. As for Paladin, the concept of the class has always been fundamentally flawed.
  3. Celebrim

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    So if I want to play a gladiator or a duelist, is that a knight, a skirmisher, or a warlord? Fundamentally, I don't feel fighter is such an overwhelmingly strong class that you need to silo out capabilities that all fighters might have to some extent to keep them from dominating over the...
  4. Celebrim

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    Definitely a lot of truth to this. The division between the rogue and fighter is as I indicated before, completely arbitrary, as you could think of a rogue as just a smart dexterous fighter and you'd probably avoid incoherence in doing so. Likewise, you could separate cleric from wizard solely...
  5. Celebrim

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    No. You can perfectly well have a priest of the god of rational thought. The difference between a priest and a wizard is what the source of the spells are - external power or internal power. The priest is acting as a servant to some external power that grants them spells to use in furtherance...
  6. Celebrim

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    Psions absolutely are spellcasters. In fact, pretty close examination of them finds they have exactly the same lore as wizards with just some very minor variations in the costuming. This is hardly surprising since in the real world "psychic" was just traditional wizard-y magic redressed in a...
  7. Celebrim

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    I get where you are going here, but there is no need to silo things off in separate classes. Just give every class a certain number of picks for what they want to be good at. That pick then encourages you to follow your thematic choice because spells that fit your thematic choice are now more...
  8. Celebrim

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    I am not really sure how that is a rebuttal. "Leader of men in battle" is entirely within the province of the fighter. If you think Conan the Barbarian is a barbarian and not a fighter, then you neither have a clear understanding of "barbarian" or "fighter". Neither Warlord nor Fighter have...
  9. Celebrim

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    You'll have to explain that for me. "Infusions" are just enchant item spells. They have a long history in D&D. There is nothing particularly complex about the idea or which is particularly difficult for a spell to accomplish. There have been spells that turned mundane items into magical...
  10. Celebrim

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    Secondary magic systems unnecessarily increase the complexity of the system design. You end up documenting the same things twice. That doesn't make running the system easier in the GM; it makes it harder. You want GMs looking up things in the documentation because the fiction is complicated...
  11. Celebrim

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    A warlord is just a smart and charismatic fighter. If you can't build a warlord from a fighter, then you've implemented fighter wrong. Likewise, a psion is just a type of magic-user. If your existing magic-user classes can't cover a psion, then you've implemented them wrong. Alternatively...
  12. Celebrim

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    In my homebrew I have akashic, bard, champion, cleric, explorer, fanatic, feyborn, fighter, hunter, paragon, rogue, shaman, sorcerer, and wizard. That's fourteen classes and arguably I could do without akashic, bard, and feyborn. I have done away with monk. The rest have such strong niches...
  13. Celebrim

    D&D 1E Favorite Obscure Rules from TSR-era D&D

    Or a single house cat, thus the long standing "housecat problem" AD&D had with interactions between creatures of 1HD or less not having much granularity at all. The same basic problem applies to the house cat and say 4 normal sized wasps.
  14. Celebrim

    Mike Mearls joins Chaosium as Executive Producer

    I like Chaosium and wish them and Mearls the best.
  15. Celebrim

    No More Massive Tomes of Rules

    Every modern rulebook contains a b-tree search in it in the form of a table of contents. Likewise, many of them also have an index in the back to perform the same function. The depth of a search doesn't necessarily increase meaningfully between 100 pages and 1000 pages. Yes, what is your...
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