From the Freelancing Frontline

RPG veteran Owen K.C. Stephens shares memories and wisdom from his long career as a TTRPG freelancer.

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Owen KC Stephens' Tabletop RPG Truths #4
A few weeks ago I posted about Owen KC Stephens posting about the 'Real Game Industry' on...
Owen Stephens Continues 'Real Game Industry' Posts #3
I've been collecting together the Real Game Industry posts that game designer Owen KC Stephens...
Owen KC Stephens' Tabletop RPG Truths #2
Last week I posted about Owen KC Stephens posting about the 'Real Game Industry' on Twitter. He...
Owen KC Stephens' Tabletop RPG Truths #1
Multi-award winning game designer Owen Stephens (Starfinder, Pathfinder, Star Wars) has been...
From the Freelancing Frontline: Struggling For Experience
In 1997, I attended the TSR RPG Writer’s Workshop, in Seattle, WA. In 2000, I applied for job at...
From the Freelancing Frontline – Meeting Giants
Like so many TTRPG writers, I got where I am now by standing on the backs of giants. But it’s...
From the Freelancing Frontline – From Hobby to Career
Originally, all I wanted from my game writing was to sell enough RPG game articles to afford a subscription to Dragon Magazine. But once I had done that, I found I wanted to write more. Much more. So, I kept sending pitches to Dave Gross, at Dragon, and began looking for other venues.
From the Freelancing Frontline: The Beginning
Welcome to a new column from veteran game designer Owen K.C. Stephens! He's worked at Green Ronin, Paizo, and Wizards of the Coast, as well has his own company, and was co-author of the Star Wars Saga Edition RPG and Design Lead for the Starfinder Roleplaying Game. This first instalment covers his beginnings as a freelancer.

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