Terramotus
First Post
I worked this ritual up for my NPCs to use in my current game, and I liked the idea of it enough to have one of them teach it to the party wizard, so I wrote it up as a full ritual, and decided to share it with you all.
It's a nice little ritual, I think - sort of the poor man's Sending, but with utility that it doesn't have. Possible uses include guards using this to alert the command post that there's a problem, getting off a quick alert without the need for a 10 minute casting time in the moment of need, and creating a watch for Jimmy Olson so he can alert Superman when he needs help.
Comments and criticisms are welcome.
Mental Pulse
You’ve infiltrated the Baron’s keep, successfully stealing a servant’s livery and placing yourself in the feasthall. Time for the trap to be sprung. You concentrate for a moment and trigger the mental pulse to your companion. He’ll know what to do.
Level: 1
Category: Exploration
Time: 10 minutes
Duration: Until Discharged
Component Cost: 10 gp
Market Price: 50 gp
Key Skill: Arcana
You grant the ability to send a mental signal from target to another target. This signal can be used only once, alerting the receiver that the sender has activated the pulse. The receiver receives a brief image of the sender’s face, allowing him to know which individual has sent him a pulse, however no further communication is given, so whatever meaning the signal would have to the receiver would need to be determined through other means.
Both the sender and the receiver must be present at the time of the ritual’s casting. However, the ritual can be completed with an object as the sender, so that the object may be given to another person, who would then activate the object with the appropriate command word. The ritual’s maximum range is determined by your Arcana check result.
Arcana Check Result - Maximum Range
9 or lower - 10 miles
10–19 - 100 miles
20–29 - 500 miles
30–39 - 1,000 miles
40 or higher - Anywhere on the same plane
It's a nice little ritual, I think - sort of the poor man's Sending, but with utility that it doesn't have. Possible uses include guards using this to alert the command post that there's a problem, getting off a quick alert without the need for a 10 minute casting time in the moment of need, and creating a watch for Jimmy Olson so he can alert Superman when he needs help.

Comments and criticisms are welcome.
Mental Pulse
You’ve infiltrated the Baron’s keep, successfully stealing a servant’s livery and placing yourself in the feasthall. Time for the trap to be sprung. You concentrate for a moment and trigger the mental pulse to your companion. He’ll know what to do.
Level: 1
Category: Exploration
Time: 10 minutes
Duration: Until Discharged
Component Cost: 10 gp
Market Price: 50 gp
Key Skill: Arcana
You grant the ability to send a mental signal from target to another target. This signal can be used only once, alerting the receiver that the sender has activated the pulse. The receiver receives a brief image of the sender’s face, allowing him to know which individual has sent him a pulse, however no further communication is given, so whatever meaning the signal would have to the receiver would need to be determined through other means.
Both the sender and the receiver must be present at the time of the ritual’s casting. However, the ritual can be completed with an object as the sender, so that the object may be given to another person, who would then activate the object with the appropriate command word. The ritual’s maximum range is determined by your Arcana check result.
Arcana Check Result - Maximum Range
9 or lower - 10 miles
10–19 - 100 miles
20–29 - 500 miles
30–39 - 1,000 miles
40 or higher - Anywhere on the same plane
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