darjr
I crit!
I read about a system that has the players do most of the rolling so as to lighten the load on the DM.
This seems like an easy thing to do in D&D4e attacks.
Take the Monsters + to hit and add it to 10. That is the number the player must beat. Have the player roll a d20 and add AC - 10, and if they roll higher they defend. Do the same with will, fort, and reflex attacks. A player that rolls a 1 has been crited by the monster.
It should work out the same, right? And it should lessen the number of rolls the DM needs to make, and maybe add more fun things for the player to do.
Comments?
This seems like an easy thing to do in D&D4e attacks.
Take the Monsters + to hit and add it to 10. That is the number the player must beat. Have the player roll a d20 and add AC - 10, and if they roll higher they defend. Do the same with will, fort, and reflex attacks. A player that rolls a 1 has been crited by the monster.
It should work out the same, right? And it should lessen the number of rolls the DM needs to make, and maybe add more fun things for the player to do.
Comments?