Non-magical masterwork weapons

CapnZapp

Legend
This is a small flavor rule, intended to lower the prevalence of magical weapons in the game.



"Plain" magic weapons +1, +2 and +3 are considered non-magical. This means they grant quality instead of enchantment bonuses. They are otherwise identical in all respects*.
Code:
Bonus		Weapon
+1 Quality	Masterwork
+2 Quality	Exceptional
+3 Quality	Outstanding
+4 Enchantment	Magic
+5 Enchantment	Magic
+6 Enchantment	Magic
A weapon can never have both a quality bonus and an enchantment bonus. Either it's magical or it's not. A +1 Flaming Longsword, for instance, would still have a +1 Enchantment bonus.




By itself, this rule is minor, but I'm posting it in advance of a discussion on masterwork armor.

*) Except, of course, that they don't detect as magical. Which is the entire point of this rule. :)
 

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