MortalPlague
Adventurer
**EDIT** - You can find the NPCs available for download further down this thread.
I'm putting together a big, epic gang war for my session tomorrow, and it's going to start with a big, long combat encounter. I put together a varied and interesting map, with lots of potential hazards and obstacles, set on a dock with a raft, a smithy, a warehouse, and a tavern to keep the PCs interested. But more importantly, I wanted to give them a little something extra.
I decided to throw in some NPCs who could enter the fight on the side of the PCs if they succeed on a skill check, offer money, or otherwise acquire the services of said group (I left the how deliberately vague, I plan to adjudicate it on the fly through roleplay). These NPCs would have a power or two they could use, if directed with a minor action on the part of the PC.
Without further ado, check out the helpers I put together! Apologies for the quality, I just snapped photos of the cards I printed.
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The NPC helpers can be targeted by a monster, and they act like a minion; if they take damage, they scatter, no longer helping the PC. Thus if they turn out to be a nuisance, I can have the villains pick them off.
Finally, just for fun, here's the encounter area, with all the NPC companion cards arranged around it.
I'm putting together a big, epic gang war for my session tomorrow, and it's going to start with a big, long combat encounter. I put together a varied and interesting map, with lots of potential hazards and obstacles, set on a dock with a raft, a smithy, a warehouse, and a tavern to keep the PCs interested. But more importantly, I wanted to give them a little something extra.
I decided to throw in some NPCs who could enter the fight on the side of the PCs if they succeed on a skill check, offer money, or otherwise acquire the services of said group (I left the how deliberately vague, I plan to adjudicate it on the fly through roleplay). These NPCs would have a power or two they could use, if directed with a minor action on the part of the PC.
Without further ado, check out the helpers I put together! Apologies for the quality, I just snapped photos of the cards I printed.

.

.

.

The NPC helpers can be targeted by a monster, and they act like a minion; if they take damage, they scatter, no longer helping the PC. Thus if they turn out to be a nuisance, I can have the villains pick them off.
Finally, just for fun, here's the encounter area, with all the NPC companion cards arranged around it.

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