Roleplaying, D&D, and gaming in general from the mind of the stonegod.
Savage Tide: Col Tobinson & Churtle
Posted 13th March 2009 at 05:53 AM by stonegod
Last weekend, my RL gaming group completed our two year Savage Tide campaign. I played Mad Col Tobinson, malconvoker pirate conjurer; he was accompaigned by his kobold cook warlock Churtle (who Col saved in the first adventure). Here are the final details on those two characters at the end of the game.
Col Tobinson (CR 23)
Male human human conjurer 3/master specialist 4/malconvoker 8/demonwrecker arcane 5
Background
Col was born to a well-off family in Sasserine, an only child. There were tales that his folks may have been scions of the scions of minor nobles going all the way back to Sasserine's founding, but all that was really known is that they had a very small but well kept manor in the Noble District and no particular occupation to speak of. The boy Col, however, was always drawn to the sea. He grew up near, on, and under the water. His youth was not remarkable for one of his middling station. His folks, according to their wealth, paid for him to go to the House of the Dragon. He was a sharp boy, but only passively participated in his studies, only really paying attention to the classes on geography and sailing, though some of the arcane lore classes he snuck into held his fancy. He dropped out when he could finally have gainful employment on the Blue Mistress.
Col was a navigator in and around the waters of Sasserine for almost five decades. His services were used by wealthy captains both legitimate and questionable. Col was well regarded both for his skill and for his discretion. Col also had a keen mind for remembering forgotten grottos, dangerous reefs, and the frightening tales that sailors tell each other. These germs of tales would germinate into the obsession that now grips him.
Col never exactly became rich, but, with his families wealth---which he inherited after their death while he was at sea---money was not his concern. He was not as rich as some of his merchant captains or the others that lived in the Noble District, but he was better off than many. He met many on his travels, such as some of the other PCs. All that changed after the trip on the Midnight Fury.
No one knows what happened on the Midnight Fury. The captain did not post his course with the harbormaster, and only Col survived the journey---and he is not talking. All anyone knows is that was the day Col became Mad Col, the day everything changed.
Col left the sea, burning several bridges as he did so. He burnt through the money he inherited trying to learn the things he needed so desperately to learn. He started with the books only accessible to the wealthy; he even re-enrolled at the House of the Dragon, one of the oldest graduates ever. When they would not have him anymore, he found lore wherever he could, making bargains with disreputable sorts in town. Col would hunt down any speaker of tales or odd sort. He as spent almost every coin on seeking occult knowledge, and now lives almost in a destitute existence. The old manor is in tatters, and his neighbors in the District give him a cold eye whenever he passes. No one will hire him for his sailing skills anymore, though a few secretly seek him out on bits of arcane knowledge about the area they will sail through---just enough to sustain his existence.
All of this was before the Savage Tide... Col does not speak of what happened, though the lore is clear that he played a vital role in the efforts to destroy it. There are conflicting reports of his slaying of Vanthus Vanderboren after the fiend kidnapped his sister. Most agree, however, that he has made many powerful enemies, including fiends of all stripes, powerful wizards of Faerun, and especially the new Prince of Demons, Bin Macabee. Reports of his death appear with regularity, but no trace of Col Tobinson has yet to be found...
Description and Personality
Mad Col is a man in his middle age (mid to late 40s). His looks are much improved over his early mad days, but there is a mania about him. His salt-and-pepper hair is in tangles, and his beard would make a dwarf cry. His hands and face show the signs of a life at sea with permanent creases and a deeply burnt tan. Col has piercing hazel eyes, and strangely enough, all of his teeth (apparently, he likes his citrus). His wears a fine scarlet captain's jacket over crimson robes of power, topped off with a very cunning tricorn hat.
Col is obsessed with forbidden lore almost to the point of monomania. He sees dark signs everywhere, and always has a comment on the strangeness of the world, peppering his speech with such observations. He is quite erudite in his knowledge, even if he expresses it in a course, semi-educated manner. The one thing he absolutely will not talk about is what happened on the Midnight Fury, and asking him about it is a quick way to boil his anger.
Churtle (CR 17)
Female kobold expert 1/warlock 13/hellfire warlock 3
Background
Churtle was a very talented cook and poison-maker for her tribe, rarely confusing the two. After being driven out, she fell in with the nefarious Lotus Dragons of Sasserine as their poison maker and cook, a job she did swimmingly. She, however, was not treated particularly well. When the Master and his party invaded the Lotus' hideout, she hid and set up a trap. The Master stopped the angry dwarf from killing her after her trap was triggered, and she swore to serve him forever more.
Churtle had many adventures with the Master. Once, during a hike over the Isle of Dread, they were attacked by gargoyles. She hit one so hard with her frying pan, it indented itself in her pot. From thence on, she dreamed of forming the Interplanar House of Gargoyle-Faced Pancakes. The Master taught her many things, especially the secret of hellfire, which she uses to cook infernal rhubarb pie.
Due to some misunderstanding between the Master and the Prince of Demons after the Savage Tide was stopped, Churtle was left with no way of finding her Master. A bit sad, she consoled herself by finally opening IHoGFP, with headquarters in Sigil. She gets visits from strangers with magical gifts (usually new pots with exotic extraplanar faces embedded with them) ever year, and every so often receives telepathic missives from the Master, but she never saw Col Tobinson again.
Col Tobinson (CR 23)
Male human human conjurer 3/master specialist 4/malconvoker 8/demonwrecker arcane 5
Background
Col was born to a well-off family in Sasserine, an only child. There were tales that his folks may have been scions of the scions of minor nobles going all the way back to Sasserine's founding, but all that was really known is that they had a very small but well kept manor in the Noble District and no particular occupation to speak of. The boy Col, however, was always drawn to the sea. He grew up near, on, and under the water. His youth was not remarkable for one of his middling station. His folks, according to their wealth, paid for him to go to the House of the Dragon. He was a sharp boy, but only passively participated in his studies, only really paying attention to the classes on geography and sailing, though some of the arcane lore classes he snuck into held his fancy. He dropped out when he could finally have gainful employment on the Blue Mistress.
Col was a navigator in and around the waters of Sasserine for almost five decades. His services were used by wealthy captains both legitimate and questionable. Col was well regarded both for his skill and for his discretion. Col also had a keen mind for remembering forgotten grottos, dangerous reefs, and the frightening tales that sailors tell each other. These germs of tales would germinate into the obsession that now grips him.
Col never exactly became rich, but, with his families wealth---which he inherited after their death while he was at sea---money was not his concern. He was not as rich as some of his merchant captains or the others that lived in the Noble District, but he was better off than many. He met many on his travels, such as some of the other PCs. All that changed after the trip on the Midnight Fury.
No one knows what happened on the Midnight Fury. The captain did not post his course with the harbormaster, and only Col survived the journey---and he is not talking. All anyone knows is that was the day Col became Mad Col, the day everything changed.
Col left the sea, burning several bridges as he did so. He burnt through the money he inherited trying to learn the things he needed so desperately to learn. He started with the books only accessible to the wealthy; he even re-enrolled at the House of the Dragon, one of the oldest graduates ever. When they would not have him anymore, he found lore wherever he could, making bargains with disreputable sorts in town. Col would hunt down any speaker of tales or odd sort. He as spent almost every coin on seeking occult knowledge, and now lives almost in a destitute existence. The old manor is in tatters, and his neighbors in the District give him a cold eye whenever he passes. No one will hire him for his sailing skills anymore, though a few secretly seek him out on bits of arcane knowledge about the area they will sail through---just enough to sustain his existence.
All of this was before the Savage Tide... Col does not speak of what happened, though the lore is clear that he played a vital role in the efforts to destroy it. There are conflicting reports of his slaying of Vanthus Vanderboren after the fiend kidnapped his sister. Most agree, however, that he has made many powerful enemies, including fiends of all stripes, powerful wizards of Faerun, and especially the new Prince of Demons, Bin Macabee. Reports of his death appear with regularity, but no trace of Col Tobinson has yet to be found...
Description and Personality
Mad Col is a man in his middle age (mid to late 40s). His looks are much improved over his early mad days, but there is a mania about him. His salt-and-pepper hair is in tangles, and his beard would make a dwarf cry. His hands and face show the signs of a life at sea with permanent creases and a deeply burnt tan. Col has piercing hazel eyes, and strangely enough, all of his teeth (apparently, he likes his citrus). His wears a fine scarlet captain's jacket over crimson robes of power, topped off with a very cunning tricorn hat.
Col is obsessed with forbidden lore almost to the point of monomania. He sees dark signs everywhere, and always has a comment on the strangeness of the world, peppering his speech with such observations. He is quite erudite in his knowledge, even if he expresses it in a course, semi-educated manner. The one thing he absolutely will not talk about is what happened on the Midnight Fury, and asking him about it is a quick way to boil his anger.
Churtle (CR 17)
Female kobold expert 1/warlock 13/hellfire warlock 3
Background
Churtle was a very talented cook and poison-maker for her tribe, rarely confusing the two. After being driven out, she fell in with the nefarious Lotus Dragons of Sasserine as their poison maker and cook, a job she did swimmingly. She, however, was not treated particularly well. When the Master and his party invaded the Lotus' hideout, she hid and set up a trap. The Master stopped the angry dwarf from killing her after her trap was triggered, and she swore to serve him forever more.
Churtle had many adventures with the Master. Once, during a hike over the Isle of Dread, they were attacked by gargoyles. She hit one so hard with her frying pan, it indented itself in her pot. From thence on, she dreamed of forming the Interplanar House of Gargoyle-Faced Pancakes. The Master taught her many things, especially the secret of hellfire, which she uses to cook infernal rhubarb pie.
Due to some misunderstanding between the Master and the Prince of Demons after the Savage Tide was stopped, Churtle was left with no way of finding her Master. A bit sad, she consoled herself by finally opening IHoGFP, with headquarters in Sigil. She gets visits from strangers with magical gifts (usually new pots with exotic extraplanar faces embedded with them) ever year, and every so often receives telepathic missives from the Master, but she never saw Col Tobinson again.
Tags: 3.5, churtle, col tobinson, savage tide
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