Alright, so, with the help of Savage Progressions: Ghost and Werewolf Template Classes , I finally am in a game where I will be playing a werewolf. I'm planning a natural one atm, not sure whether that will work properly or not.
Starting level is one, so he'd ease into the template slowly over the course of the campaign.
I'm thinking either Barbarian or Fighter would synergize best, unless I've missed another class someone feels would fit better. Another note: Since the DM ruled 'No EVIL characters' and Werewolves are 'always evil' my character is apparently either an exception to the rule, or he's using rule 0 on it or something, so alignments are open.
Tips, advice?
(Stat rolls are unknown at this point, will update with them when I get them.)
Starting level is one, so he'd ease into the template slowly over the course of the campaign.
I'm thinking either Barbarian or Fighter would synergize best, unless I've missed another class someone feels would fit better. Another note: Since the DM ruled 'No EVIL characters' and Werewolves are 'always evil' my character is apparently either an exception to the rule, or he's using rule 0 on it or something, so alignments are open.
Tips, advice?
(Stat rolls are unknown at this point, will update with them when I get them.)