chronoplasm
First Post
Ok, so I'm going to need some help with this...
DUNGEONBORN
A reaction between the spellplague and the stagnant energy of the ancient dungeons caused the bones, stones, and derilect torture devices of these dungeons to meld together into flesh and bone.
The resulting creatures are living embodiments of pain and suffering.
They are called Dungeonborn.
Their mangled humanoid bodies are fused with masonry, chains, spikes, and dungeon traps.
Ability Scores:
+2 Constitution, +2 Dexterity
Size: Medium
Speed: 4 squares
Vision: Darkvision
Languages: Common
Skill Bonuses: +2 Dungeoneering, +2 Athletics
Trap Jaw You can use Trap Jaw as an encounter power.
Trap Jaw -- Dungeonborn Racial Power
Your body becomes a gaping maw formed from chains and spikes to snare enemies.
I'm not sure how thats going to work.
OK, so... any suggestions for how I can go from here?
DUNGEONBORN
A reaction between the spellplague and the stagnant energy of the ancient dungeons caused the bones, stones, and derilect torture devices of these dungeons to meld together into flesh and bone.
The resulting creatures are living embodiments of pain and suffering.
They are called Dungeonborn.
Their mangled humanoid bodies are fused with masonry, chains, spikes, and dungeon traps.
Ability Scores:
+2 Constitution, +2 Dexterity
Size: Medium
Speed: 4 squares
Vision: Darkvision
Languages: Common
Skill Bonuses: +2 Dungeoneering, +2 Athletics
Trap Jaw You can use Trap Jaw as an encounter power.
Trap Jaw -- Dungeonborn Racial Power
Your body becomes a gaping maw formed from chains and spikes to snare enemies.
I'm not sure how thats going to work.
OK, so... any suggestions for how I can go from here?
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