what MUST D&D have (with giant poll!)

What should D&D have, choose ALL you want

  • d20s

    Votes: 306 90.5%
  • d4s, d6s, d8s, d10s, d12s, d00s

    Votes: 258 76.3%
  • Six abilities

    Votes: 261 77.2%
  • 3-18 ability scores

    Votes: 186 55.0%
  • Alignment (3 or 9 point)

    Votes: 140 41.4%
  • HP

    Votes: 256 75.7%
  • AC (damage avoidance)

    Votes: 225 66.6%
  • Saving Throws

    Votes: 209 61.8%
  • Critical Hits

    Votes: 180 53.3%
  • Levels (for class/character)

    Votes: 296 87.6%
  • Spells

    Votes: 305 90.2%
  • spells per day

    Votes: 95 28.1%
  • 6 or more kinds of Armor

    Votes: 184 54.4%
  • chainmail

    Votes: 172 50.9%
  • 20 or more kinds of weapons

    Votes: 196 58.0%
  • polearms

    Votes: 160 47.3%
  • Gems and Gold

    Votes: 255 75.4%
  • Magic Items

    Votes: 291 86.1%
  • “” that boost strength, etc.

    Votes: 78 23.1%
  • eXPerience points

    Votes: 264 78.1%
  • Dungeon adventuring

    Votes: 297 87.9%
  • Wilderness adventuring

    Votes: 271 80.2%
  • City adventuring

    Votes: 256 75.7%
  • CLASSES

    Votes: 284 84.0%
  • fighter

    Votes: 267 79.0%
  • rogue/thief

    Votes: 258 76.3%
  • wizard/magic-user

    Votes: 264 78.1%
  • cleric

    Votes: 254 75.1%
  • barbarian

    Votes: 74 21.9%
  • druid

    Votes: 117 34.6%
  • paladin

    Votes: 128 37.9%
  • (sep) sorcerer

    Votes: 64 18.9%
  • bard (pc or prc)

    Votes: 83 24.6%
  • monk

    Votes: 63 18.6%
  • assassin (pc or prc)

    Votes: 64 18.9%
  • anti-paladin/blackguard

    Votes: 54 16.0%
  • Multi-Classing

    Votes: 211 62.4%
  • RACES

    Votes: 286 84.6%
  • human

    Votes: 287 84.9%
  • elf

    Votes: 274 81.1%
  • dwarf

    Votes: 273 80.8%
  • halfling

    Votes: 217 64.2%
  • gnome

    Votes: 96 28.4%
  • halfelf

    Votes: 116 34.3%
  • halforc

    Votes: 81 24.0%
  • tiefling

    Votes: 47 13.9%
  • half-ogre

    Votes: 31 9.2%
  • MONSTERS

    Votes: 286 84.6%
  • dragons

    Votes: 296 87.6%
  • orcs

    Votes: 263 77.8%
  • kobolds

    Votes: 236 69.8%
  • goblins (and kin)

    Votes: 266 78.7%
  • giants

    Votes: 260 76.9%
  • trolls

    Votes: 254 75.1%
  • beholders

    Votes: 227 67.2%
  • mind-flayers

    Votes: 220 65.1%
  • drow

    Votes: 169 50.0%
  • giant/dire insects and animals

    Votes: 189 55.9%
  • elementals (and kin)

    Votes: 233 68.9%
  • demons and devils

    Votes: 244 72.2%
  • fey

    Votes: 197 58.3%
  • griffons and minators (and so on)

    Votes: 222 65.7%
  • dinosaurs

    Votes: 98 29.0%
  • tarasque

    Votes: 137 40.5%
  • evil humans

    Votes: 239 70.7%
  • OTHER

    Votes: 93 27.5%
  • NONE OF THE ABOVE

    Votes: 6 1.8%
  • NO D&D

    Votes: 1 0.3%

  • Poll closed .

TerraDave

5ever, or until 2024
The poll of polls.

Let us know everything this game must have. Leave out the marginal wants and maybes, but if it has got to have, it has got to have it.

Then let us know your complete list, any ommisions, or whatever, below.
 
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the six classic ability scores, classes, levels, AC, spells sorted by power level, alignment (FRPG doesn't need it proper D&D with devils,demons, modrons and devas does), Hit Points.
 
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Nobody ticked "“” that boost strength, etc.". I'm glad to see I wasn't the only one to have immense problems with those items.
 


Good poll, must've been a lot of work. :)

I would say classes, levels, a big power difference between low and high level (which it seems 4e may be doing away with) and a plethora of monsters and magic items. It probably needs dungeons and dragons, just to justify the name, and some of the distinctively 'D&Dy' monsters such as beholders.
 


It doesn't have to have any of the above, save the name on the book. It would be quite unusual without the three main adventuring types, or without the same fantasy races, but it certainly would be D&D.
 

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