Originally, I wanted work on a 20-level spell progression and re-leveling to be a part of this thread, but that's asking too much. So I'm starting up this thread.
I think this could be a big plus to the game.
There are potential downsides as well, of course. Do we extend the bonus spells/levels for various classes? Do we keep the number of spells overall about the same- which would result in much less caster flexibility per level- or will there be a bump in number of spells due to there being more levels of spells overall?
(A 3.5Ed 20th level mage at 4 spells/level has 40 spells over the 10 different spell levels, ignoring bonuses. With a 21 spell levels at just 2 per level, that's 42 spells.)
And of course, we'd have to re-evaluate the impact on the LA adjustment of Metamagic Feats.
So, spreading out spells over 20 levels (plus one for cantrips/orisons)...which spells get boosted? Which spells get dropped a notch?
And what do the spell progression charts for full and half casters look like afterwards?
I think this could be a big plus to the game.
A 20 level progression has some advantages:
- It's more intuitive- I know most of us are used to the levels of spells not matching PC level, but it remains a stumbling block for new players
- It gives you more precison when re-leveling spells. A must-have 1st level spell might still be overpowered as a 2nd level spell, but would be just right at third, for example. This also gives more room in the game for lesser/greater versions of spells.
- If done right, it may also serve so flatten the slope of the power progression of casters vs non-casters, leading to a bigger "sweet spot."
There are potential downsides as well, of course. Do we extend the bonus spells/levels for various classes? Do we keep the number of spells overall about the same- which would result in much less caster flexibility per level- or will there be a bump in number of spells due to there being more levels of spells overall?
(A 3.5Ed 20th level mage at 4 spells/level has 40 spells over the 10 different spell levels, ignoring bonuses. With a 21 spell levels at just 2 per level, that's 42 spells.)
And of course, we'd have to re-evaluate the impact on the LA adjustment of Metamagic Feats.
So, spreading out spells over 20 levels (plus one for cantrips/orisons)...which spells get boosted? Which spells get dropped a notch?
And what do the spell progression charts for full and half casters look like afterwards?