Might as well copy my links over to the new thread.Chameleon Man (Wallara) coming soon...
Chameleon man leaders – or Lords of Shade and Hue
At 3rd level, a wallara can truly mimic his surroundings. The Wallara effectively turns invisible like the wizard spell. Although a wallara can use this ability at will and any number of times in a day, he must remain absolutely quiet and motionless while doing so (he cannot cast spells, talk, attack, dodge, move, or vanish).
Wallaras have perfected the ability to remain motionless for extended periods of time (up to one hour per experience level), mimicking their surroundings. Mimicry only fools other races-wallaras can always see one another.
All wallaras have an uncanny ability to find their way back when within 10 miles of their homes or encampments. Keen powers of observation allow them to notice tracks, note the position of the stars, find landmarks. With a highly developed sense of smell, they are even able to utilise familiar odours for tracking and location finding.
Wallaras are poor swimmers
They harbour a strong aversion to armour, since it cancels both their abilities to vanish and to mimic.
I'd like a "Mystaran Gargantua Size Table" and "Mystaran Gargantua Damage Table" in front of the relevant tables.Creating a Mystaran Gargantua
"Mystaran gargantua" is a template that can be added to any any corporeal, living creature of less than Colossal size with at least one racial Hit Die (referred to hereafter as the base creature). A Mystaran gargantua has all the base creature’s statistics and special abilities except as noted here.
Swallow Whole (Ex): A Mystaran gargantua gains a swallow whole attack if it has a bite attack and is Gargantuan size or larger. The creature can swallow opponents up to three size smaller than itself by making a successful grapple check. Once inside, an opponent takes takes crushing damage equal to the creature's bite attack plus 8 points of acid damage from the creature's gizzard. A Colossal Mystaran gargantua inflicts 12 points of acid damage. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 10 plus half the creature's natural armour). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. A Mystaran gargantua's interior can hold 2 opponents of the base creature's size, 8 opponents 1 size smaller than the base creature, and 32 opponents 2 or more sizes smaller.
Feats: Feats: A Mystaran gargantua retains the feats of the base creature and gains additional feats according to its increased hit dice. If it gains epic feats, it can substitute epic equivalents of the base creature's feats instead of retaining the base creature's feats, provided it meets the prerequisites. For example, the Mystaran gargantua constrictor snake below may replace its Toughness feat with Epic Toughness, but cannot replace Alertness with Epic Skill Focus (Listen) and Epic Skill Focus (Spot), because it lacks the 20 rank prerequisite in those skills.
I'll have to check my actual books, but the first link states that all chameleon men have the ability to blend in with their surroundings rather than just those Lords of (cough cough) Shade and Hue.
Hold on a second, there are a few minor problems with the Gargantua.
There are a few cases of a word getting doubled, get rid of the second:
I'd like a "Mystaran Gargantua Size Table" and "Mystaran Gargantua Damage Table" in front of the relevant tables.
Finally, under Additional Mystaran Gargantua Abilities we've got "
CR Adjustment: +x" for both the SAs. I used +2 CR for the Gargantuan Carp, so shall we put "CR Adjustment: +2" in both?
I'm wondering whether a +1 CR might be more appropriate, but if we use that we'd need to adjust the Carp to CR 19.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.