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This thread links to the Dragonlance Nexus which has the following blurb on the front page....
Quote:
Long Live the Lance! Posted on 8/16/2008 by Dragonhelm
My friends, I'm very pleased to report that Dragonlance novels are continuing past 2009 and that there will be a Dragonlance 4th Edition!!! Details are sketchy at this time, however this information comes straight from the folks at GenCon. Thanks to our man-on-the-street, Kranar Drogin, for reporting this information. Say it loud, say it proud. Long Live the Lance!
Anyone have anymore info on this?
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Phil Athans said that Dragonlance is a D&D brand and would be alive and well at WotC for the next 25 years (passing the 25-year milestone already). When asked whether there would be a DL for 4e, Phil would not specifically say (due to audio recording), but he nodded his head emphatically signifying that yes, there would be a DL in 4th edition.
As of this time, there are no further details. You can check out this thread for full details.
Oh great, another setting is getting butchered.
Especially DL doesn't really work with 4E as it has a civilized, if slightly ravaged from war, society and doesn't focus so much on superawesomeheroes with uberleet powerz.
__________________ Everything about RPGs is subjective, so everything I say about them is I my opinion and not hard facts
Having a backstory is good. Using this backstory in game is better. And for that you need background skills.
4E, the game where you play HSMFOS
Heroic
Only good, or at least unaligned adventurers are supported and no monster you can fight is good aligned.
Super-
The PCs become masters in any skill automatically and it is impossible for them to be bad at a mundane task
Mutants
Compared to NPCs of the same strength, PCs poses a ungodly amount of HP and can withstand huge mountains of punishment. That or they can spontaneously regenerate wounds.
From Outer Space
Yet despite no matter how powerful the PCs become, they can never do anything special what the "natives" (=NPCs) can do like animating a skeleton.
Oh great, another setting is getting butchered.
Especially DL doesn't really work with 4E as it has a civilized, if slightly ravaged from war, society and doesn't focus so much on superawesomeheroes with uberleet powerz.
so another major change...just plop it next to the other 15 krynn shattering events...who notices one more
Okay count me in as a hopeful skeptic, but in the early days of 3E, Dragonlance was also quoted by WotC as one of the settings that would receive an official treatment. That commitment was then withdrawn... in favour of MWP's most excellent licensed output, admittedly.
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Oh great, another setting is getting butchered.
Especially DL doesn't really work with 4E as it has a civilized, if slightly ravaged from war, society and doesn't focus so much on superawesomeheroes with uberleet powerz.
Um, Raistlin?
Surely the very first set of books would translate extremely well to 4e?
Having not really kept up with the continuity, I'm not familiar with where we are now, but the original storyline of incoming armies, the return of the Gods and so forth would make an excellent 4e "Points of Light" game.
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Surely the very first set of books would translate extremely well to 4e?
Having not really kept up with the continuity, I'm not familiar with where we are now, but the original storyline of incoming armies, the return of the Gods and so forth would make an excellent 4e "Points of Light" game.
Raistlin, after the first books, isn't really considered a PC anymore. He rather has the same status as Elminster.
Dragonlance always was low powered. Just compare the first books with some FR books, like the ones about Drizzt.
While Drizzt goes around slaying dragons, drow matrons and devils with his incredible sword skill, the heroes of the lance barely manage to kill a dragon with losses on their side, loose several members of their group during the adventure, either through natural causes or enemies and even at the end of the adventure are not above hiding behind a desk to have cover from a fireball.
Mechanically characters in DL always had more restrictions than normal D&D characters. Magic was restricted through the Order and through a (optional) drain mechanic and in 2E there was even a level cap for DL characters at lvl 18.
Dragonlance always was a low powered setting, but low powered and the 4E power system doesn't mix.
As for DL being a point of light setting, not in the traditional sense. While there was a great light vs. dark conflict with darkness winning at the beginning of the War of the Lance, the darkness was very lawful and not chaotic like in traditional PoL settings. The wilderness wasn't untamed and full of monsters so that no one dared to venture out of the village. Instead you had had tyrants who ruled over the land, but the land itself was rather safe. Even the goblins and ogres in DL build cities.
__________________ Everything about RPGs is subjective, so everything I say about them is I my opinion and not hard facts
Having a backstory is good. Using this backstory in game is better. And for that you need background skills.
4E, the game where you play HSMFOS
Heroic
Only good, or at least unaligned adventurers are supported and no monster you can fight is good aligned.
Super-
The PCs become masters in any skill automatically and it is impossible for them to be bad at a mundane task
Mutants
Compared to NPCs of the same strength, PCs poses a ungodly amount of HP and can withstand huge mountains of punishment. That or they can spontaneously regenerate wounds.
From Outer Space
Yet despite no matter how powerful the PCs become, they can never do anything special what the "natives" (=NPCs) can do like animating a skeleton.
I always try to avoid using it, and shortened the list from time to time (well if going from one to zero can count as shortening). But I have started using it a little more...
So, can anyone paraphrase a little from the content of that thread? What definitive info did we get so far?
I must admit I don't know much about Dragonlance and are not particularly excited yet.
Thoughts of the Arch Chancellor - My weblog on EN World - containing game related material, like: house rules, design theories, reviews, play reports, adventure ideas
Secret Member of <Think we would just hide our secret with a spoiler tag, eh?>
Oh great, another setting is getting butchered.
Especially DL doesn't really work with 4E as it has a civilized, if slightly ravaged from war, society and doesn't focus so much on superawesomeheroes with uberleet powerz.
Yeah, not like that lame-ass setting with that God-killer Raistlin or dragon riding army led by his sister or their brother who travelled through time and saved the universe or...
Just compare the first books with some FR books, like the ones about Drizzt. While Drizzt goes around slaying dragons, drow matrons and devils with his incredible sword skill, the heroes of the lance barely manage to kill a dragon with losses on their side, loose several members of their group during the adventure, either through natural causes or enemies and even at the end of the adventure are not above hiding behind a desk to have cover from a fireball.
Poor Writing does not equil low power setting
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Ugh. Why another "normal" setting? I want something vastly different... Bring on Dark Sun, Spelljammer, Planescape, or Ravenloft (though RL is supposedly folding into core now). Still...
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Another rendition of a tired campaign setting? Yawn. I'm with Thundershot on this one. I want to see something different, even if it is a retread of an old setting that isn't the same Tolkien-ish fantasy.
The worst part is that I'll still likely pick up the new Dragonlance. One thing I'll say about the setting, they had some interesting races running about in it.
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Ugh. Why another "normal" setting? I want something vastly different... Bring on Dark Sun, Spelljammer, Planescape, or Ravenloft (though RL is supposedly folding into core now). Still...
Agreed bog standard fantasy is covered by FR, a low powered bog standard fantasy shouldn't appear till 2011-2012 at least.
Gimmie another planescape, with detailed cities and states and politics, not another 4e Forgotten realms campaign setting book which to my mind was a bunch of simple plot hooks for adventures.
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Quote:
Originally Posted by Shabe
Of course you may be talking about all of the above in character where all the characters in the party count every single coin and keep track of it individually and all know the exact price of items, all can divide big numbers in their heads and all carry around a handy set of dice with them for when the roll off occurs, then of course you are fine, else well done you've taken some of the r out or rpg.
Quote:
Originally Posted by Ginnel
If you want to create something different do it.
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Bang I've just changed my world do the same with yours.
I sure hope they do a better job than they did with the 3E DLCS- that was the most uninspiring campaign setting book Ive ever owned.
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I've never been much of a fan of Dragonlance as a D&D setting, but I'm curious to see what they do with it. At least they won't have to worry about how to fit dragonborn into the setting.
Of course, as far as I'm concerned, Dragonlance concluded with the end of the Legends trilogy; there was no Chaos War and there most definitely was no War of Souls.
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The wilderness wasn't untamed and full of monsters so that no one dared to venture out of the village. Instead you had had tyrants who ruled over the land, but the land itself was rather safe.
Wow, I don't remember it that way at all. It seemed to me that traveling through the wilderness was pretty dangerous. And there was A LOT of wilderness. Take a look at a map of Ansalon. There are some scattered cities, city-states even, with enormous tracts of virtually unsettled land between, hundreds of miles across.
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