frankthedm
First Post
When I clicked on Love the Game vs. Hate the Greed? I was hoping this was a poll about how D&D necessitates greedy characters since higher level abilities are bought with point buy in the thin disguise of Gold Pieces
], buy a kingdom or just chuck their loot in the streets to the needy, they notably and directly power down themselves in the recent editions of the D&D system.
Indeed this set up also makes playing characters with different levels of greed detrimental to character balance. A rogue who takes a bit of extra treasure for himself is quite possibly stealing away a point of AC or Attack Bonus from another PC. An ungreedy PC can easilty wind up behind the power curve unless the rest of the party take steps to rectify the situation.
While subsystems and houserules can do away with this problem, is this issue's presence in the base system a positive or negative thing?
If a character decided to turn a gold peice haul into a gigantic celebratory feast{and other activitiesamethal said:Me too.

Indeed this set up also makes playing characters with different levels of greed detrimental to character balance. A rogue who takes a bit of extra treasure for himself is quite possibly stealing away a point of AC or Attack Bonus from another PC. An ungreedy PC can easilty wind up behind the power curve unless the rest of the party take steps to rectify the situation.
While subsystems and houserules can do away with this problem, is this issue's presence in the base system a positive or negative thing?
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