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Thoughts of the Arch Chancellor - My weblog on EN World - containing game related material, like: house rules, design theories, reviews, play reports, adventure ideas
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So that would be an epic spell combo with foresee, reveal and slay eh? Cannot see why the necromancer pushed the casting time to instant though, the reveal DC with no line of effect is just over the top by itself.
Not at all. A great bunch of evil dragons (color code says Black=evil) and their kin were killed. That's a good deed.
Who cares that the dragon was begging for mercy... It was evil; the MM sez so!
And think of all that XP!!
If V had thought about summoning an army of unseen servants beforehand and sent them out to the targets, he/she could really have gotten condensed and concentrated D&D down pat; kill lots of monsters and get all their stuff!
Not at all. A great bunch of evil dragons (color code says Black=evil) and their kin were killed. That's a good deed.
And a bunch of half-dragons, and eggs.
And even the MM says that "Always Evil" only means "Almost always evil". When you're killing hundreds of people, that "almost always" case is bound to crop up.
Partially. From my own point of view, yes, it's sarcasm.
But if I was living in the OotS land (or in an average pre-4E D&D land) then I'd applaud eliminating 60 evil dragons as a good thing, especially if done without collateral damage.
And even the MM says that "Always Evil" only means "Almost always evil". When you're killing hundreds of people, that "almost always" case is bound to crop up.
To make an Omelett you have to break eggs. Is it evil to sacrifice part of your army (like the first wave of an assault against an entrenched foe) if it's the best way to defeat a great evil?
I do not consider D&D or OotS morality as equal to our modern, western morality. Good and evil doesn't mean the same for D&D heroes as for us.
To make an Omelett you have to break eggs. Is it evil to sacrifice part of your army (like the first wave of an assault against an entrenched foe) if it's the best way to defeat a great evil?
I do not consider D&D or OotS morality as equal to our modern, western morality. Good and evil doesn't mean the same for D&D heroes as for us.
The eternal debate on whether morality is bound to action, intent, or both.
To make an Omelett you have to break eggs. Is it evil to sacrifice part of your army (like the first wave of an assault against an entrenched foe) if it's the best way to defeat a great evil?
The members of your army presumably are present of their own will, and are at least aware that a conflict is taking place.
A more cogent example would be, "Is it evil to sacrifice a few babies and some innocent bystanders if it's the best way to defeat a great evil?"