Forked: (On Change, Old School, . . .) Historical Fiction in Gaming

Mark

CreativeMountainGames.com
Forked from: On Change, Old School, New School, Same School, and High School.

Hereticus said:
I switched from D&D to White Wolf (mostly Dark Ages) because I loved history.



We started in Constantinople, and played out that story until the fall of the city in 2004. At one point our game had 13 players plus a ST and two assistants. Afterward we went through the entire Transylvania Chronicles.

One player was a church deacon, and most of us including the DM were very well read on history and religion. The DM kept most of real world history accurate (but not exact). We started Transylvania in 1204 instead of 1198. Between the stories in the books, we played out many actual events.

(. . .)

Also IRL I had spent time in Hungary, and had visited many of the cities in the chronicles.


Not to ignore the flavor but to focus on the historical aspects, how detailed a backdrop did you use and how many of the other players bought in? Did those who were not originally history buffs become inspired to read more and participate more in that aspect?
 

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Here are some more of the notes that I diaried...

1415:
The Roman Catholic King Wenceslaus had Jan Hus imprisoned in Prague Castle, to be burned at the stake the next day. I approched Hus the night before his execution and explained what I was, and offered him the embrace to continue his work under my protection. He refused, stating that it was not God’s will. I offered to break him out of prison, but he refused again. I asked him if he had any last requests, and all he asked for was that I help his followers spread the Word. I left him and he returned to his prayers. He was burned on July 6, 1415.

Isabella (my matron) had disowned me for my destruction of her Seneschals in Prague, Buda and Constanta. For the fist time, I did not feel shame for failing her, but contempt for the bitch. I knew that she wanted to punish me severely for my actions, so I was very careful in my planning. I wrote the following petition to the Amici Nocti, and had Bartholemew Montalvo and Andrew Heintz han
d deliver it to Cardinal Gratiano in Rome, during Andrew's concert tour of Italy. My petition read as follows:


"I am writing this petition to seek approval for the destruction of Arch-Bishop Isabella Montalvo of Genoa. Acknowledging that it is in the best interests of Clan Lasombra to remove Magisters whom have become weak and ineffective, I will document why I believe her to be incompetent. She promoted her mortal niece Gabriella to Bishop of Galata. Gabriela had allowed other families to infringe upon our domain, cutting family profits. One of those families conspired with the Setites and helped spread their corruption, until I destroyed the serpents. Another family conspired with northern barbarians to invade the Constantinople, which broke the lock that Clan Lasombra had on the city. Isabella insisted that I punish a Tzimisce elder for an error made by her own childe hundreds of years ago. Afterward, Isabella let the important locations of Cyprus and Damascus slip out of her grasp. A wiser Magister would not have lost such important possessions. In 1205 she sent me to Prague to expand her family interests. In 1207 she ordered me to build a fortress in the Carpathians at Tihuta (Birkau) Pass for Princes Radu and Vencel as payment for a lost chess match. When I had Sofia abandon Constantinople, she criticized my poor management. But with the Turkish invasion of 1250, I had made the right choice. In 1314 when I helped Zelios carve some special runes in Balgrad and Ceoris, she objected to my ‘good nature’. The Demon’s influence had to be stopped before wealth could be reaped from the land. When I broke Goratrix out of Ceoris, she did not understand his value as an ally. She hid the assassination of our founder from me, and doubted the wisdom of the Amici Nocti by condemning His destruction. She placed the incompetent Bishop Torsten into Vienna, who is a loyalist traitor and has allied himself with the Tremere and Ventrue. She lost a chess match to a Ventrue and had me pay her boon to one of his petty lackeys. The lackey (Nova) wasn’t happy with my 100% success, so Isabella demoted me, sent one of Torsten’s Seneschals to Prague, and attempted to confiscate my Buda and Constanta holdings for herself. As a result, Buda may be lost to the family. A wise Magister would have made the proper decisions. Please consent to allow me the priviledge of Amaranth, as only the most competent Magisters can lead Clan Lasombra to its rightful glory."

Bartholemew and Andrew returned a year later with a response from Cardinal Gratiano approving my request. The conditions set were that I had to commit Amaranth upon her myself, and in her personal study. It appeared as though Isabella was not in favor with the Friends of the Night, and she did not approve of the destruction of Lasombra. However, with my recent actions, she had disowned me and I prepared myself for her vengeance. I believe that the Amici Nocti approved a petition she most likely sent, to see which of us would survive.

1419:
[FONT=&quot]The Hussite Rebellion: My first major decision without the influence of Isabella was whether or not to proceed with the Hussite Rebellion. The Assamite Karif al Numair had assassinated Baroness Sonya Brandenburg in Prague Castle in front of her Seneschal Francois Chamberger, then escaped. The next day a reformist mob stormed the Church of Saint Stephen, where many Hussite Ultraquist leaders were being held. The mob proceded to Prague Castle and defenestrated (threw out the window) seven Holy Roman magistrates. Upon hearing the news, King Wenceslaus died of a heart attack. That evening Francois Chamberger and 14 other western Cainites were rounded up and expelled from Prague (for their safety). All agreed and left, except for two Cainites. They were hunted down and destroyed. The Royal Family also left the city. The Premonstratensian Monks were the organizers behind the Hussite Rebellion, and their symbol was seven red stars in the form of a cross.

1420:
[/FONT] [FONT=&quot]Early Campaign: The ultra-Catholic Sigismund was crowned King of Bohemia in Buda. He and Pope Martin V raised an army of 100,000 Germans and Hungarians to restore his rule in Bohemia. Otikar’s General Jan Zizka routed Pope Martin’s professional Crusader army in a battle south of Vysehrad Castle with a much smaller force of poorly equipped farmers. King Sigismund’s army then disolved because he had no money to pay them. Prague was firmly back in Bohemian hands, and Hussite Ultaquism was the new state religion.[/FONT]
 

I'm not the person to whom that was addressed, but IME, a nicely detailed historical backdrop- for something based (even loosely) on a RW time and place- can make for a very engaging game.

Depending on the players, YES, they will be inspired to read a bit to make their PCs fit in. That is exactly what happened in my Wellsian/Vernian/Space:1889/LXG supers game (played in HERO 4Ed).

And having been asked to run a supers game in M&M, I'm hoping lightning strikes twice, since I'm basically reusing the setting. Instead of the PCs being part of an international police agency modeled after INTERPOL, they'll be connected to the Cavorite Institute, cribbed from X-Men's Xavier Institute for Higher Learning (formerly Xavier's School for Gifted Youngsters) and PS-238.

I've also seen the same uptick in history readership in Godlike campaigns (supers in WW2).
 


YEs and no. I don't usually run a game in a specific historic period. In fact apart from games like Pendragon and Ars Magica, that come with built in historic periods, I don't think I ever have. But I do use bits and pieces of history and cultures that I then throw together into an eye-watering mish-mash. I also like the idea of stealing plots from history, just changing the names to protect the innocent. Although I can't think of any instances in which I have done exactly this. I have definitely stolen plots and motifs from literature and myth.
 

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