Go Back   EN World D&D / RPG News > General RPG Forums > General RPG Discussion

General RPG Discussion Discussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.

 
Share LinkBack Thread Tools Display Modes
Old 31st May 2009, 09:14 PM   #1 (permalink)
Arch Chancellor
 
Mustrum_Ridcully's Avatar
 
Join Date: Jan 2002
Location: Oldenburg, Germany
Posts: 12,854
Mustrum_Ridcully Snaketongue Initiate (Lvl 7)Mustrum_Ridcully Snaketongue Initiate (Lvl 7)
D&D 4 Podcast on Skill Challenges

So, this podcast has been up a while now, and I haven't found any threads related to it.
D&D Podcast: Skill Challenges (April 2009)

I found it pretty interesting on my drive home to my parents.

They also answer a few specific questions from the mailbag, but it goes beyond that. Often, the question serve as spring boards to more:
Quote:
Originally Posted by From the Podcast description
ean asks: How do you mitigate the use of Aid Another, that players abuse to automatically succeed a challenge?

Jeff asks: What’s up with the DCs of skill challenges?

Mark asks: How do you manage failed checks?

Matt asks: How do you use the right skill at the right time (such as Acrobatics)?

Andrew asks: How do I manage providing information, if the PCs fail a skill challenge?

Tim asks: What is the best way to run a skill challenge without it felling mechanical?
There is a lot of useful and enlightening stuff in there, I try to name a few:

1) Establish a rising tension in your skill challenge.
Example: A "Sneak Into Enemy Territory" Skill Challenge had the DM describe, on failed checks, how more and more guards were leaving the building and patrolling the area.

2) Avoid too long skill challenges. E.g. don't necessarily use high complexity challenges. Sometimes it makes sense to split a scenario into multiple challenges instead of a single one. This can also help you to better describewhat's actually going on, keeping the narrative in flow.
An example where one of the designers did this was a big jousting/tournament kind of challenge where the individual parts of the challenge (among them a chess match, IIRC), were their own challenges. This allows to describe where the PCs actually fared well and where they didn't, and provides a better feedback.

3) Skill DCs are a guideline, not set in stone. As they are, the DCs are consciously set at a DC where even an untrained character has a chance to succeed. But you do not have to stay there. If skill checks have to be done by every character, it might make sense to use medium DCs as described, but if only "dedicated" players have to use a skill, you can set the DC higher.
Another guideline to use is (paraphrased): "Picture the person that should succeed at this check half the time. Figure out what skill modifier he had, add 10, and you have a good DC." (I think that speaks to the idea that the DC table for skill challenge is not about "party level" but about "challenge level", and similar like you don't just use monsters of the parties level, you don't just use challenges of just their level, either.)
__________________
Mustrum "Gummibärchen helfen auch" Ridcully

Thoughts of the Arch Chancellor - My weblog on EN World
- containing game related material, like: house rules, design theories, reviews, play reports, adventure ideas

Secret Member of <Think we would just hide our secret with a spoiler tag, eh?>
Mustrum_Ridcully is online now   Reply With Quote
Old 1st June 2009, 12:06 AM   #2 (permalink)
Registered User
 
mshea's Avatar
 
Join Date: Aug 2007
Posts: 415
mshea Goblin Sharpshooter (Lvl 2)
Yeah, I started using tips from this right away. Instead of a long 12 success check to travel across the Shadowfell, I broke it up into three more specific challenges: negotiating with the Shadar-Kai hunters, scaling the walls of some big fortress, and sneaking across a rock bridge unnoticed. It helped things get a lot more specific.
__________________
Slyflourish.com: Building the Better 4e Dungeon Master.
twitter.com/slyflourish: 4e DM tips daily!
mshea is offline   Reply With Quote
Old 1st June 2009, 04:16 AM   #3 (permalink)
Registered User
 
Join Date: Jan 2002
Location: Mt. Hater
Posts: 886
Kwalish Kid Goblin Sharpshooter (Lvl 2)
The example skill challenge from the last D&D day is also a great example.
__________________
Dark God of Facetiousness and Vaguely Lobsterlike Things
Kwalish Kid is offline   Reply With Quote


Bookmarks

Tags
challenges, d&d, podcast, skill

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 04:07 PM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.