Melkor
Explorer
So one of my best gaming buddies is a stubborn guy who I have been playing RPGs with for over two decades. I have a great time with him, and would feel like I was missing something if he wasn't involved in my gaming group.
He loves D&D, but is really skeptical about 4E, and says that his main sticking point (other than the fact that he feels it's too much like an MMORPG) is that Wizards and other spellcasters have been 'neutered' by the new system.
He says that while he sees that At-Will, and Per-Encounter powers can be used mutliple times a day, he feels that having to wake up early in the morning (as a spellcaster), and spend a lot of time and GP on rituals to 'buff' your character isn't 'classic D&D'.
He also says that if you compare 3.5 Wizards to 4E spellcasters, at higher levels, the 3.5 Wizards had a lot more versatility in choosing spells.
I'm just learning the 4E system, and have never seen a character over 3rd Level in play....How can I speak to this, and what arguments could I use to at least get him to give the system a look-see?
He loves D&D, but is really skeptical about 4E, and says that his main sticking point (other than the fact that he feels it's too much like an MMORPG) is that Wizards and other spellcasters have been 'neutered' by the new system.
He says that while he sees that At-Will, and Per-Encounter powers can be used mutliple times a day, he feels that having to wake up early in the morning (as a spellcaster), and spend a lot of time and GP on rituals to 'buff' your character isn't 'classic D&D'.
He also says that if you compare 3.5 Wizards to 4E spellcasters, at higher levels, the 3.5 Wizards had a lot more versatility in choosing spells.
I'm just learning the 4E system, and have never seen a character over 3rd Level in play....How can I speak to this, and what arguments could I use to at least get him to give the system a look-see?