Go Back   EN World D&D / RPG News > General RPG Forums > General RPG Discussion

General RPG Discussion Discussion of all RPGs and non-system-specific topics. DM/GM/player issues, settings, etc. Rules discussion belongs in one the forums below.

 
Share LinkBack Thread Tools Display Modes
Old 3rd November 2009, 05:56 PM   #1 (permalink)
Registered User
 
Join Date: Jan 2002
Location: Charlottetown, PE, Canada
Posts: 661
Cor Azer Goblin Sharpshooter (Lvl 2)
Maps supporting 3D combats

Anybody have experience with good mapping ideas for representing 3D battlefields? I'm not referring so much to aerial or underwater combats, as those really just need relative heights of the participants added. I was thinking more so of battles where characters are climbing walls or clinging to ceilings - everyone is on a "floor" of some sort, with their own terrain features, but can still see/target one another.

I was wondering if anyone knew of an easy/cool ways to maintain references between the floor, walls, and ceiling?
Cor Azer is offline   Reply With Quote
Old 3rd November 2009, 09:58 PM   #2 (permalink)
RolPunk
 
Phaezen's Avatar
 
Join Date: Jul 2006
Location: Cape Town, South Africa
Posts: 1,689
Phaezen Orc Berserker (Lvl 4)
Something like this or this?
__________________
David Muller

My Blog: Cape of Games

RolPunk: Reject attitudes, not games.

Disciple of Fifth Element. All editions of D&D are Awesome.

D&D Army signatory

Rousketeer 32
Phaezen is offline   Reply With Quote
Old 3rd November 2009, 11:08 PM   #3 (permalink)
Registered User
 
Markn's Avatar
 
Join Date: Jul 2004
Posts: 648
Markn Goblin Sharpshooter (Lvl 2)
Those are sweet!
Markn is offline   Reply With Quote
Old 3rd November 2009, 11:39 PM   #4 (permalink)
Registered User
 
Join Date: Jan 2002
Location: Charlottetown, PE, Canada
Posts: 661
Cor Azer Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Phaezen View Post
Something like this or this?
I've seen those, and agree they work well for fights with multiple levels... I don't know how well they'd work if you wanted things sticking to the walls as well.

I'm not entirely convinced there is a solution to my question... barring doing something like your second link, only having a whole bunch of "rings" representing each 5ft height of the walls.
Cor Azer is offline   Reply With Quote
Old 4th November 2009, 03:32 AM   #5 (permalink)
Registered User
 
Join Date: May 2009
Location: Miami, FL
Posts: 12
_NewbieDM_ Kobold Slinger (Lvl 1)
Let me chime in here real quick... each wooden dowel represents about a square's worth of height... so in my picture there, (the second link) that second story is 10' up.

The dowels are about 1" or so high, so they make a good reference for height.
__________________
www.newbiedm.com
_NewbieDM_ is offline   Reply With Quote


Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 11:17 PM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.