Our 16th level 4E party played through three combats last night. All took a little under an hour.
Combat 1: 8 rounds (40 minutes) level 17
PCs: Warlock 16, Wizard 16, Rogue 15, Fighter 15
vs
Elite Controller 16, Soldier 18, Soldier 18
All PCs out of harm's way except for the Fighter, who took the brunt of the attacks
Combat 2: 11 rounds (60 minutes) level 17
PCs: Warlock 16, Wizard 16, Rogue 15, Fighter 15, Cleric 16
vs
Soldier 18, Soldier 18, Lurker 17, Lurker 17, Minion 18, Minion 18
Fighter dying after 1st round of combat (bodaks!), then revived
Combat 3: 10 rounds (50 minutes) level 18
PCs: Warlock 16, Wizard 16, Rogue 15, Fighter 15, Cleric 16
vs
Brute 18, Brute 18, Brute 18, Elite Controller 18
Cleric knocked unconscious and within 1 round of death from ongoing damage before saved by Wizard
All battles played without minis; most players had cards for their powers.
I thought these data points might be interesting - if you've got such results for *any* edition of D&D, please post them!
Cheers!
Combat 1: 8 rounds (40 minutes) level 17
PCs: Warlock 16, Wizard 16, Rogue 15, Fighter 15
vs
Elite Controller 16, Soldier 18, Soldier 18
All PCs out of harm's way except for the Fighter, who took the brunt of the attacks
Combat 2: 11 rounds (60 minutes) level 17
PCs: Warlock 16, Wizard 16, Rogue 15, Fighter 15, Cleric 16
vs
Soldier 18, Soldier 18, Lurker 17, Lurker 17, Minion 18, Minion 18
Fighter dying after 1st round of combat (bodaks!), then revived
Combat 3: 10 rounds (50 minutes) level 18
PCs: Warlock 16, Wizard 16, Rogue 15, Fighter 15, Cleric 16
vs
Brute 18, Brute 18, Brute 18, Elite Controller 18
Cleric knocked unconscious and within 1 round of death from ongoing damage before saved by Wizard
All battles played without minis; most players had cards for their powers.
I thought these data points might be interesting - if you've got such results for *any* edition of D&D, please post them!
Cheers!