RangerWickett
Legend
Your DM has a cool idea for a new campaign. He's either written some setting material himself, or purchased a setting that he thinks will rock. He's told you the basic gist of the game, but he'd like each of the players to read some material before making characters. How much would you be willing to read, if you're the player, not the DM?
A page? (Like in Dark Sun, where there's the "10 Things you Need to Know about Dark Sun" list.)
Five pages? (As above, plus an overview of the city you're starting in.)
Twenty pages? (As above, plus the details of the region you're starting in.)
Fifty pages? (The whole setting, its history, and the details of the various regions that will be important in your coming adventures.)
How does your answer change if there's also new rules material offering you different options for your character? Like, if you played Dark Sun, did you only read the Character Themes, feats, and powers, or did you also check out the setting details?
A page? (Like in Dark Sun, where there's the "10 Things you Need to Know about Dark Sun" list.)
Five pages? (As above, plus an overview of the city you're starting in.)
Twenty pages? (As above, plus the details of the region you're starting in.)
Fifty pages? (The whole setting, its history, and the details of the various regions that will be important in your coming adventures.)
How does your answer change if there's also new rules material offering you different options for your character? Like, if you played Dark Sun, did you only read the Character Themes, feats, and powers, or did you also check out the setting details?