A CIMMERIAN CAMPAIGN SET DURING CONAN'S HYBORIAN AGE
This thread is intended as an outline/idea-generator for those who wish to play a campaign focusing on the barbarians of the grim, hostile lands of Cimmeria rather than a game of mixed classes set in one of the more traditional adventure locales of the Hyborian Age.
I do have a DEVELOPMENT THREAD for my personal compaign where I throw ideas and unfinished thoughts that I use (and don't use) in my game, but that thread is a nightmare to digest. It was intended as a space to brainstorm, and that's exactly the way I use it. I intend this thread to be more coherent--a resource for GMs interested in the Hyborian Age in general and Conan's Cimmeria specifically.
You can use any ruleset you wish. I use Mongoose's d20 3.5E based Conan RPG rules (2nd Edition), but there are a ton of fan-made Hyborian Age conversions out there on the net dedicated to other rule systems, ranging from Savage Worlds to several editions of D&D to ZeFRS--a roleplaying system developed in the 80's specifically for Conan-style games. Do a search. There's probably 9 or 10 different rule systems out there for gaming in during Conan's time.
Although no items are required to play through this campaign--you're going to create your version of Cimmeria to your own tastes--I find that the CIMMERIA sourcebook (by Lawrence Whitaker), written for Mongoose's 2nd Edition Conan RPG is chock-full of interesting ideas. There are single sentences in that book that have influenced large aspects of my campaign.
I'll endeavor to write short, concise notes that outline my personal campaign in this thread. You take with you want you want, and leave the rest.
And, if you have ideas, then please post them. The worst that will happen is that I will use them in my own game!
This thread is intended as an outline/idea-generator for those who wish to play a campaign focusing on the barbarians of the grim, hostile lands of Cimmeria rather than a game of mixed classes set in one of the more traditional adventure locales of the Hyborian Age.
I do have a DEVELOPMENT THREAD for my personal compaign where I throw ideas and unfinished thoughts that I use (and don't use) in my game, but that thread is a nightmare to digest. It was intended as a space to brainstorm, and that's exactly the way I use it. I intend this thread to be more coherent--a resource for GMs interested in the Hyborian Age in general and Conan's Cimmeria specifically.
You can use any ruleset you wish. I use Mongoose's d20 3.5E based Conan RPG rules (2nd Edition), but there are a ton of fan-made Hyborian Age conversions out there on the net dedicated to other rule systems, ranging from Savage Worlds to several editions of D&D to ZeFRS--a roleplaying system developed in the 80's specifically for Conan-style games. Do a search. There's probably 9 or 10 different rule systems out there for gaming in during Conan's time.
Although no items are required to play through this campaign--you're going to create your version of Cimmeria to your own tastes--I find that the CIMMERIA sourcebook (by Lawrence Whitaker), written for Mongoose's 2nd Edition Conan RPG is chock-full of interesting ideas. There are single sentences in that book that have influenced large aspects of my campaign.
I'll endeavor to write short, concise notes that outline my personal campaign in this thread. You take with you want you want, and leave the rest.
And, if you have ideas, then please post them. The worst that will happen is that I will use them in my own game!
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