dagger
Adventurer
I have noticed a trend in all my characters that I don't like to put any points into social skills even for classes that have them as class skills.
I would prefer to role play and let the DM decide how the NPC reacts rather than leave it up to the dice. Or when I try to bluff, sometimes I do it well, and other times I do it badly. I would just rather the DM play off of how I actually do it in character than rely on my dice roll.
When we play AD&D (I’m the DM) the social skills thing is not an issue, but we play PF at the moment. I have been on a slow trend of being negative towards social skill rolls for a while before even 4e came out though.
I realize that I am probably in the low minority on social skills in modern games, but that's just how I feel. I might be that I started with 1e and we played that a lot until August 2000 when 3e came out. We still play AD&D but not as much...
I might be coming up on a time when I will have to DM something other than AD&D and I cringe at the thought (I have DMed 3e a lot in the past). I fear I will have to take a hatchet to the rules to make them something I want to DM and players might not like it.
I would prefer to role play and let the DM decide how the NPC reacts rather than leave it up to the dice. Or when I try to bluff, sometimes I do it well, and other times I do it badly. I would just rather the DM play off of how I actually do it in character than rely on my dice roll.
When we play AD&D (I’m the DM) the social skills thing is not an issue, but we play PF at the moment. I have been on a slow trend of being negative towards social skill rolls for a while before even 4e came out though.
I realize that I am probably in the low minority on social skills in modern games, but that's just how I feel. I might be that I started with 1e and we played that a lot until August 2000 when 3e came out. We still play AD&D but not as much...
I might be coming up on a time when I will have to DM something other than AD&D and I cringe at the thought (I have DMed 3e a lot in the past). I fear I will have to take a hatchet to the rules to make them something I want to DM and players might not like it.
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