The_Gneech
Explorer
Bugs Squashed! (I hope...) 9/25/08
Okay, the document now has two sets of values, one for Saga Edition and one for D&D/d20. Take a look and let me know what you think!
Bugs Found! 9/24/08
Some important discrepancies have been found and are being discussed on the official Star Wars Saga Edition boards. I recommend holding off on using this system for SWSE until I can get that hashed out. Meanwhile, it should continue to work for Dungeons and Dragons 3.x.
Important Revision 9/20/08!
Thanks to the feedback on the official Star Wars Saga Edition boards, I have a much better writeup, particularly of the starship encounter guidelines. These have been brought into line with the recommendations presented in Starships of the Galaxy and should provide much better results than the initial writeup. I have also corrected a few typos and math errors, hopefully without introducing any more. I recommend replacing your previous version with the revised version. Thanks, all!
One of the few places where 4E is actually superior to Saga Edition is in the encounter-building system. However, since the "XP Budget" system of 4E is not directly translatable to Saga Edition, I've written up a conversion! (With thanks to Wulf Ratbane for inspiration.)
Sword and Sorcery Saga, by John "The Gneech" Robey
This system makes determining appropriate encounters in Saga Edition a breeze, instead of the enormous headache it was before; as an added bonus, it also works for Dungeons and Dragons 3.x. Can't figure out the difference between CL, CR, and EL? Trying to figure out if that encounter built for four 3rd level characters will be too tough or too easy for your actual party of six 2nd level characters? Does the idea of trying to figure out the appropriate XP award for 4 ogres, 2 bugbears, and 10 orcs give you the shakes? Then fear not! Using the "Encounter Building by XP Budget," you can answer all of those questions quickly while you actually build the encounter, making it easy to customize on the fly.
(For the record, an encounter built for four 3rd level characters [900 XP] should be about on par with an encouter built for six 2nd level characters. Also, the XP award for 4 ogres, 2 bugbears, and 10 orcs should be 1,575 for each member of a 4 character party, or 1,050 for each member of a 6 character party. Math-illiterate that I am, I just calculated all that in about 45 seconds with no spreadsheet of any kind.)
It's pretty spiffy! Check it out and let me know what you think.
-The Gneech
Okay, the document now has two sets of values, one for Saga Edition and one for D&D/d20. Take a look and let me know what you think!
Bugs Found! 9/24/08
Some important discrepancies have been found and are being discussed on the official Star Wars Saga Edition boards. I recommend holding off on using this system for SWSE until I can get that hashed out. Meanwhile, it should continue to work for Dungeons and Dragons 3.x.
Important Revision 9/20/08!
Thanks to the feedback on the official Star Wars Saga Edition boards, I have a much better writeup, particularly of the starship encounter guidelines. These have been brought into line with the recommendations presented in Starships of the Galaxy and should provide much better results than the initial writeup. I have also corrected a few typos and math errors, hopefully without introducing any more. I recommend replacing your previous version with the revised version. Thanks, all!
One of the few places where 4E is actually superior to Saga Edition is in the encounter-building system. However, since the "XP Budget" system of 4E is not directly translatable to Saga Edition, I've written up a conversion! (With thanks to Wulf Ratbane for inspiration.)
Sword and Sorcery Saga, by John "The Gneech" Robey
This system makes determining appropriate encounters in Saga Edition a breeze, instead of the enormous headache it was before; as an added bonus, it also works for Dungeons and Dragons 3.x. Can't figure out the difference between CL, CR, and EL? Trying to figure out if that encounter built for four 3rd level characters will be too tough or too easy for your actual party of six 2nd level characters? Does the idea of trying to figure out the appropriate XP award for 4 ogres, 2 bugbears, and 10 orcs give you the shakes? Then fear not! Using the "Encounter Building by XP Budget," you can answer all of those questions quickly while you actually build the encounter, making it easy to customize on the fly.
(For the record, an encounter built for four 3rd level characters [900 XP] should be about on par with an encouter built for six 2nd level characters. Also, the XP award for 4 ogres, 2 bugbears, and 10 orcs should be 1,575 for each member of a 4 character party, or 1,050 for each member of a 6 character party. Math-illiterate that I am, I just calculated all that in about 45 seconds with no spreadsheet of any kind.)
It's pretty spiffy! Check it out and let me know what you think.

-The Gneech

Last edited: