Reveka followed their employer into the skycoach, though it took a moment for her to get her very large sword through the coach doorway. She took a seat at the far side and peered out the window- obviously she was new enough to Sharn that a flying conveyance was still a novelty...
Mowbray helps Reveka with her sword as much as she permits.
There is a wooden holder in the cab generally meant for umbrellas, but it would hold her greatsword comfortably.
The large warforged ignores the weather, keeping his brown coat form fluttering to far away. Adjusting his various and numerous weapons, he sits in to the other side of Reveka.
The skycab, constructed like a fantastic boat pulled by phantasmal hippocampi, lists alarmingly as Weapon gets in. The driver shifts his weight and fusses with the hippocampi, putting it mostly into trim.
The skycab bobs gracefully into the air and spirals upwards towards the better parts of Sharn.
In the distance the party can see light flashing off the highest and most noble spires of the city. The skycab makes towards one of the highest and most noble, which belongs to House Cannith.
It doesn't get very far up the spire, unfortunately. You rise past a massive corbel of worn stone that supports a disused turret.
"The Folly." explains Mowbray. "That's the crypt you'll be going into once we speak with my master."
A moment later the cab rises into a more modern and well-used cantilever deck, bobs for a moment as the driver retrims for Weapon's weight, and then settles down.
Mowbray helps everyone out and leads you past the front door, around the side of the house.
"We'll need to go in this way, I suspect. Unless any of you are Dragonmarked?"
Once they were out of the skycab, Reveka settled her greatsword into place across her back, checking to make sure that her satchel would not interfere if she had to draw the blade. At Mowbray's question, she glanced down at the swirling tattoos that encircled her forearms- while they wer obviously meant to resemble dragonmarks, they were simply decoration. "No, I am not so blessed," she said quietly.
Mowbray's face flickers with envy for a moment, then smooths itself into pleasure.
"Very good." he says gracefully.
"Please wait here, sir, until we can greet you properly. If the rest of you are able to act in the character of retainers to Master d' Thuranni, you should wait here with him."
He pauses for a moment.
"You will find it more comfortable."
He looks at all three of you for a moment. "From a strictly business perspective, Master d'Thurranni and his retainers will be welcomed more profitably than three...people."
His face carefully expressionless, he waits for the group to render a decision.
Reveka nodded in acknowledgment. She moved to stand just in front of the elf, so that she and Weapon were positioned more like bodyguards. Something about her stance seemed to broadcast confidence, in an almost infectious manner...
OOC: Presence aura up and running- allies get +1 bonus to Bluff, diplomacy and Intimidate
Mowbray nods and leads you all back around to the front door.
"This is the Dragonmark Hall. Since one of you is Dragonmarked and the others are retainers, you can enter this way: just ring the bell. Someone will answer it and let you in."
Mowbray thinks for a moment.
"Silvannon d'Thuranni, your proper title is actually 'Endarkened of House Thuranni' since you don't hold landed property."
He pauses for a moment, half expecting Silvannon to produce a stack of deeds from inside his coat.
(But assuming he doesn't.)
"Lord Kerron is best addressed as 'Lord Shaper d'Cannith'."
Finally Mowbray turns. "I have to go in through the back. Good luck!!"
He dashes for a gate discreetly marked 'Servants and Tradesmen' and disappears through it.
The heavy pull ring of the bell shines in polished brazen invitation...
It's actually a bell, so when Silvanon pulls it, it tolls
DONG-DONG
Dong-Dong
dong-dong
The door opens two minutes later. An elderly man in an immaculate morning suit looks out at you.
"Good morning, sirs. Madam."
There is something of a pause as he looks at all three of the party quizzically, trying to decide whom is in charge and if you are collecting for charity.
Finally he asks.
"May I help you?"