Living Eberron (abbreviated LEB) is ENWorld's community Eberron-based play-by-post campaign where a large number of characters can interact with different players, adventures, and stories. Multiple adventures run simultaneously with their own DM and players. What happens in one adventure can directly affect another adventure, and what happens in all of the adventures affects what is happening in the world. Players and DMs are
rewarded for their continued play, and
game judges exist to ensure a fair and seamless experience.
Much of LEB's documentation is on the
ENWiki; please go there if you are looking for something. If the wiki logs you out when you access it, logging in again will fix everything.
Getting Started
Members of LEB can partake as players or DMs (or both). Players should start by
creating a character, getting approved, and then start roleplaying in LEB's
player's tavern while awaiting an adventure. Members interested in running a game should
propose a new adventure; once approved, DMs may recruit players from the
tavern and embark!
To start playing or to see what LEB is all about, please
visit our forum,
join our social group, or go directly to
our important threads:
Player's Guide
For players,
LEB's Player's Guide details
character creation,
house rules, and other useful information. It also covers
player rewards,
how to make proposals and
who to contact with questions.
Campaign Guide
For current and potential DM's,
LEB's Campaign Guide details the process for
creating an adventure and other details for adventure running in LEB. It also describes
DM rewards,
judge duties and other administrivia matters.
Nothing in the
Campaign Guide is sensitive or off-limits to players; players interested in becoming LEB DMs are encouraged to read it!
Setting
LEB's Eberron is an ever-changing place. While the initial campaign assumptions are those provided in the Eberron core books (the
Eberron Player's Guide and the
Eberron Campaign Guide), each new
character and
adventure adds new detail to the setting. Adventures may build upon each other, and character interactions can have a large impact on the setting. The
Setting Guide details the living history of LEB's Eberron.
Welcome to Living Eberron!