Go Back   EN World D&D / RPG News > Gaming Action > Living Worlds > Living Eberron

Living Eberron An EN World persistent Play-by-Post campaign setting set in Eberron. Come join us!

Share LinkBack Thread Tools Display Modes
Old 16th September 2009, 07:42 PM   #341 (permalink)
Registered User
 
TwoHeadsBarking's Avatar
 
Join Date: Jan 2009
Posts: 995
TwoHeadsBarking Kobold Slinger (Lvl 1)
Good lord...
"Don't heal me, I'll me fine!" *Sigh* What an excellent use of a turn. Oh, and which WotC designer had the bright idea of disallowing immediate actions on your own turn?

Don't worry Kalidrev, I don't hate you. That's just what I get for charging in first, a nasty habit left over from my swordmage in my table top group (who also tends to go down alarmingly quickly).

I still probably won't need healing, by the way. I have a clever plan.
__________________
L4W: Haruka Sato

LEB: Alexia Madgearu
TwoHeadsBarking is offline   Reply With Quote
Old 16th September 2009, 09:34 PM   #342 (permalink)
Registered User
 
Join Date: Jun 2009
Location: Orange, CA
Posts: 670
Kalidrev Kobold Slinger (Lvl 1)
Alexia
Ooooooh, a clever plan, eh? Can't wait to see it!
__________________
L4W Characters


Kalidrev is offline   Reply With Quote
Old 17th September 2009, 02:35 AM   #343 (permalink)
Registered User
 
hornedturtle's Avatar
 
Join Date: Sep 2007
Posts: 393
hornedturtle Goblin Sharpshooter (Lvl 2)
Round 2 (I think)

Kinion will move to space F11 and use his Curse of the dark dream on the messenger and slide him to space E6.

Free action: Knowledge arcane 1d20+11=29
Move action: move to F11
Standard action:
Power Curse of the dark dream
Attack vs will 1d20+8=?
Damage 3d8+6=?

Occ: Castle stopped working.

QuestionMark

QuestionMark
Changeling Warlock 4
Medium natural humanoid (Changeling)
Initiative +2; Senses Passive Insight 19, Passive Perception 12
HP 39, Bloodied 19, Surge Value 9, Surges 7
AC 20; Fortitude 14, Reflex 18, Will 20
Speed 6 AP=1 Second wind= not used (can use 2 surges if bloodied)
Dagger +4 vs AC 1d4-1
Eldritch Blast (ranged 10) +8 vs. ref 1d10+6
Eyebite
Change Shape
Misty step
Warlock's curse
Summon Armor

Witchfire (used)
Beguiling toung
Otherwind stride (used)
Quickcurse

Curse of the dark dream (used)
Skills Arcana +11, Bluff +19, Insight +9,Stealth +7, Streetwise +12

__________________
Silven Survivor

Upgrade>>College Graduate
Field Philosophy
hornedturtle is offline   Reply With Quote
Old 17th September 2009, 06:13 AM   #344 (permalink)
Registered User
 
Join Date: Feb 2003
Location: South America
Posts: 190
Otakkun Goblin Sharpshooter (Lvl 2)
OOC
Been trying all day to get invisible castle to work for me, but I'm still getting a 500 - Internal Error.

Added the +7 to damage on the AP used, so Garrick did 20 points of Damage in round 2 instead of 13.


Garrick's free attack is 1d20+10 vs AC, 2d4+12+1d6 damage. Please roll for me.


Combat Sheet
Garrick d'Orien
HP 40/40, Surge Value 10, Surges 7/7
AC 20; Fortitude 14, Reflex 18, Will 18
Used this encounter: Otherwordly Stride, 1 AP.
__________________
LEB: Garrick d'Orien
Otakkun is offline   Reply With Quote
Old 17th September 2009, 02:03 PM   #345 (permalink)
Registered User
 
TwoHeadsBarking's Avatar
 
Join Date: Jan 2009
Posts: 995
TwoHeadsBarking Kobold Slinger (Lvl 1)
ooc: You can only benefit from your curse damage once per round.
__________________
L4W: Haruka Sato

LEB: Alexia Madgearu
TwoHeadsBarking is offline   Reply With Quote
Old 17th September 2009, 08:32 PM   #346 (permalink)
Registered User
 
nerdytenor's Avatar
 
Join Date: Jul 2008
Posts: 1,284
nerdytenor Goblin Sharpshooter (Lvl 2)
OOC: Invisible Castle has returned - quick, roll before it goes away!
nerdytenor is offline   Reply With Quote
Old 18th September 2009, 04:43 PM   #347 (permalink)
Registered User
 
DMDanW's Avatar
 
Join Date: Sep 2007
Location: Winnipeg, Canada
Posts: 256
DMDanW Goblin Sharpshooter (Lvl 2)
Grryths muscles tense and sweat runs down his brow as he awaits the messangers next move.....what wil it do next?

OOC

just wanted to post something.....
the anticipation is killing me.
DMDanW is offline   Reply With Quote
Old 18th September 2009, 05:39 PM   #348 (permalink)
Registered User
 
Join Date: Jun 2009
Location: Orange, CA
Posts: 670
Kalidrev Kobold Slinger (Lvl 1)
OOC
Invisible Castle is still down, so I will roll the attack with good 'ol physical dice. I won't cheat I promise. The results will be in my next post
__________________
L4W Characters


Kalidrev is offline   Reply With Quote
Old 18th September 2009, 05:57 PM   #349 (permalink)
Registered User
 
Join Date: Jun 2009
Location: Orange, CA
Posts: 670
Kalidrev Kobold Slinger (Lvl 1)
Otakkun
You listed your free attack's damage as 2d4+12+1d6; We already addressed the fact that you cannot use your curse damage twice, so that brings it back down to 2d4+12... but my question is this: On your sheet, Eldritch Strike is listed as 2d4+9. Where does the extra 3 damage come from that brings it up to +12?
__________________
L4W Characters


Kalidrev is offline   Reply With Quote
Old 18th September 2009, 07:13 PM   #350 (permalink)
Registered User
 
TwoHeadsBarking's Avatar
 
Join Date: Jan 2009
Posts: 995
TwoHeadsBarking Kobold Slinger (Lvl 1)
ooc: Hammer and Anvil's granted attack does +3 damage on a hit.
__________________
L4W: Haruka Sato

LEB: Alexia Madgearu
TwoHeadsBarking is offline   Reply With Quote
Old 18th September 2009, 11:31 PM   #351 (permalink)
Registered User
 
Join Date: Jun 2009
Location: Orange, CA
Posts: 670
Kalidrev Kobold Slinger (Lvl 1)
End of Round 2


Kinions attack + Garricks' free Hammer and Anvil


Kinion's Curse of the Dark Dream misses it's target (which is unfortunate because it would have dealt a ton of damage). This means that Kinion does NOT slide his target 3 squares, however, until the Messenger saves against this spell, Kinion can sustain this power as a minor action to slide the Messenger 1 square starting on his next turn.

Garrick's free attack from Hammer and Anvil hits for 19 damage!



KILL THE MESSENGER, ROUND 3!

Feeling surrounded, the Messenger emits that high-pitched squeal once more and a blinding flash takes away Lo-Kag's vision, his eyes burning. Spinning around in quick rotation, it whips out with tentacles covered in dark energy that only seem to find Grryth in their path, leaving a dark stain on his chest. It flies across the room and lands, waving tentacles at you tauntingly.

OOC


Messenger's Turn: (Blinding Flash recharges, Mourning Tentacle fails.)
- Standard Action: Uses Blinding Flash on Lo-Kag, Grryth, Garrick, and Alexia. This hits Lo-Kag for 3 damage and blinds him. It misses everyone else. [/url]

- Action Point: Standard Action: Messenger uses Dark Whirlwind, which allows him to Fly 8 squares and make 3 attacks at any point of the flight. He does not provoke Opportunity Attacks from those he attacks. He hits
Grryth for 7 damage (missing both Garrick and Gurdan (you can thank your second wind right about now...)) and moves from D4 > D5 > E6 >>>> I6 > J7 > J8.

- Move: Moves from J8 > K9 > K10 > K11

The Messenger saves against Curse of the Dark Dream. (Sorry Kinion... looks like IC is not liking you right now...)

Resources Used:
Messenger: Blinding Flash (r. 5), Mourning Tentacle (r. 6)., Dark Whirlwind (r. 5)
Alexia: Second Wind, Inspiring Refrain.
Gurdan: Second Wind, Hungry Earth, Cloak of Resistance (daily)
Lo-Kag: Hammer and Anvil, Sacrificial Weapon Power (daily)
Kinion: Witchfire, Otherwind Stride, Curse of the Dark Dream (daily)
Garrick: Otherwind Stride
Grryth: ?? (I'm not sure what you've used... nothing so far this battle, did you use anything at Gurdis's house against Salesman's crew?)

Alexia: 23/43 - Bloodied
Garrick: 0/40
Grryth: 25/52
Gurdan: 9/57 - Gains +8 AC, +4 F/R/W until Start of his next turn.
Lo-Kag: 10/45 - Blinded until the End of Messengers' next turn.
Kinion: 0/39

Messenger has taken 75 points of damage.
Attached Thumbnails
adventure-second-day-mourning-judge-renau1g-kill-messenger-round-3.jpg  
__________________
L4W Characters



Last edited by Kalidrev; 18th September 2009 at 11:54 PM.. Reason: Added descriptive text...
Kalidrev is offline   Reply With Quote
Old 19th September 2009, 12:15 AM   #352 (permalink)
Registered User
 
TwoHeadsBarking's Avatar
 
Join Date: Jan 2009
Posts: 995
TwoHeadsBarking Kobold Slinger (Lvl 1)
ooc
Isn't it in K11? The map and the actions disagree.


Alexia gasps for breath as she's released from the hold. She takes a moment to gather herself, abrasions and bruises healing at a supernatural rate. Then Alexia walks forward and focuses her attention on the messenger, attempting to weave a hex around it. Its unfamiliar constitution prevents the attack from being as harmful as it could have been, but part of the curse takes hold nonetheless.


Round 3 Actions
Well, my cunning plan is "ruined" since I'm no longer grabbed, but since my cunning plan was to escape the grab with Majestic Word's slide, it balances out.

Standard: "Hits" Will 11 for 10 psychic damage. I can't really bring myself to care, though. What's important is that from now until the end of the encounter, any ally who hits the messenger heals 4 damage.
Move: Move to J6, assuming the messenger is in K11. Otherwise, H5.
Minor: Majestic Word on myself, healing 14 hp.

Got a 23 on my Arcana.


mini-stats
Alexia Madgearu - Human Bard 4
Initiative: +2 | Passive perception: 19 | Passive Insight: 19
AC: 20 | For: 16
| Ref: 16 | Will: 18
HP: 34/43 | Bloodied: 21 | Surge value: 10 | Surges: 8/10
Speed: 5 | Languages: Common, Dwarven
AP: 1 | Second Wind: used
Basic Attack/Opportunity attack: +10 vs AC, 1d8+5, +d8 on crit
Powers: Cutting Words, Guiding Strike, Warsong Strike
Blood Drain
Majestic Word
Words of Friendship
Inspiring Refrain
Dissonant Strain
Stirring Shout
Used in Kill the Messenger.
Concerted Effort
Harsh Songblade
Skald's Chainmail
__________________
L4W: Haruka Sato

LEB: Alexia Madgearu

Last edited by TwoHeadsBarking; 19th September 2009 at 02:34 PM.. Reason: fixed stat block
TwoHeadsBarking is offline   Reply With Quote
Old 19th September 2009, 01:55 AM   #353 (permalink)
Registered User
 
dimsdale's Avatar
 
Join Date: Nov 2008
Location: illinois
Posts: 683
dimsdale Kobold Slinger (Lvl 1)
Lo-Kag roars "My eyes!!!!...". Coming to his senses he then says in a calm determined voice. "I have other senses to track you fowl beast." After a few deep breaths, he feels revived phsyically, although his sight is not restored. He boldly moves southeast to a point where he thinks the beast is located, then shoots for a blast of acid....

actions

standard action: second wind: 12 hp...bringing Lo-Kag to full strength (only needing 10)

movement: five squares SE to J8 (assuming that the foe is at k11)

minor: breath weapon attack (close blast 3 towards k11): 1d20+7-5 vs reflex = 19 for 1d6+1 = 5 hp damage

save vs blindness: 16 I rolled this just in case the blindness effect is on-going. I don't think that is the case though, right? Lo-Kag regains his vision after the end of the foe's next turn.



Lo-Kag guesses right with his aim as he hears the sound of sizziling flesh and a groan from the messenger. Lo-Kag smiles at the sounds of pain coming forth from his enemy.

crit last round

I know that this is a little late, but can I get the 2d6 extra damage for my crit added on. I noticed this when updating my stat block. I understand though if it is too late.


stat block

Lo-Kag: Dragonborn (Resourceful Warlord): Level 4
Adverse Conditions: Blinded
Initiative: +4
Passive Insight: 11
Passive Perception: 11
Senses Normal: Vision
HP 45
Bloodied 22 Surge Value 12
Surges Per-Day 8-3=5
AC =20 Fortitude 19 Reflex 18 Will 18
Speed 5 or 6 (Armor power AC 20 Speed 5)
action Points:
second wind: USED
basic attack: Sacrificial Longsword +2:
To Hit: +10 (+1 if bloodied): Damage 1d8+6: Crit: +2d6
Powers
at-will powers:
*Opening Shove
*Commander's Strike
*Versatile Armor Power AC 20 Speed 5
encounter powers:
*Hammer and Anvil USED
*Adaptive Stratagem
*Dragon Breath: Acid USED
*Inspiring Word
*Bloody Ending
Daily powers:
*Calculated Assault
*Sacrifiicial Weapon Power USED
__________________
pbp info

L4W Info

Kruk's Sheet

Grakk's Sheet




LEB Info

Lo-Kag's Sheet

Lo-Kag
pbp

Current adventure for Lo-Kag
The Second Day of Mourning





Last edited by dimsdale; 19th September 2009 at 02:03 AM..
dimsdale is offline   Reply With Quote
Old 19th September 2009, 02:01 AM   #354 (permalink)
Registered User
 
hornedturtle's Avatar
 
Join Date: Sep 2007
Posts: 393
hornedturtle Goblin Sharpshooter (Lvl 2)
Actions
Standard Action: Eyebite
Attack vs will 1s20+8=21
Damage 1d6+6=9
No move action
Minor action: When someone is next to the messenger Kinion will move him 1 space to draw an AOO if possible.

QuestionMark

QuestionMark
Changeling Warlock 4
Medium natural humanoid (Changeling)
Initiative +2; Senses Passive Insight 19, Passive Perception 12
HP 39, Bloodied 19, Surge Value 9, Surges 7
AC 20; Fortitude 14, Reflex 18, Will 20
Speed 6 AP=1 Second wind= not used (can use 2 surges if bloodied)
Dagger +4 vs AC 1d4-1
Eldritch Blast (ranged 10) +8 vs. ref 1d10+6
Eyebite
Change Shape
Misty step
Warlock's curse
Summon Armor

Witchfire (used)
Beguiling toung
Otherwind stride (used)
Quickcurse

Curse of the dark dream (used)
Skills Arcana +11, Bluff +19, Insight +9,Stealth +7, Streetwise +12

__________________
Silven Survivor

Upgrade>>College Graduate
Field Philosophy
hornedturtle is offline   Reply With Quote
Old 19th September 2009, 02:04 AM   #355 (permalink)
Evil DM
 
renau1g's Avatar
 
Join Date: Aug 2007
Location: Ontario, Canada
Posts: 7,149
renau1g Hobgoblin Soldier (Lvl 3)
Lo-Kag

FYI - when you're blind, if you use close or area attacks you don't take the -5 penalty to rolls. See Total Concealment on pg 281 of the PHB
__________________
LEB Judge - Come try PbP in Eberron (4e)
http://www.enworld.org/forum/living-eberron/


L4W Judge - Come try PbP in the Transitive Isles (4e - Homebrew)
http://www.enworld.org/forum/living-4th-edition/


"You have to win every time. I only have to win once!"
renau1g is offline   Reply With Quote
Old 19th September 2009, 06:05 AM   #356 (permalink)
Registered User
 
dimsdale's Avatar
 
Join Date: Nov 2008
Location: illinois
Posts: 683
dimsdale Kobold Slinger (Lvl 1)
Quote:
Originally Posted by renau1g View Post
Lo-Kag

FYI - when you're blind, if you use close or area attacks you don't take the -5 penalty to rolls. See Total Concealment on pg 281 of the PHB
ooc

thanks for the info renau1g. That's even better. Add a plus five to my attack roll then. Instead rolled a 24 instead of a 19.
__________________
pbp info

L4W Info

Kruk's Sheet

Grakk's Sheet




LEB Info

Lo-Kag's Sheet

Lo-Kag
pbp

Current adventure for Lo-Kag
The Second Day of Mourning




dimsdale is offline   Reply With Quote
Old 19th September 2009, 06:51 AM   #357 (permalink)
Registered User
 
nerdytenor's Avatar
 
Join Date: Jul 2008
Posts: 1,284
nerdytenor Goblin Sharpshooter (Lvl 2)
"What? The thing flies? Argh...." Gurdan hustles across the floor, dragging his warhammer on the floor in frustration (Move to I10), and makes another mighty swing, his arm once again stretching to ridiculous length in an attempt to pull the creature away from the wall (Thorn strike hits AC 22 for 21 damage and pulls the creature to J10 and Gurdan heals 4 - Gurdan marks beast as free action).


Gurdan Stat Block

Gurdan Earthshield, Dwarf Warden 4
Passive Perception 19, Passive Insight 14
AC 22, Fort 18, Reflex 16, Will 16 (Base defenses)
HP 52/57 Bloodied 28, Surge Value 14, Surges 12/13
Speed 5, Initiative +3
Action Points: 2

Current Effects
none

Encounter Resources
USED Hungry Earth
Earthgrasp Strike
USED Second Wind
Use Action Point

Daily Resources
Healing Word
Triumphant Vigor
Form of the Relentless Panther
USED Cloak of Resistance power
Bloodcut Armor power (healing-surge power)
nerdytenor is offline   Reply With Quote
Old 21st September 2009, 06:22 PM   #358 (permalink)
Registered User
 
Join Date: Feb 2003
Location: South America
Posts: 190
Otakkun Goblin Sharpshooter (Lvl 2)
Can you tell me the new positions for everyone? I intend to charge and hoefully flank the creature.
__________________
LEB: Garrick d'Orien
Otakkun is offline   Reply With Quote
Old 21st September 2009, 06:57 PM   #359 (permalink)
Registered User
 
Join Date: Jun 2009
Location: Orange, CA
Posts: 670
Kalidrev Kobold Slinger (Lvl 1)
OOC

Alexia: Yes, my map was wrong, sorry. The Messenger was at K11.

Lo-Kag: Yes, concealment doesn't matter with close/area attacks because the effect will physically be in the area regardless of if you can see it or not. Kind of like dumping the pacific ocean blindly somewhere on the United States while blindfolded. Some states are just not going to be out of the area of effect (land floods, save ends =P) even if you can't see it. Also, please roll your additional crit damage. Sorry I didn't catch it either!

Gurdan: That's just sick...21 damage with an at-will attack... what are you a striker!? That's the power of Crushing Earthstrength baby! So yeah... second wind is definitely your best friend... 30 AC, +4 Fort/Ref/Will, and striker damage... yeah. Anywho... you have bloodied that bad boy...nicely done!

Kinion: Make sure that you remember to curse your enemies. You gain a +1d6 damage (once per round) whenever you hit a cursed enemy.

You guys aren't going to let my Messenger last another 2 rounds... are you? Ah well... Looks like I'm just going to have to start making these fights harder lol. You guys work together too well!

Just waiting on Grryth and Garrick and we can see if I can actually do anything against you guys, lol. Also, the updated map is below... sorry for the bad placement earlier.

Attached Thumbnails
adventure-second-day-mourning-judge-renau1g-kill-messenger-round-3.jpg  
__________________
L4W Characters


Kalidrev is offline   Reply With Quote
Old 21st September 2009, 07:15 PM   #360 (permalink)
Registered User
 
DMDanW's Avatar
 
Join Date: Sep 2007
Location: Winnipeg, Canada
Posts: 256
DMDanW Goblin Sharpshooter (Lvl 2)
"Grraaaww, stop yer runnin and fight" Grryth roars as the messanger scurries away.

Grryth spins on his heel and takes off after it.
Darting around Alexia, Grryth positions himself between her and the mechanical monstrosity and takes a swing at it.

Mechanics

Move Action = move from E5 to J9
Minor Action = Hunter Quarry on the messanger
Standard Action = Crushing Surge; Attack vs Messanger (1d20+10=15) Damage if a 15 hits.. (1d6+7+1d6=19)


OOC

Grryths Hit point total shoud be 2 higher, as I had gained 2 temp hit points from the crushing surge attak last round...not that it matters - I want to get bloodied so I can use his shifter power...

Last edited by DMDanW; 21st September 2009 at 07:54 PM.. Reason: added rolls
DMDanW is offline   Reply With Quote


Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 12:44 AM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.