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Old 8th February 2009, 06:12 PM   #1 (permalink)
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Discussion - General Discussion Thread '09

New Year, new thread since the old one was marked '08???
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Old 9th February 2009, 04:41 PM   #2 (permalink)
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Its good to cycle them out each year. They get too long for the system to index properly.
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Old 11th February 2009, 12:09 AM   #3 (permalink)
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Old 12th February 2009, 01:23 PM   #4 (permalink)
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First, I apologize if this isn't the correct place to ask general questions, but it seemed the most likely place for them when I was looking through the threads.

I'm very new (in fact, my character is only 1/2 approved -- so very very new) and after reading the stickies there were a few things that I was wondering about:

First: The character I designed is a rogue and was made to have the skills of a cat burglar. I was wondering if there was any way - either through DMed missions or something like the various jobs I saw in the stickies - in which my character could make money through theft in the cities or surrounding areas?

Second: I see that there is at least one shop where PCs can buy and sell various magical items and the thread tracks purchases. Is there a similar mechanic for mundane items that I'm not seeing or do you just make mundane purchases using PHB costs and subtract it from your character sheet on the rosters thread? And are magical items also purchasable this way, or is the entrance of magical items into the realm restricted to those given out in the DMed adventures?

Thanks, and again, my apologies if these are common questions. I just didn't see the answers in the stickies or in the various threads I've read.
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Old 12th February 2009, 03:39 PM   #5 (permalink)
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as a general purpose player, I will try to answer your wuestions as best i can.:


Quote:
Originally Posted by adc15 View Post
First, I apologize if this isn't the correct place to ask general questions, but it seemed the most likely place for them when I was looking through the threads.
You have chose the right forum to post your question. I know I am the most guilty of not using it when I should have, but the past is the past.

Quote:
I'm very new (in fact, my character is only 1/2 approved -- so very very new) and after reading the stickies there were a few things that I was wondering about:

First: The character I designed is a rogue and was made to have the skills of a cat burglar. I was wondering if there was any way - either through DMed missions or something like the various jobs I saw in the stickies - in which my character could make money through theft in the cities or surrounding areas?
I would say that you would need to have maybe a solo adventure for these kind of actions. There fore, if there is any who would dm such a thing, perhaps you will read this and see if something could be proposed? I am not sure if i have the time, but I will look into the possibility if me doing this. but no promises

Quote:
Second: I see that there is at least one shop where PCs can buy and sell various magical items and the thread tracks purchases. Is there a similar mechanic for mundane items that I'm not seeing or do you just make mundane purchases using PHB costs and subtract it from your character sheet on the rosters thread? And are magical items also purchasable this way, or is the entrance of magical items into the realm restricted to those given out in the DMed adventures?
I know of three shops:
1. Findoram's Crafts

I know there is a leather worker there to create that special master work bag for a bag of holding, but there are all kinds of things like armor, weapons and wonderous magical items.

2. di Senzio's Magical Shop
Spell Component and Magical Items


a place to buy and sell magic items, be it potions, scrolls or .... whatever.

3. Tarag's Forge: Fine Weapons & Armor to save your life

right now, Tarag is on a very tough misson for his god, keeping Keldar Warbrey out of prison. Now granted that may be a lifelong mission, but .... but i digress. Sorry. He is in a thread placinghim in the gnomish(?) city of O'fallon, I believe.

otherwise, i think the normal stuff is jsut simply buy it and write it on you character sheet.


Quote:
Thanks, and again, my apologies if these are common questions. I just didn't see the answers in the stickies or in the various threads I've read.
That is all of the help i can give. Any one else?.....
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Old 12th February 2009, 04:02 PM   #6 (permalink)
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For mundane items, there are two ways to buy them. You can just buy them from anonymous NPCs at SRD prices, put them on your character sheet without any further fuss. Or you can try to find a player character with the appropriate feats and/or craft skills and make a deal with them in character to buy it for whatever price they're willing to sell it for. That would usually take place in either a shop thread or the tavern, or some other in-character thread.

For some things you're probably stuck with paying SRD prices -- I don't have any idea what kind of skill it takes to make trail rations, for example.

As for thieving... are you talking about using the job system for it, so that when not on adventure you gain xp and cash slowly? If so, I'm pretty sure that's not currently allowed. You could try proposing it, but I'm thinking it's not terribly likely to pass. The main problem being that there's no risk of being caught in the job system.
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Old 12th February 2009, 04:24 PM   #7 (permalink)
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Scott - Thanks for the answers.

Quote:
Originally Posted by covaithe View Post
As for thieving... are you talking about using the job system for it, so that when not on adventure you gain xp and cash slowly? If so, I'm pretty sure that's not currently allowed. You could try proposing it, but I'm thinking it's not terribly likely to pass. The main problem being that there's no risk of being caught in the job system.
I wasn't thinking of proposing anything right now. I haven't been around long enough to see everything that already does exist. I was just wondering to what extent rogue skills could be used outside of adventures and in what capacity.

Even if there was some way to do solo theft missions, I have a feeling I'm a bit too low of a level to attempt such a thing at the moment. I was just thinking about what I pictured my character doing in the future and trying to figure out if such things existed in the game mechanics.

Thanks all for the answers.
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Old 12th February 2009, 05:22 PM   #8 (permalink)
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I remember there was a mechanic in a source book for a 2.0 ed cat burgler action, but i am pretty much clueless about 3.5. It might be convertable. I will have to check it out.

i know the 2.0 source book mechanic ws great. I had a 1/2ling thief psionacist that was a one man crime wave in this town of 20,000. I got in a lot of trouble!
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Other games:

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Caerwyn Thingol

Leif's Wirtlestaff's Wizard Acadamy
Capizzio del Collines, esquire

Arkhandus' A hard time in Harrowdale:
EV brewerson

Ytterman's Saga of the Dragon Cult:
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Mowgli's Ledgend of fate (PFRPG)
Harnrey's stat block

Renalg's
Vernon

Malvoisin's council of thieves (PFRPG)
Marcus DuBois

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intellengence Service
Arie (monk2/ cleric 3)

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Old 17th February 2009, 09:23 PM   #9 (permalink)
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I've completed my Gemhold adventure. not sure if Patlin is still around to judge the end of it. If not can another judge look at the last couple of pages.

Thanks,
Erekose
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Old 18th February 2009, 05:56 AM   #10 (permalink)
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Gosh. I"ve got the same issue. Bront has never checked in to give me DM credits for S3. I still plan to post my summary in the thread & on the wiki, though I've been very slow. I'd love to get credit for the adventure, anyway.
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Old 20th February 2009, 03:24 AM   #11 (permalink)
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I just popped into S3 to rectify that, and I see Trouvere has already taken care of E2.

Speaking of which, I notice that The Lion's 2nd Face is judgeless. I know several of the judges have characters, but could somebody other than me take it on? My new job leaves me little time for LEW stuff (I haven't even approved a character in a little while), so I'm really trying not to be left with it. Trouvere, Covaithe, now that you're full judges would either of you like to step up?
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Old 20th February 2009, 07:34 AM   #12 (permalink)
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I suppose I can; I'm following the adventure anyways. I'd been hoping someone else would step up since, if something happens to Heckler, I'm in no position to be able to continue the game. I suppose we're all in that boat, though.
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Old 23rd February 2009, 06:20 AM   #13 (permalink)
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Quote:
Originally Posted by covaithe View Post
I suppose I can; I'm following the adventure anyways. I'd been hoping someone else would step up since, if something happens to Heckler, I'm in no position to be able to continue the game. I suppose we're all in that boat, though.
Thanks, man. I'll update the thread.

And I'll try and not let something happen to me.
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PC cleric trying to explain the concept of a soul to a hatchling dragon PC.

Cleric: It's a part of you, just like your arms. What would you be without your arms?
Dragon: A wyvern.

-Ambrus
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Old 24th February 2009, 06:43 PM   #14 (permalink)
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There should be an opportunity for a character of at least 4th level preferably with some spellcasting capability to join the sinister spire adventure within the next 2 weeks real time.
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Old 20th March 2009, 08:50 PM   #15 (permalink)
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I'm going out of town and offline for a couple of days. NPC my characters if necessary, please, and those in my games, continue to have patience.
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Old 27th March 2009, 06:28 PM   #16 (permalink)
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Quote:
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I'm going out of town and offline for a couple of days. NPC my characters if necessary, please.
And again this weekend.
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Old 28th March 2009, 02:25 AM   #17 (permalink)
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Has anyone been in touch with InVinoVeritas? He's running The Forgotten Map and his last post in that thread was February 5.
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PC cleric trying to explain the concept of a soul to a hatchling dragon PC.

Cleric: It's a part of you, just like your arms. What would you be without your arms?
Dragon: A wyvern.

-Ambrus
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Old 28th March 2009, 12:58 PM   #18 (permalink)
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let's ask our thread judge.

Orsal:

Have you heard any thing from IVV? He is running a 1st ed game in the 'Playing The Game "threads as well aas here that i am in and he has had no action there either.

his last activity was only a week ago (21 March 2009)
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my character sheets:


dice roller

LEW
Pendrake Utherman sinister spire

LEW
Karl Rutherford

Other games:

Scotley's tomb of horrors:
Harrison Bentz

Industry Gothica's Those Left Behind:
Caerwyn Thingol

Leif's Wirtlestaff's Wizard Acadamy
Capizzio del Collines, esquire

Arkhandus' A hard time in Harrowdale:
EV brewerson

Ytterman's Saga of the Dragon Cult:
John Tannerson

Mowgli's Ledgend of fate (PFRPG)
Harnrey's stat block

Renalg's
Vernon

Malvoisin's council of thieves (PFRPG)
Marcus DuBois

JT Alexander: The four lands (3.5):
intellengence Service
Arie (monk2/ cleric 3)

JT Alexander: the four lands: The Divine Avengers
still yet to be named

Last edited by Scott DeWar; 28th March 2009 at 01:02 PM..
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Old 31st March 2009, 06:29 AM   #19 (permalink)
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I believe this is where I ask questions about the Living EN World oriented stuff. If not, let me know for future reference.

I'm new to this site and to D&D, but was interesting in getting started here to get more of a feel for D&D, as well as to pass the time. When looking at the stickies I was directed to, I came across a few questions:

When I post my character to be approved, do I Email ALL of the judges about my character? Or do I pick a few at random?

Also, whenever ANYTHING about my character changes on my character sheet, do I email judges again to reapprove, or does this only occur upon levelling up?

I am familiar with the buy point concept, but I forget the specifics, how is it setup again?

Or are the ranges a bit broader?

Besides the SRD and homebrew content, what source materials are available?(And if there are any online sources I could view, directions to them would be awesome)

I haven't seen anything here that explains how combat is determined, and I was curious... are combat actions determined via email to the DM, or via notations within the story oriented post?

Thanks for your time

Edit: Also, how do I alter my information to make my email visible so that I may begin my efforts to make a character? Or did I already do that?

Last edited by Theroc; 31st March 2009 at 11:16 AM.. Reason: Clarification
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Old 31st March 2009, 10:49 AM   #20 (permalink)
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Quote:
Originally Posted by Theroc View Post
I believe this is where I ask questions about the Living EN World oriented stuff. If not, let me know for future reference.
This is the place, welcome!

Quote:
When I post my character to be approved, do I Email ALL of the judges about my character? Or do I pick a few at random?
All the judges, please. If you miss a few, nobody's going to come after you with pitchforks or anything, but it might take longer to get your character looked at.

Quote:
Also, whenever ANYTHING about my character changes on my character sheet, do I email judges again to reapprove, or does this only occur upon levelling up?
Only on leveling up. Between levels, your character sheet is yours to do with as you see fit.

Quote:
I am familiar with the buy point setup, but I forget the specifics...
Yeah, me too. I always use one of the calculators floating around, like this one: Point Buy Calculator

Looking at that, it appears to be
8=free
9-14=1 point each
15-16=2 points each
17+=3 points each

Which sounds about right to me. I'm pretty sure it's detailed in one of the core books, but I can never remember which one.

Quote:
Besides the SRD and homebrew content, what source materials are available?(And if there are any online sources I could view, directions to them would be awesome)
The LEW Wiki is the best place to look for non-SRD material. I believe, without being completely certain, that all currently legal content is detailed either there or in the SRD.

Quote:
I haven't seen anything here that explains how combat is determined, and I was curious... are combat actions determined via email to the DM, or via notations within the story oriented post?
Within the story thread, usually denoted as out of character somehow. E.g.

OOC: I cast magic missile at the darkness, 2d4+2=7 damage.

or

ooc
I cast magic missile at the darkness, 2d4+2=7 damage.


Feel free to read some of the active adventure threads -- or any adventure you want, really -- to get some idea how it's done. You'll find that the details vary pretty widely depending on who the DM and the players are. The gist is that we just do our best to communicate and muddle through somehow.
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