View Profile: Beefermatic - D&D, Pathfinder, and RPGs at Morrus' Unofficial Tabletop RPG News
  • Apepsnake's Avatar
    Yesterday, 12:20 AM
    hey I have no idea what to make what you guys want (WYW)
    158 replies | 3741 view(s)
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  • Beefermatic's Avatar
    Monday, 16th July, 2018, 07:00 PM
    I can make them primal, why not.
    11 replies | 222 view(s)
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  • Apepsnake's Avatar
    Monday, 16th July, 2018, 07:55 AM
    here's a story idea Tetragrammaton manages to break through the Great Wall, and does not challenge the Supreme Being Shesha, nay, instead he goes to the very edge of the omniverse and shouts insults directed towards some "Darkness," seeing that you too have broken through Kuvachim, you decide to investigate. (upon arriving at YHVH's locale) "Come on 'Magnum Tenebrosum!' You're more powerful...
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Monday, 16th July, 2018, 02:58 AM
    same dude also kutulu and cthulhu, xastur and hastur, shub-ishnigarrab and shub-niggurath, huwawa and humbaba, apsu and abzu, etc
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Sunday, 15th July, 2018, 03:31 AM
    HASTUR, KING IN YELLOW | Great Old One, Time Lord Level Threat Large Aberration (Extraplanar, Great Old One) Hit Dice: 1,804d1,000 +550,000 x1,100 (2,589,400,000) Initiative: Always First Speed: Superluminal (SoL x1 decadillion) Armour Class: Perfect Defence ((1,804 Base +357 Anarchic +7,210 Natural) Base Attack/Grapple: +852/+1041 Attack: Tentacle (1,100d1,000) Full Attack: See...
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Friday, 13th July, 2018, 03:18 AM
    hey kid... you want some tentacle? heres rules for including Lovecraftian type stuff in dnd campaigns Part 1, Power Level: K, this is the easy part. Go through your handy dandy Guide to the Cthulhu Mythos and read up on the being you're crafting. For instance, most would say Cthulhu himself would only be in the Lesser Deity Category, but there's a story that hints at him traveling through...
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Friday, 13th July, 2018, 02:10 AM
    you want some new info guess what too late here's the new hierarchy Azag- literally just an ultral Mist/Darkness-the different halves of azag's personality, also avatars
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Wednesday, 11th July, 2018, 05:38 AM
    To determine the power of artifacts/epic items, instead of resorting to wealth tables, simply apply the following guidelines: ECL ÷ 2 = Total enhancement bonuses for epic items which are: bonus squared x 10,000 GP value (such as armor, belt’s of strength, bracers of armor, cloaks of resistance, shields etc.) e.g. The demon prince Baphomet (39 HD) with full equipment would be ECL 69. So his...
    22 replies | 1172 view(s)
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  • Apepsnake's Avatar
    Tuesday, 10th July, 2018, 10:02 PM
    no, the quintessence used in artifacts is 1/4 of 1/3of all quintessence for one arti, while the gold doesn't matter much (its more)
    22 replies | 1172 view(s)
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  • Apepsnake's Avatar
    Tuesday, 10th July, 2018, 09:56 PM
    I feel like the earth and water would be primal. just a feeling, I really dont mind
    11 replies | 222 view(s)
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  • Apepsnake's Avatar
    Tuesday, 10th July, 2018, 01:30 AM
    also here's a thing cause I felt like it and cause shesha is a small bit of darkness and cause mr dark cant actually be fought Gaze of Darkness "A light, gold-red, pours from Corona Borealis, and sleeping Hypnos is struck by it, he awakes screaming and writhing before his flesh turns to stone." Gaze of Darkness is mostly just a game mechanic that can be used on like supreme beings and...
    158 replies | 3741 view(s)
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  • Beefermatic's Avatar
    Tuesday, 10th July, 2018, 12:45 AM
    I'm making the Air Raagen, another monolith, right now. Was curious, I'm going to drop the earth and water raagen as well, do you guys want all monoliths or a large water raagen and a primal earth raagen?
    11 replies | 222 view(s)
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  • Beefermatic's Avatar
    Tuesday, 10th July, 2018, 12:42 AM
    I'm eh how you say, very glad.
    11 replies | 222 view(s)
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  • Apepsnake's Avatar
    Monday, 9th July, 2018, 10:11 PM
    I like how it's not just some dragon that has the fire subtype, but is instead literally an elemental in the shape of a dragon ver goo
    11 replies | 222 view(s)
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  • Beefermatic's Avatar
    Monday, 9th July, 2018, 09:19 PM
    there it should make more sense
    11 replies | 222 view(s)
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  • Beefermatic's Avatar
    Monday, 9th July, 2018, 09:08 PM
    They move like serpents and naturally fly. I didn't actually put that in their stat block they're supposed to hover above the ground most of the time. I'll add an ability to sum it up.
    11 replies | 222 view(s)
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  • Beefermatic's Avatar
    Monday, 9th July, 2018, 07:29 AM
    I also wanted to state that the more obscure the element the stronger the Rragen. So Rragens of Delirium and the other Akashic level or Kuvatchim "wildlife" so to speak like dragons of that level are appropriately leveled with reality spanning and warping abilities and hd to match.
    11 replies | 222 view(s)
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  • Apepsnake's Avatar
    Monday, 9th July, 2018, 06:37 AM
    HUWAWA, DEMON OF PLAGUE, GUARDIAN OF THE CEDAR FOREST | Effective Lesser Deity Gargantuan Outsider (Chaotic, Demon, Evil, Extraplanar) Hit Dice: 50d20 +25 (1,025) Initiative: +37 Speed: 100 Ft Armour Class: 86 (Base 40 +8 Divine +13 Natural +25 Deflection) Base Attack/Grapple: +30/+80 Attack: Bite (4d6) Full Attack: Bite and 2 Claws (2d8) and
    158 replies | 3741 view(s)
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  • Beefermatic's Avatar
    Monday, 9th July, 2018, 02:18 AM
    np XD
    44 replies | 3218 view(s)
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  • Apepsnake's Avatar
    Monday, 9th July, 2018, 02:18 AM
    1/4 of 1/3 the quintessence they have if i remember right
    22 replies | 1172 view(s)
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  • Apepsnake's Avatar
    Monday, 9th July, 2018, 02:16 AM
    bootlebat I was using that for the main basis then I took it overboard with all the abilities also beef where you been buddy if you want some really dumb :):):):) go to page 11, it's got Shesha (the new supreme being that i pretty much was on AAAAAAA when making)
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Monday, 9th July, 2018, 02:14 AM
    thx
    44 replies | 3218 view(s)
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  • Apepsnake's Avatar
    Monday, 9th July, 2018, 02:13 AM
    hell yeah
    11 replies | 222 view(s)
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  • Beefermatic's Avatar
    Monday, 9th July, 2018, 01:56 AM
    Raagens are something ive talked about often but never really defined. They're a race of beings that in my campaigns have been commonplace. They are dragons comprised of pure elemental energy and serve as flying mounts, sea mounts, and powerful enemy threats. Raagens grow in 8 Age Categories: Small 5hd CR 4 Medium 7hd CR 6 Large 11hd CR 8 Huge 13hd CR 10 Greater 16hd CR12 Elder 19hd...
    11 replies | 222 view(s)
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  • Beefermatic's Avatar
    Monday, 9th July, 2018, 01:28 AM
    Also phonetically the Gods are pronounced Thigh-chee-yen Gam-mah Bare-ren Sigh-no
    44 replies | 3218 view(s)
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  • Beefermatic's Avatar
    Monday, 9th July, 2018, 01:23 AM
    So, I finally have a few Raagens statted out. I'm starting with a Wyrm equivalent. and with the subepic/ low epic varieties. I'm going to make it's own post as to not derail this thread. Sorry it's taken forever for me to post. :)
    44 replies | 3218 view(s)
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  • Beefermatic's Avatar
    Monday, 9th July, 2018, 01:17 AM
    Hey guys long time no post! Apep you've been busy I'm not sure where to start! Thanks Bottle I'll give that a looksee.
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Saturday, 7th July, 2018, 02:27 PM
    Macro-Tiny Outsider (Extraplanar) Hit Dice: 999d1,000 +889,200 x1,000 (1,888,200,000) Initiative: Always First Speed: Superluminal Armour Class: Perfect Defence (16,323(1,000 Base +200 Divine +4,631 Natural +8,892 Deflection +200 Circumstance +200 Luck +200 Intellectual +200 Profane +200 Sacred +200 Insight +200 Anarchic +200 Axiomatic) Base Attack/Grapple: +1,000/+2,600 Attack: Slam...
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Saturday, 7th July, 2018, 07:06 AM
    succ come back tomorrow ill have the updated tl here
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Saturday, 7th July, 2018, 05:28 AM
    ok why the hell do orichalcum and neutronium body up the attack dice by so much a time lord can deal 3.2768 billion damage in one slam dealing 3276800d1000 no not the supreme being a t i m e l o r d
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Saturday, 7th July, 2018, 04:58 AM
    CTHULHU, LORD OF R'LYEH | Elder One, Really old Cthulhi Macro-Large Outsider (Extraplanar) Hit Dice: 160d100 +750 x4 (67,000) Initiative: Always First Speed: Superluminal Armour Class: 593 (150 Base +24 Divine +75 Deflection +320 Natural +24) Base Attack/Grapple: Attack: Trample (15,360d10) Full Attack: he literally just needs trample Space/Reach: 8,200 Ft
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Saturday, 7th July, 2018, 01:50 AM
    SLUUARI "We are The Sluuari. We were spared from destruction by the almighty Sabazios and we will not die to something as small, lowly and most of all insignificant as you, Monad. Stronger, more dextrous, more resilient, more intelligent, higher awareness and more attractive than even a thousand of you put together. We are the Sluuari, We are Superior." DESCRIPTION The Sluuari are a...
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Thursday, 5th July, 2018, 03:29 AM
    for some reason I feel like making basically your average reptilian alien race but making them about 12' tall and kinda like Shesha's humanoid form think giygas but also so advanced they can take down a (really weak) supernal if they really tried
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Wednesday, 4th July, 2018, 12:10 AM
    considering all eternals get Trascendental Toughness (d1,000s) for free, they should all have just 1,000/999d1,000 +x x1,000 cause TT overlaps with all other HD also that can be used for all deities, a 40 HD barbarian would have 40d20, 40d100, 40d1,000 no benefit as far as I know
    22 replies | 1172 view(s)
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  • Apepsnake's Avatar
    Monday, 2nd July, 2018, 07:04 PM
    well that weird dude Is pretty much the ur dragon. he's the big daddy
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Monday, 2nd July, 2018, 08:18 AM
    cause he is the draconic archtype. literally the dragon of dragons (you could go full hsdxd and call him great red)
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Sunday, 1st July, 2018, 08:21 AM
    DRAGON | Kodashim Mega-Titanic Outsider (Extraplanar) Hit Dice: 319d1,000 +250,000 x8 (4,552,000) Initiative: +298 Speed: 3,000 Ft Armour Class: 593 (250 Base +48 Divine +63 Deflection +232 Natural Base Attack/Grapple: +250/+583 Attack: Wing Buffet (49,920d10) Full Attack: Bite (99,840d10) 55 Wing Buffets
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Saturday, 30th June, 2018, 12:48 AM
    METATRON, THE ONE WHO SITS BEHIND THE THRONE | Kodashim Mega-Diminutive Outsider (Enhanced Construct, Extraplanar) Hit Dice: 266d100 +25,000 x8 (412,800) Initiative: Always First Speed: Superluminal Armour Class: 580 (250 Base +48 Divine +63 Deflection +219 Natural) Base Attack/Grapple: +250/+650 Attack: Touch (532d20 positive energy damage) Full Attack: Touch and ...
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Friday, 29th June, 2018, 07:42 AM
    im not finishing the stuff that's not there, I already spent 2 days not working on this because I forgot about dis boi SATAN, THE ADVERSARY | Kodashim Gargantuan Outsider (Extraplanar) Hit Dice: 255d100 +1,250 x8 (214,000) Initiative: Always First Speed: Supersonic Armour Class: Base Attack/Grapple: Attack: Atomic Hand
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Thursday, 28th June, 2018, 02:22 AM
    but a more accurate-to-source Metatron, with too many eyes and mouths and wings and a body made of fire and lightening
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Wednesday, 27th June, 2018, 05:23 PM
    I was gonna make Metatron too then my computer literally hung itself with bullets flying at it faster than light
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Monday, 25th June, 2018, 10:03 PM
    but I dont know how to not make stuff over CR 20+ plus have you ever seen how fast chocolate melts when exposed to the midday sun or how brittle it is
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Monday, 25th June, 2018, 07:24 PM
    wat de hel I dont know how to golem that well
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Friday, 22nd June, 2018, 09:37 PM
    no it makes it even worse for opponents
    158 replies | 3741 view(s)
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  • Apepsnake's Avatar
    Thursday, 21st June, 2018, 06:12 AM
    ABRACAX | High Lord Pentad Macro-Huge Outsider (Extraplanar) Hit Dice: 4,995d1,000 +2,500,000 x1,000 (7,495,000,000) Initiative: Always First Speed: Superluminal Armour Class: Perfect Defence ((5,000 Base +1,000 Divine +19,980 Natural +2,500 Deflection + 1,000 Competence +1,000 Insight +1,000 Luck +1,000 Circumstance) Base Attack/Grapple: +5,000/+13,000 Attack: Expression of Power Full...
    158 replies | 3741 view(s)
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About Beefermatic

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About Beefermatic
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Never Say Die!
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Med School student, booya.
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I play Pathfinder/3.5, and Immortals Handbook is my hot hot sex
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Monday, 16th January, 2017

  • 08:15 AM - Khisanth the Ancient quoted Beefermatic in post The pinnacle of hubris! I present to you Thychen, the Supreme Being
    I saw that, thank you, should be fixed now, lol. You're very welcome btw, pain in the butt to make, but I'm happy with the end result. If curious about how he got said abilities here's the basic math: Stage 78 Highlord means 13,000 Divine Abilities, or 2,166 Cosmic Powers, or 361 Transcendent Powers, or 61 Omnific Powers, or 10 Metempiric Abilities OK, I'm confused. What does "Stage 78" mean? A High Lord composed of 78 universes should have (200 x 78) Divine Abilities, which is 15,600. 65 universes would grant 13,000 Divine Abilities.

Thursday, 29th December, 2016

  • 04:34 AM - jboud045 quoted Beefermatic in post Enemies, Allies, and Ideas for Sidereals, Eternals, and above
    Indeed, many times I create a framework and a concept that can use later on in a myriad of campaigns. That said, the Terrans, Lumanians, Star Demons, Anyothens which aren't posted here and Spraug have been used extensively, I'll give you some of the specs that been used in previous campaigns but hope you'll make your own stories based on your own interpretation and maybe one day share them on here. B) Looking forward to getting the information. I'll share what I come up with on here, may be some time until I post something, still really just formulating the concepts at this point, nothing much written down yet.

Monday, 14th November, 2016

  • 07:44 PM - Upper_Krust quoted Beefermatic in post Eschatolic Dragons: The Upper End of Ridiculous
    Hey Krusty, Hey Beefy mate! :) I can see the resemblance with the Living Tribunal, interesting! Certainly that was how I visualized them. I was going to stat one up but it was just going to be a multi-sided head without a body...presumably it could manifest a body if it wished. Honestly, at high levels, really we just use basically our own system, in essence your system ends up just working like an expansion on the D20/PF rules and as long as one doesn't get caught up on the details and goes on estimation and focus on the bigger picture, it's not hard. Example; A 240 HD Old One, is going to have 48 base Divine Abilities right? With equipment rules and people giving up artifacts to gain more abilities, they can gain up to 192 divine abilities and still have 1 artifact left, well that would be basically all of the divine abilities in the book, and that would be a waste as you simply wont use most of them and most wont be helpful at that level. However, they can take those abilities and transf...

Sunday, 30th October, 2016

  • 09:47 PM - Upper_Krust quoted Beefermatic in post Eschatolic Dragons: The Upper End of Ridiculous
    Oy Krusty! Ahoy Beefy, apologies for the slow reply amigo. On that note that's kind of why I've been pumping out the creatures recently. My friends and I still use IH as our main gaming system, we have it updated for PF rules but we have :):):):) tons of creatures and ideas and other things that have come into play, and there are so many ideas from the books that have never been fleshed out that before the sun totally sets on this, I want the people who still come here to be able to see them in the flesh so to speak, the Time Lords for instance shouldn't be mistaken for Dr. Who, lol. It's good to hear from you again though bro, and though it's a select few of us that still really play this, I hope you're enjoying the creatures I'm presenting. The main thing is that you and your friends are having fun, I am sure people appreciate the new monsters too. Personally I dunno how you can stick the 3E/Pathfinder stuff (particularly at high level) although I always tried to make my own work as playa...

Saturday, 8th October, 2016

  • 04:34 PM - Upper_Krust quoted Beefermatic in post 5E musings
    The added density is what makes IH fun, any system can be simple and small, but IH caters to the psychos that want to play with the stars, one of my favorite things is how you can truly start getting a glimpse of what that should mean, the current DnD space and godly realms are so weak and lame in comparison, the gods have little substance, if one becomes a deity thats basically the end of the line and the beings they have designated as 'invincible mighty protectors of the whole world' really are quite weak in comparison to any threat that isn't a basic dragon or evil human, like a few tanks and helicopters would kill a Solar, that's :):):):):):):):) given their status, IH is the only system that reflects a greater respect and a higher order of thought with DnD Thanks amigo, Although I think that the IH rules are not exactly 'streamlined' for sane people (as you note its psychos only) and the 'designer' side of me is annoyed at that. I recently played a few sessions of Level 29 4th Edition (we ...

Friday, 7th October, 2016

  • 07:36 PM - Upper_Krust quoted Beefermatic in post 5E musings
    Howdy Beefy mate! :) I played a bit of 5th edition, my initial thought is that if someone wanted to spend the time they could easily convert the preexisting IH idea into 5th edition format, 5th Edition, really is just DnD's version of pathfinder, they basically went back to 3.5 threw out the superfluous stuff and made a new streamlined version of it that was easy to play and easier to calculate. Personally I was a fan, not all of it, but enough to give it a spin, though truly I have so many 3.5 and Pathfinder books it's not likely I'd do it as anything more than a novelty. The fact remains however, that if someone was so inclined I don't think it'd be difficult to pull off. I wouldn't disagree. I got to play a lot of D&D in August - played almost all editions at least once if not more. What I noticed was how simplistic 5E is compared to (high-level) 4E and also 3E/Pathfinder. I wonder if the IH would seem too dense (in terms of additional powers) to add to 5E in its current guise or whether t...

Tuesday, 27th September, 2016


Monday, 18th May, 2015

  • 07:52 PM - Upper_Krust quoted Beefermatic in post Current status?
    Hey everyone Hey amigo! :) You actually posted this the day I went on holiday. Only just back today. Hope you are keeping well? I know it's been a long time, but I'm going to post a few new monsters and templates and stuff here in the next few days. So stay tuned. Good luck with that. I am still not sure what my plans are here. Still in shock from getting turned down for a videogame designer's job (after they told me I had the job) after a few weeks ago.

Monday, 19th May, 2014

  • 06:51 PM - Upper_Krust quoted Beefermatic in post Eschatolic Dragons: The Upper End of Ridiculous
    Got something big in the works... stay tuned. :] Hey there Beefermatic mate! listen I can't seem to reply to you via Private Messaging (because I don't see any option to delete messages*) and my inbox is full. *even though it must be hid somewhere Feel free to email me agooddesigner@hotmail.com

Sunday, 12th January, 2014

  • 09:21 PM - Khisanth the Ancient quoted Beefermatic in post Custom divine abilities, portfolios, etc.
    Truthfully though, the amount of damage such an effect does is really trivial at that level, so who cares? Ex: A 250hd Sidereal dealing 250d20 divine damage that doesn't even bust barriers, even with inner eye deals only 5000 Damage. That's like 1 magic missile, like a single one at that level. Lol. I suppose so. But if you do that, you should make the same auto-upgrade apply to Divine/Cosmic/Transcendental Effect. It's just the inconsistency that bugs me. Once again, who gives a crap? You still got the point. Eh, sorry. Also, you're damned right I use the Ascension Rules with Pathfinder, here's the secret, Dnd 3.5 and Pathfinder... are the same thing. To me it's no different then adding Ebberon Rules. Do you incorporate the Pathfinder Mythic rules in any way? It should in fact be 100x stronger because, once again it's about balancing. I can sort of see that, but elsewhere (like in the Divine/Cosmic/Transcendental damage powers) it's supposed to be more like an x5 ...

Monday, 6th January, 2014

  • 06:04 AM - Khisanth the Ancient quoted Beefermatic in post Custom divine abilities, portfolios, etc.
    Kinetic Effect (Su): Blast your foes with raw power. Prerequisites: Str: 40 Benefit: Deal 1d6 slashing, bludgeoning, or piercing damage per hit dice of the Diety. The Effect is considered a natural attack, and thusly bypasses Damage Reduction equal to the Diety's own DR. Cool! That makes sense as an expansion of the existing Effects. Prana Effect (Su): Assault your foes with blinding spiritual power that grows with you as you grow stronger. Prequisites: Monk Unarmed Strike: 2d10, Perfect Body, Perfect Mind, Perfect Self, Third Eye Benefits: You deal 1d3 divine damage per hit dice of the Deity, and blind foes that fail a Fortitude save. Unlike the Divine Effect, this ability does not destroy magic barriers. As the Deity grows in power, so to does the power of the Effect grow. Sidereals deal d20s, Eternals deal d100s, Time Lords and above deal d1000s I think the up-bracketing power is a little much. For Divine Effect, you have to take Cosmic Effect (or six purchases of Divine Effe...

Wednesday, 25th December, 2013

  • 11:48 PM - Upper_Krust quoted Beefermatic in post Enemies, Allies, and Ideas for Sidereals, Eternals, and above
    So, I'm currently running a High Cosmic campaign, and I've made quite a few ideas to add depth and flavor to my multiverse. In addition to demiurges, nehaschemic dragons, and anomalies for my PCs to fight, I've also made many mortal factions with mechs and ships, both good and evil, and I made extremely advanced beings using the "spiritual growth" table on page 17 of Ascension, I call Hyperboreans. I also have some new ideas for distance and a few interesting limiting factors for the Pleroma to add a bit of challenge. I'll start with that, then give a couple of stat blocks for a spaceship, and a hyperborean. It's been theorized that the distance of the universe is somewhere in the neighborhood of 46 billion lightyears in radius, round that up to 50 billion lightyears in radius, and that is how far I allow things like Omnipresent or Cosmic Conciousness to work. It's also how far I allow a being's actual total reach to not exceed. I do, however, allow beings to see further than this, but in mo...
  • 11:40 PM - Upper_Krust quoted Beefermatic in post new armor special abilities
    I entirely agree with you and have done something similar in my campaign. I advance energy types by simply making them equivalent to the cosmic/ transcendent/ etc abilities but firy for example versions of it. Physics wise, they still act like whatever their parent element is, for example, cosmic fire would not destroy magic barriers like divine energy does, however you could set someone on Cosmic fire, and they'd take d20s of damage, all considered divine, but it would effect vulnerabilities the same as it's parent element, but encounter none of the drawbacks of elemental damage. (Cosmic Fire would still deal double damage to a Cold Subtype creature as if it were standard fire, however fire subtypes would receive no such immunity, nor would hardness effect the damage at all.) You can see the elegance and beauty of the different strata in action right there. Very easy to upscale.

Monday, 16th December, 2013

  • 02:14 AM - Khisanth the Ancient quoted Beefermatic in post Reworked melee Damage for divine beings, Siderials, Demiurges, Time Lords
    1000d1000 isn't much by itself, but think: if someone literally only had Unearthly Weapon Focus, Inner Eye, and Perfect Three Weapon Fighting. They'd be able to legit deal 600,000d1000 damage with a full attack. That's 600,000,000 damage, and that's with close to no work. Ah, well, clearly you know the really high end Ascension abilities better than me. Also, I allow things besides Virtual Size Categories to still affect damage dice multipliers. For example, if someone was to take Unearthly Weapon Specialization and they had no other modifiers, they'd deal 1000d1000 x2 (for it's crit multiplier) with a basic punch. Couple that with Perfect Critical Multiplier, and you're dealing x6 with a basic punch. OK, that does make it quite a bit stronger. and it makes it so some other Time Lord who spec'ed different won't utterly blow at melee. I mean they're still a freaking Time Lord. They should do more than 20d10 with a punch... A very good point.

Thursday, 3rd October, 2013

  • 10:51 PM - Upper_Krust quoted Beefermatic in post Here's to the Immortal's Handbook!
    I actually have a lvl 240 caster type who is in the process of trying to become a Demiurge and eventually a Time Lord. I've been running this same campaign for about 3 years now and it's such a surreal thing watching a character develop so much. It's awesome. Regardless of what happens with the Immortals Handbook, or if it goes to 4th ed or never goes anywhere, it is still by far the most complete, and most interesting gaming system I've ever played. I'm continuing to use my IH stuff to this day and use it as my go-to source of higher plane/ epic level campaign stuff. Thanks amigo! :) Its words like this that made all the hard effort worthwhile. I'm sorry I wasn't more productive and so forth but at least I managed to brighten up a few games along the way. ;)

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