View Profile: StormbringerAUS - Morrus' Unofficial Tabletop RPG News
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About StormbringerAUS

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About StormbringerAUS
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D&D DM and player
Location:
Canberra, Australia
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Male
Age Group:
Over 40
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Details of games currently playing and games being sought.

Town:
Canberra
State:
ACT
Country:
Australia
Game Details:
Old player and DM returning to D&D with 5e

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Survivor Magic Rings- THERE CAN BE ONLY ONE! Ahem .... Today 01:07 AM

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Join Date
Friday, 2nd February, 2018
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My Game Details
Town:
Canberra
State:
ACT
Country:
Australia
Game Details:
Old player and DM returning to D&D with 5e

Tuesday, 13th November, 2018


Tuesday, 6th November, 2018


Monday, 5th November, 2018


Wednesday, 31st October, 2018


Tuesday, 30th October, 2018


Friday, 26th October, 2018


Tuesday, 23rd October, 2018


Friday, 19th October, 2018


Friday, 6th April, 2018

  • 07:05 AM - pukunui mentioned StormbringerAUS in post awkward situation
    ...eaders' room is a dead end area off a common area (where the corpses of him and his guards still lie). I feel like the duergar, coming across their dead leader, wouldn't immediately know where the PCs have gone, but it wouldn't be hard from them to realize that they've barricaded themselves in the leader's room. From that point, I think they'd also be smart enough to know that trying to break into the room wouldn't be necessary. If anything, they could just build a counter-barricade and attempt to bury the PCs alive, as it were. Otherwise, knowing that the PCs will eventually have to come out, they might just wait and set up an ambush. Or they could just say, "Screw it, this isn't worth it, let's go home." I guess maybe I'm having a little trouble getting my head around the duergar mindset. What would be a reasonable thing for them to do after discovering that someone has come in and murdered their leader and his guards and then barricaded themselves in his room? EDIT: StormbringerAUS That could work. They could always go back to Daggerford and tell the dwarven community there that they weren't able to completely drive the duergar out and leave it in their hands as to whether or not they want to mount a war party to do so themselves. The PCs' mission was just to find out what had happened to a dwarven acquaintance of theirs. No one had any idea the duergar were there.

Wednesday, 14th March, 2018


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Thursday, 11th October, 2018

  • 02:47 PM - Eltab quoted StormbringerAUS in post Survivor Halloween 2018 5e Undead- Wraith WINS!
    Ghoul 22 + 1 = 23 good solid creepy undead, still scares players because it paralyses and has not been glamourised by TV or movies … or used as a vessel for teen angst or depowered or twisted into something redeemable by True Love or ...

Tuesday, 25th September, 2018

  • 03:56 AM - MNblockhead quoted StormbringerAUS in post 5E And The D&D Play style "Won"
    Not exactly sure how true this is, but I am one of many (as are 4 of the 6 players in my group) are players that played in the Early through mid eighties (some even earlier). We played as teenagers and early twenties while at Uni etc - now 30 years later - life has reached a point where we again have time to devote to these fun pursuits (in one case there kids also play). Having read on various sites there seem to be a significant number of players who are in this situation - golden age players returning to the game - with 5E bringing back a similar feel to what we remember from years ago helps us enjoy it more. SO the great numbers we are now seeing are the returning golden age players with some new players joining in - and of course the stalwarts who have played through all the versions. Though beer/soda and pretzels/crisps has changed to cheese at red wine at least at my table. Emphasis mine. I'm among the "golden-age" players who came back to the hobby with 5e. But the "great numbers we are n...

Tuesday, 28th August, 2018

  • 02:22 PM - lowkey13 quoted StormbringerAUS in post Guessing - Most and least played classes
    Since I have been running 5e campaigns this is the breakdown of characters to have played (it is a Homebrew campaign - there have been 3 different groups - 6 players and only 3 multi classes Fighter 6 (2 Eldritch Knights, 2 Battlemaster, Cavalier, Champion) Bard 3 (Lore, Glamour, Valor) Cleric 3 (Light multiclassed with Eldritch Knight, Trickster, Forge) Rogue 3 (2 Arcane Trickster - one multi classed to wizard, 1 assassin multiclassed with Monk) Wizard 2 (War, Illusionist - multiclassed with rogue). Barbarian 2 (path of the bear, zealot) Sorcerer 2 (Divine , Wild multiclassed with Ranger) Monk 2 (Way of the Hand, Shadow - multiclassed with Assassin) Warlock 1 (Celestial) Druid 1 (Dream) Ranger 1 (Horizon Walker - multiclassed with Wild Sorcerer) Paladin 0 I don't think any of them have played a Paladin {snip} Now THAT'S how you run a 5e campaign. Preach, brother.

Wednesday, 22nd August, 2018

  • 02:54 AM - Maxperson quoted StormbringerAUS in post Survivor Appendix N Authors- LEIBER WINS!
    Everyone is more than entitled to an opinion, and personally I love Tolkien and have read the Silmarilion many times and think it is great, but if you are going to criticise something as 'crime against readers and literacy' you should at least get the spelling right or your argument loses all credibility. Yeah. If Sam was going to have his name added to any of the books, it would be Sam of the Rings. That's where he shone.

Friday, 17th August, 2018


Wednesday, 1st August, 2018

  • 05:03 AM - Zardnaar quoted StormbringerAUS in post Survivor D&D Computer Games- Baldur's Gate WINS!
    AD&D: Cloudy Mountain 22 Baldur's Gate 22 Baldur's Gate II 21 Baldur's Gate: Dark Alliance Series 18 Chronicles of Mystara 20 Dungeons & Dragons Online 20 Eye of the Beholder Series 24 Gold Box: Pool of Radiance Series 19 - 2 = 17 Gold Box: Dragonlance Series 20 Gold Box: Savage Frontier Series 20 Gold Box: Spelljammer 20 Icewind Dale 18 Icewind Dale II 20 Neverwinter Nights 22 Neverwinter Nights II 21 Planescape: Torment 23 Silver Box: Dragonlance Series 13 Temple of Elemental Evil 20 Warriors of the Eternal Sun 20 - 1 = 21 Done - will get rid of them anyway I can. Up voted Warriors of the Eternal Sun as the name was least likely to contain Pixies at least in my mind I own Warriors of the Eternal SUn. My friend liked it the problem we had was the battery back up broke on it so we could not save it and it was an RPG. From memory the story is your castle reappears in the land of eternal sun which is the Hollow World from the Mystara campaign setting and you have to explore the surrounding area...
  • 02:35 AM - Maxperson quoted StormbringerAUS in post Survivor D&D Computer Games- Baldur's Gate WINS!
    AD&D: Cloudy Mountain 22 Baldur's Gate 22 Baldur's Gate II 21 Baldur's Gate: Dark Alliance Series 18 Chronicles of Mystara 20 Dungeons & Dragons Online 20 Eye of the Beholder Series 24 Gold Box: Pool of Radiance Series 19 Gold Box: Dragonlance Series 20 Gold Box: Savage Frontier Series 20 Gold Box: Spelljammer 20 Icewind Dale 18 Icewind Dale II 20 Neverwinter Nights 22 Neverwinter Nights II 21 Planescape: Torment 23 Silver Box: Dragonlance Series 13 Temple of Elemental Evil 20 Warriors of the Eternal Sun 20 Having never played any of these I don't think I can vote, unless of course there are Pixies involved then happy to do my part to eradicate them. There are pixies in Pool of Radiance. I down voted it to help you find it. ;)

Tuesday, 31st July, 2018


Monday, 30th July, 2018


Friday, 13th July, 2018

  • 04:38 PM - 5ekyu quoted StormbringerAUS in post Crit and death saves mean automatic ability score damage - Too gritty?
    I will keep that in mind for a future campaign its a good idea.Key is waiting risks dead cuz other attacks or aoe can add fails so every turn you let the ally lay there is a significant risk om a cluttered fight. First time and aoe adds a fail, likely stop seeing the let them lie thing.
  • 04:06 AM - JacktheRabbit quoted StormbringerAUS in post Crit and death saves mean automatic ability score damage - Too gritty?
    I also don't like the automatic back to full hit points. I run a long rest regains one hit point, and that hit dice can be used to regain more, so after a couple of days of 'tough adventuring' the players are starting to wear down a bit, I have found it works well. I also play if the first death save is failed then I roll on the 'serious wound table' in the DMG (don't have my books at work which is just annoying and can't remember what it is called). This makes going to 0 more dangerous and when a party member goes down the other players rush to give them aid - something I like a lot and gives it a gritty feel. Another item I like once mentioned by another person here on EN was not rolling death saves at all. Basically a player that was put to zero marked every round they were at zero until someone came to save them or combat ended. When either event happened then the player rolled once for each round that passed. That was players could no longer be horribly meta and ignore a downed playe...

Monday, 9th July, 2018

  • 11:00 PM - Aaron L quoted StormbringerAUS in post What's This Mysterious D&D Book? [UPDATED!]
    I had the same issue but sent an email and photo of the condition to Wizards and they sent a replacement out straight away - was very happy with the customer service. Heck yeah. I'd had a chunk of about a good 60 pages falling out of the Spell section of my PHB since just a few months after I bought it in 2014, and just last month I sent in a help request to WotC with pix of the pages falling out. They sent me an email the very next day asking for a pic of the title page, I sent one in right away, and I got a brand new PHB with all the errata and fixes just one week later. I am extremely happy with WotC's customer support. And if these special edition Core Books aren't ridiculously expensive, I'd love to have a set. Unfortunately I live on disability and am dirt poor, so I'm not able to spend much money on D&D books (I still need to get Volo's Guide, the Sword Coast AG, Mordenkainen's Tome... actually, all I have are the Core Books and Xanathar's Guide) so I hope I could have a chance to s...

Thursday, 5th July, 2018


Thursday, 7th June, 2018

  • 05:29 PM - jgsugden quoted StormbringerAUS in post Most Needed Minis
    Just less expensive ones, I find the prices (at least in Australia) to expensive to justify buying more than a few for PCs once they survive a level or two.If you do not care that much about quality, the best options are: 1.) Used board games - I've spent $3 on a board games that had 40 fantasy appropriate minis. 2.) Tube of figures - there are a lot of cheap plastic figures of skeletons, zombies, animals, insects, dinosaurs, etc... It is not hard to find 20 for less than $10. Some people have also mined old message boards for the D&D Miniatures games to look for people that used to collect, but do not seem active any longer. I've had a few people email me and ask if I was looking to sell my old minis collection on the cheap (which I did/do/will not want to do...). A few years ago I participated in a challenge to build the best minis collection for $100. I ended up with over 300 minis, including many PCs, 2 dragons (large and huge), giants, ogres, demons, devils, orcs, skeletons, goblins...

Thursday, 24th May, 2018

  • 02:27 PM - Li Shenron quoted StormbringerAUS in post Would you allow ASI/feats in place of a subclass levels features?
    I would consider it certainly, I would need a reason from the player wishing to do it and certainly not allow it every level To clarify, the main question here is related to doing it indeed at every level, i.e. give up the whole subclass and get one ASI/feat at each level when you would have gotten a subclass feature instead. But you may also consider the idea of doing it partially, so that the character does have a subclass but gives up some subclass levels in exchange for an ASI/feat. I didn't mention this variant mainly to keep the question simple, and also because the more freedom to the player always means more chances to abuse. I just think it's easier to first think about a complete replacement. Honestly, without a thorough review of each sub-clasd, i would say no. I dont necessarily think it all balances out that each class has the same divisions of power between main class and sub-class features. Consider only the Wizard class then. The context in which this idea originated, ...

Tuesday, 22nd May, 2018

  • 08:34 AM - Shu Meili quoted StormbringerAUS in post Thieves Can't - DM Tracking Sheet
    Isn't it Thieves cant (as in a type of language) rather than Thieves can't (as in unable to do something)? It's a pun. :) I make a comic strip called Thieves Can't and I'm just branding my sheet with that logo. The comic is here if you're curious. New version of the sheet incoming.

Friday, 20th April, 2018


Thursday, 19th April, 2018

  • 02:04 AM - Joe DeAngelo quoted StormbringerAUS in post Mordenkainens starting to show up in the wild?
    The line of text we can see doesn't say they are frivolous and carefree in fact states 'elves are seldom frivolous and carefree' - which seems to be what most people here are saying. Right. But we are replying to the comment: ‘"elves are seldom frivolous and carefree"?!? That's an complete 180.’ We’re disagreeing that that is a 180.


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