Adventures Dark and Deep Players Manual

  • Thread starter Thread starter Harrrbinger
  • Start date Start date
H

Harrrbinger

Guest
Adventures Dark and Deep Players Manual: Adventures Dark and Deep™ is an attempt to explore what the world’s most popular role-playing game might have looked like if its creator had been allowed to continue developing it, rather than leaving TSR in 1985.

This project is based on extensive research into Gary Gygax’s public statements about his vision for the next edition of the game, using the game’s 1st edition rules as a jumping off point. It’s not a retro-clone, but an entirely new game with a very familiar feel.

Some of the changes and additions include new character classes such as the bard, jester, mystic, savant, and mountebank, plus scores of new spells for them. It has a new combat system that’s smoother than the original and yet fully compatible with it, all at the same time. There are new monsters and rules for magic items, including a system to allow for any sort of magic weapon to have almost any weapon power; you can have a spear of venom or a sword of thunderbolts. Plus much more.

The Players Manual is the first of three rule books to be published under the Open Game License. It will be approximately 270 pages and will be lavishly adorned with interior b&w art and a full-color cover. The Players Manual will be followed by the Game Masters Toolkit and Bestiary.:)

Adventures Dark and Deep™ is designed to be played as a stand-alone game, but can also be used as a source of inspiration and new ideas for your existing game.


For more RPG Kickstarter projects, check out RPG Kickstarters.
 

log in or register to remove this ad

Remove ads

Top