This game is set in the borderlands. The party has been recruited by the "Lord of the North" Duke Northwarden to answer the constant criminal activity in the Unclaimed lands. To this effect he has called for 150 stalwart adventures to form in 30 squads of five to travel thru the unclaimed lands.dispensing justice, mapping, and restablishing contact with the rumored villages to be found there.
The party will start at 7th level and will be confined to 5 players....players will have a standard 32 point buy for abilities. Gold will be limited to 3000 gold pieces and each member may have three magic items with a total gold piece value not to exceed 20k. PC's will be selected based upon their appeal to me.
this is a 3.5 game...please keep it simple no very obscure classes etc...
For those interested let me know and I will post a link to the wiki space detailing the Four Lands.
Additional information can be found in the thread "Call to the Four Lands - OCC"
Shouldn't this be in talking the talk, and not playing the game, JA?
And I am, as always, interested in any game that you run, since you have an awesome DMing style! I'm thinking I'd like to try a Scout, or perhaps a Scout/Ranger of Scout/Fighter multiclass focusing on archery. I think this type of PC would be ideal for a "wilderness" style campaign, and I've wanted to try one for a long time.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
Last edited by Rhun; 6th September 2009 at 07:48 PM..
I'm definitely interested. Currently considering a Widerness Rogue with a few levels of basic Ranger. However, I'm not sure how this would fit in with Rhun's Scout.
Character concept is poacher turned gamekeeper. Or in this case bandit turned bandit hunter.
I'm definitely interested. Currently considering a Widerness Rogue with a few levels of basic Ranger. However, I'm not sure how this would fit in with Rhun's Scout.
Its pretty much the exact same build, except my PC will have skirmush, and yours will have sneak attack. LOL. Great minds think alike I guess. Oh, and yours will be able to open locks.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
Rhun was first so I will concede him the spot. Oh well back to the drawing board.
The great thing about 3.x is you can build a very similar character and still have them be a lot different. So don't let my PC scare you off if you want to build a wilderness rogue.
Quote:
Originally Posted by renau1g
Yes, well that was certainly less entertaining to me than watching a couple people in a knife-fight. *sigh*
I suppose so. But I'll let you in on a little secret...I reall don't like to be cut.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum