Go Back   EN World D&D / RPG News > Gaming Action > Playing the Game

Playing the Game The place for in-character discussion and messageboard games.

 
Share LinkBack Thread Tools Display Modes
Old 28th October 2009, 11:10 PM   #1 (permalink)
Registered User
 
nerdytenor's Avatar
 
Join Date: Jul 2008
Posts: 1,284
nerdytenor Goblin Sharpshooter (Lvl 2)
Baradur's End - Part III

In the dead of night, the party waits, both eager for and fearful of the approach of daylight and what it may bring.

The night passes without incident - only the beating of hearts and the intake of breath can be heard in the deepest darkness.

As light approaches, the party rouses itself. As expected, a search appears to be on - just barely visible beyond the trees, a small group of men - perhaps a dozen - appear to be performing a methodical sweep near the compound that was the scene of the fighting the night before.

The party creeps slowly away, careful to remain concealed in the far-away trees. A few minutes later, another search party comes into view from the north - it appears to be the same size as the first, and joins up with it. Mere seconds later, a third party comes from the south to join up with the other two.

The entire spectacle seems rather abstract and distant for a while, until the combined enemy force, a few dozen strong, forms up, turns vaguely in the direction of the party, and begins to move. Your hearts, human and otherwise, begin to pick up speed themselves as it becomes apparent that the enemy, three dozen strong, is marching in your direction!

OOC: This is part III in a series - part II can be found here. The above is the last 'action' post from Part II.

Last edited by nerdytenor; 28th October 2009 at 11:15 PM..
nerdytenor is offline   Reply With Quote
Old 28th October 2009, 11:14 PM   #2 (permalink)
Registered User
 
nerdytenor's Avatar
 
Join Date: Jul 2008
Posts: 1,284
nerdytenor Goblin Sharpshooter (Lvl 2)
OOC: Main party - what do you do? Run? Hide? Fight? (ha ha good luck ) To the east are further trees, and about a mile beyond that a long stretch of swamp stretches out. Reminder - Joshua has not yet made his daily use of the teleportation/homing-device/stone/thingy.

Bavak and Jack - please hold - your DM will be with you shortly.


nerdytenor is offline   Reply With Quote
Old 30th October 2009, 11:12 AM   #3 (permalink)
... of Doom!
 
covaithe's Avatar
 
Join Date: Oct 2006
Location: Cambridge, UK
Posts: 3,767
covaithe Hobgoblin Soldier (Lvl 3)
ooc: Running seems like the way to go. If we try hiding, someone is sure to roll a 1 on their stealth and we'll end up fighting. But which way? Presumably we can see which way they're coming, and go at right angles to that so they'll pass us by. Unless they spot us...
__________________
My games

Check out Living 4th Edition, a community-run 4e D&D living world open to all. Now open for character and adventure submissions!
covaithe is offline   Reply With Quote
Old 31st October 2009, 01:28 AM   #4 (permalink)
Registered User
 
Join Date: Dec 2006
Location: Allston, MA
Posts: 1,900
pathfinderq1 Goblin Sharpshooter (Lvl 2)
The big dragonborn looked carefully in the direction of the large search party, drawing his heavy sword almost reflexively as he watched. "Are we going to stand and fight? I'd hate to take on that many men at once..." Despite his words, it was obvious from his tone and his expression that he would NOT, in fact, hate to face so many foes- he would relish such a challenge.

OOC: Trees to the east, right? Which direction are the searchers in?
pathfinderq1 is offline   Reply With Quote
Old 31st October 2009, 05:13 PM   #5 (permalink)
Registered User
 
nerdytenor's Avatar
 
Join Date: Jul 2008
Posts: 1,284
nerdytenor Goblin Sharpshooter (Lvl 2)
While the party mulls their next move, a shout can be heard from one of the search parties to the west. Seconds later, a hail of arrows (about half a dozen) lands about twenty feet to the west of the party.

OOC Searchers are to the west. It is hard to tell how far they are - they could probably catch up to you in a minute or two if you stand still. Trees/forest are to the east, and beyond that is a desolate swamp. Some patches of a broken-down road run parallel to the forest north and south about half a mile east of here
nerdytenor is offline   Reply With Quote
Old 1st November 2009, 10:07 AM   #6 (permalink)
Registered User
 
Join Date: Mar 2008
Location: Devon
Posts: 228
Arbanax Goblin Sharpshooter (Lvl 2)
Rellek quickly withdrew his bow, Friends our time for departure has come. We must make haste so that friend Joshua might perform the ritual, I suggest we make haste for cover.

OOC assuming the party are with this, Rellek is happy to lead the party with Covaithe away form our persuers...

Ab
Arbanax is offline   Reply With Quote
Old 3rd November 2009, 07:10 AM   #7 (permalink)
Registered User
 
nerdytenor's Avatar
 
Join Date: Jul 2008
Posts: 1,284
nerdytenor Goblin Sharpshooter (Lvl 2)
Rellek prepares to scout the way as the party flees from their pursuers.

OOC: Skill Challenge! Three rounds. Everyone must participate once per round. You MUST make an endurance OR athletics check once per round, DC 19. You MAY make a nature OR perception check once per round, which will add a bonus (or penalty) to the athletics or endurance roll (19 or better grants a +2, 15 or better a +1, less than 10 a -1). At stake are healing surges... For now .

Jack and Bavak


You are awakened by the same lizard-woman that has awakened you in your tent for the past five days. After you emerge from your tents, you see three lizard men starting a small fire in the center of the camp. The heat is comforting in the cold morning air. Your noses detect the familiar scent of a roasting.... something as one of the men turns some kind of small land mammal on a stick over a makeshift stove.

As the sun begins to rise a few minutes later, you are each presented with a small bowl filled with the meat of whatever it was that was just cooked. Though you have experienced several shared threats with these lizard-folk, and living off the land has proven a challenge, by far the most difficult part of your time with them has been keeping down their so-called food. As per usual, one of the lizard men presents each of you with a small, straight stick. It wasn't until the third day of your cohabitation that you both realized, almost exactly at the same time, that these lizard-folk were trying to provide you with forks. Clearly they don't have the concept quite down. Nevertheless, you have made a token use of the useless implements in order to remain polite.

You sit down and begin your communication with the lizard-man whom you think of as leader. Though you have all gotten better at communicating with each other, the process is still laborious. It is unclear whether it is the ability or the desire to speak that this particular tribe lacks. Fortunately, their ability to communicate in both picture and gesture is quite sophisticated. After about ten minutes, it becomes clear that the morning's activities are to include gathering supplies in order to brew various potions for use in battle. Three lizard-men are to accompany you in your search - they will show you examples of the herbs, plants, and roots that you will be searching for along the way.

OOC: Skill challenge! Applicable skills are Nature, Perception, and whatever else you can make a plausible argument for. Three rounds, DC 19 - at stake are potential potions for use later.


When posting to this thread, please post in a 'Jack and Bavak' sblock (like this one) so that your posts are not visible in the main thread (if and until you join up with the others, of course).

nerdytenor is offline   Reply With Quote
Old 3rd November 2009, 11:30 AM   #8 (permalink)
Registered User
 
Walking Dad's Avatar
 
Join Date: Jan 2008
Location: Europe
Posts: 5,407
Walking Dad Goblin Sharpshooter (Lvl 2)
Jack and Bavak

Bavak still searches his ancient memory about the customs of the lizard folk and the loca plant life as he searches for the herbs: Nature (1d20+11=12) , but somehow he confuses the different jungles he recalls. Or is it something more sinister...
But he doesn't give up:
Nature / Perception (1d20+11=16, 1d20+11=20)
Ancient memory (Daeva encounter) (1d6=3) for first (second attempt 16 -> 19)

ooc: 1 failure, two sucess.

__________________
Signature

Hi I'm a comic and rpg nerd. Don't hurt me, please.

PS: English is NOT my native language!

May the 4th be with you!

PbPs

Interested in
http://www.cinga.ch/naturalone/


Invisible Castle
Brinkster

My Houserules

I am SpiderClan

Last edited by Walking Dad; 3rd November 2009 at 01:39 PM..
Walking Dad is offline   Reply With Quote
Old 3rd November 2009, 01:15 PM   #9 (permalink)
... of Doom!
 
covaithe's Avatar
 
Join Date: Oct 2006
Location: Cambridge, UK
Posts: 3,767
covaithe Hobgoblin Soldier (Lvl 3)
Karis keeps a sharp eye on their path, easily picking out a clear path through the vegetation and clearing what few obstacles do present themselves.

ooc
No acrobatics? Uh oh; Karis is in trouble... Perception 22, Athletics 24 (includes +2 from good perception). Ha!

Actually, that's probably all my good rolls for the foreseeable future...
__________________
My games

Check out Living 4th Edition, a community-run 4e D&D living world open to all. Now open for character and adventure submissions!
covaithe is offline   Reply With Quote
Old 3rd November 2009, 01:28 PM   #10 (permalink)
Registered User
 
Join Date: Mar 2008
Location: Devon
Posts: 228
Arbanax Goblin Sharpshooter (Lvl 2)
Rellek kept alert trusting his keen senses and training would not fail him now...

ooc


Ok got 20 for my first perception check, so +2 to athletics roll which is 20 Amazing!



Rellek managed to slip through the tangled bush and tree routes - so far at least.
Arbanax is offline   Reply With Quote
Old 4th November 2009, 12:56 AM   #11 (permalink)
Registered User
 
Join Date: Dec 2006
Location: Allston, MA
Posts: 1,900
pathfinderq1 Goblin Sharpshooter (Lvl 2)
Kraegyn followed the more woodswise members of the group through the forest. The heavy brush and trees were nothing like the farm he grew up on, but he knew about how to avoid being tripped by roots, and remembered to watch out for the 'random branch in the face'. It helped of course, that he was strong as an ox, and his heavy armor let him just force his way through most of the brush...

OOC: Nature 1d20+4=20; Athletics 1d0+9=26 (+2 for Nature roll =28); rolls Roll Lookup
pathfinderq1 is offline   Reply With Quote
Old 4th November 2009, 07:20 PM   #12 (permalink)
Evil DM
 
renau1g's Avatar
 
Join Date: Aug 2007
Location: Ontario, Canada
Posts: 7,134
renau1g Hobgoblin Soldier (Lvl 3)
Jack and Bavak

Jack does his best to keep a lookout of the area as they move through the marshland, but his eyes are not as keen as the lizardfolk and they are forced to help him out.

He does manage to find a particularly useful herb in the morning, which bolsters his spirits after the earlier failings, but the afternoon sees him almost eating a poisonous berry. Even he can't understand why he thought it was a good idea. Jack ends the day rather glum.



Perception; Nature; Nature (1d20 6=17, 1d20 6=26, 1d20 6=10) 2 failures, 1 success.

__________________
LEB Judge - Come try PbP in Eberron (4e)
http://www.enworld.org/forum/living-eberron/


L4W Judge - Come try PbP in the Transitive Isles (4e - Homebrew)
http://www.enworld.org/forum/living-4th-edition/


"You have to win every time. I only have to win once!"
renau1g is offline   Reply With Quote
Old 6th November 2009, 07:46 PM   #13 (permalink)
Registered User
 
nerdytenor's Avatar
 
Join Date: Jul 2008
Posts: 1,284
nerdytenor Goblin Sharpshooter (Lvl 2)
Karis, Kraegyn, and Rellek make an impressive sight, flitting through the trees to the center of the patch of forest. Unfortunately, the only one to witness their athletic display clearly is Joshua. He tries to focus on the terrain as best he can. His chosen path is clear - nevertheless, he has trouble keeping up with the rest of the party, and they have to slow slightly. (OOC: Joshua gets 18 for nature, adding +1 to his endurance roll of 12 = 13. )

One of the archers that must be running behind decides to take a shot at the fleeing party - an arrow flies through the forest and hits Karis in the back, despite the distance and cover of trees (OOC Randomly chosen target = Karis. 1d20+10 -2 for distance -2 for cover hits AC 23 for 1d10+4 = 8 damage.).

OOC: RESULTS

Karis, Rellek, and Kraegyn pass round one. Joshua fails, losing a surge.

Karis takes 8 damage

ROUND TWO - FIGHT! errrr RUN! Same rules as round one. The forest is thicker now, so you will have superior cover against any arrows coming your way in round 2.


Jack and Bavak

The lizard folk are remarkably patient with you, despite your feeling at times that you are being something of a burden. Though they have to discard many of the specimens you provide (some of Jack's offerings in particular elicit what you have learned are gestures for laughter), they seem genuinely pleased with some of your other finds.

You return to camp, whereupon the lizard-man you take to be something of a shaman investigates the haul. Reasonably pleased, he begins to prepare the ingredients.

OOC: Three successes = three potential potions. If you would like to aid the shaman in his alchemy, you may provide either a nature or an arcana check to help him - you may make this check only once - 20 or higher grants him a +3, 15 or higher a +2, 10 or higher a +1.
nerdytenor is offline   Reply With Quote
Old 7th November 2009, 05:22 PM   #14 (permalink)
Registered User
 
Walking Dad's Avatar
 
Join Date: Jan 2008
Location: Europe
Posts: 5,407
Walking Dad Goblin Sharpshooter (Lvl 2)
Jack and Bavak

Bavak consults with the spirits to help the shaman with the 'brew'.

ooc: Nature (with speak with spirits bonus) (1d20+13=23)

__________________
Signature

Hi I'm a comic and rpg nerd. Don't hurt me, please.

PS: English is NOT my native language!

May the 4th be with you!

PbPs

Interested in
http://www.cinga.ch/naturalone/


Invisible Castle
Brinkster

My Houserules

I am SpiderClan
Walking Dad is offline   Reply With Quote
Old 7th November 2009, 10:37 PM   #15 (permalink)
Evil DM
 
renau1g's Avatar
 
Join Date: Aug 2007
Location: Ontario, Canada
Posts: 7,134
renau1g Hobgoblin Soldier (Lvl 3)
Jack/Bavak

Jack recovers from his earlier performance and manages to offer up some insightful tips to the "shaman"

Nature (1d20+6=18)
renau1g is offline   Reply With Quote
Old 8th November 2009, 12:29 AM   #16 (permalink)
Registered User
 
The Digger's Avatar
 
Join Date: Jul 2008
Location: Liverpool UK
Posts: 824
The Digger Goblin Sharpshooter (Lvl 2)
The pained grunt that slipped out from Karis's lips as the arrow struck home in his back acted as a spur to Joshua's attempts to negotiate the forest.

He picked up his stride and sprinted easily and effortlessly between the forest giants.

OOC
Endurance 21(+2) = 23; Peception 20 (gives +2)
Roll Lookup
The Digger is offline   Reply With Quote
Old 8th November 2009, 12:54 AM   #17 (permalink)
Registered User
 
Join Date: Dec 2006
Location: Allston, MA
Posts: 1,900
pathfinderq1 Goblin Sharpshooter (Lvl 2)
Kraegyn continued to push his way through the underbrush. The thicker growth was less familiar to him, and it was obvious that the pursuit was distracting him- he didn't want to run, he wanted to stand and fight... In his distracted state, he managed to blunder into a tangle of brambles- and while they couldn't get through his armor, they did manage to poke beneath several of his scales in spots where the armor didn't cover him.

OOC: Nature 13 (adds +0); Athletics 10 (hurrah for a Natural 1!); rolls Roll Lookup
pathfinderq1 is offline   Reply With Quote
Old 8th November 2009, 10:17 PM   #18 (permalink)
Registered User
 
Join Date: Mar 2008
Location: Devon
Posts: 228
Arbanax Goblin Sharpshooter (Lvl 2)
Rellek sought to continue to move quickly through the undergrowth conscious of the attention their flight had attracted.

round 2


Rolls for perception check=14
Atheletics=29



Despite the deep gloom Rellek's quick responses made it easier for him to slip past the entangling undergrowth.

Ab
Arbanax is offline   Reply With Quote
Old 9th November 2009, 10:46 AM   #19 (permalink)
... of Doom!
 
covaithe's Avatar
 
Join Date: Oct 2006
Location: Cambridge, UK
Posts: 3,767
covaithe Hobgoblin Soldier (Lvl 3)
Though strongly tempted to turn back and give that archer a piece of her mind -- a piece about eight inches long, made of sharpened steel -- Karis grits her teeth and puts on a burst of speed.

ooc
Perception 21, Athletics 19. The perception gives +2, so that's 21 for athletics.
__________________
My games

Check out Living 4th Edition, a community-run 4e D&D living world open to all. Now open for character and adventure submissions!
covaithe is offline   Reply With Quote
Old 14th November 2009, 01:47 AM   #20 (permalink)
Registered User
 
nerdytenor's Avatar
 
Join Date: Jul 2008
Posts: 1,284
nerdytenor Goblin Sharpshooter (Lvl 2)
OOC: DM save vs. influenza = FAIL. . Will post in the next day or two.
nerdytenor is offline   Reply With Quote


Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 11:05 AM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.