The Four Lands Forum

J. Alexander

First Post
The games that will continue in my old series are for Sure "The Great North" emails will go out to players soon about the details.

I am also leaning towards "The Intelligence Service" but it is dependent upon those who wish it to conitnue and an if any new blood would like to join...to fill in for lost players.

The Borderland Keep and The Marshall service are a go if one does not get bumped for "The Intelligence Service" I am trying to accomodate as many of the loyal players in the previous games as i can as well as intergrating those who are new..so it is a process.....

Please start posting all commetns on here..

JA
 

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As a noob to the gameworld I'll take what anyone wants to leave me in terms of spots. Assuming it's one of the new PF games, I have had a hankering for a while to try a mounted character of some sort, and either of the options sounds like it might just be the place to do it. Alternatively, I had an idea for a polearm fighter I made for another game then changed at the last minute that's pretty much good to go.

But there are lots of things to try in PF so I'll let the established players who might be looking to port over PCs claim their niches first.
 

I'm here and up for continuing Intelligence Service.

If you don't mind playing 3.5, grufflehead, we could likely use you there. I know we dropped at least three players (one got banned - don't ask, one switched to 4E, and the last had to cut back on games), and I have no idea how many are coming back from the extended hiatus the game took. A few posted in the IC thread saying they're coming back, but we can use more folks. If you're interested in 3.5, that is.
 

Nicodemus will continue in The Intelligence Service, and Katherine is ready to port over to either The Marshall Service or The Borderland Keep - whichever one makes the cut.

She was originally created using dice roll, so I may have to make some changes to get her over to point buy . . .
 

If you don't mind playing 3.5, grufflehead, we could likely use you there.

And I would be delighted to make your acquaintance again. Shame the Paranormal Protection thingy never got anywhere, I was enjoying it.

It's amazing how quickly the change from 3.5 to PF has got hold of me. Even though the changes really aren't massive, I find myself thinking 'bah, pesky 3.5 again. Wish it was PF' these days. If there's a need to fill spaces in the Intelligence game, I'm game (ho ho) but if it meant I lost out on a possible place in the 1 PF game, I'd rather put my eggs into that basket. Who knows, I might get both... ;)
 



OK, I started trying to convert Kat to epic point buy, and she's taking a HUGE hit to her scores - so much so that she wouldn't be at all the same character once I got finished with her.

I'd rather make a new character than nerf her to that extent (even though I'll probably not get to use her anywhere else anyway).

So I'll get to work on a new skill monkey concept.
 

JA - Pathfinder introduced the concept of character traits, a sort of 'half feat.' They are listed as an option, with the 'suggested' number allowed being two per character. There's a list of general traits available free on the Paizo boards, and others have been written up in various adventure paths.

Would you consider using these in your game? And if you won't consider using them outright, there's a feat available called 'Additional Traits' that gives access to two extra traits - would you consider allowing a character to take two traits with this feat?

Finally, typically you cannot choose two traits from the same list, but I'd like permission to do even more than that - I'd like to take the same trait twice. The trait I want is Magical Knack. I'm considering a Sorcerer/Bard (I think I've got an idea worked out that should be acceptable to you and fun to play). Magical Knack is taken for a spell casting class, and adds two to caster level for purposes of spell effects but not for number of spells known or able to cast. The bonus to caster level cannot put effective caster level higher than total hit dice. I'd like to take this trait twice, once for Sorcerer and once for Bard.

So for example if I play a Sorcerer 2/Bard 3, I'd have the number of spells known and available of a 2nd level sorcerer and a third level bard, but when I actually cast the spells they'd have the punch, duration, saving throw DC etc. of a 4th level sorcerer or a 5th level bard.

Depending on which (if either) option you agree to, either everyone would have access to two traits free, or they could take two traits at the cost of a feat.

Thanks for considering!
 
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OK, I may actually want to rework Katherine after all. I think I can make her work with the Epic point buy - she'll just be somewhat less, um, spectacular. :D

Still would like you to consider the traits I asked about in the above post.
 

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