The Indomitable Fire Forest of Innenotdar

HolyMan

Thy wounds are healed!
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placeholder - NOTES
[sblock=Scouring of Gate Pass][sblock=Treasure]
loot from magic school - two potions of cure moderate wounds 2d8+5; two doses of silversheen; wand of magic missile(lvl1) charges 24; traveling spellbook; spells listed here

Shade gains silver short sword

Resistance help

Black Horse Bounty Hunters - kept = 3 potions, 2 tangle foot bags, mw composite longbow w/ 20 arrows

Dream Shroud

Inquisitor Battle

Equipment Kept
[/sblock]
[sblock=Awards]
Songdragon's reroll - used to reroll lvl 2 HP[/sblock]
[sblock=Adventure Goals]
Get the military intelligence from Rivereye - Obtain LvL 2 - COMPLETED
Get Torrent and Intelligence away from the city - Obtain LvL 3 - COMPLETED
[/sblock]

[sblock=Side Quests]
Deliver Rantel's scroll case to his sister Katrina - Reward: favor from Rantel [/sblock][/sblock]

[sblock=Adventure Goals]
Travel to a safe place to camp inside the Fire Forest - Obtain LvL 4 - COMPLETED
Escape the Fire Forest alive - Obtain LvL 5[/sblock]
[sblock=Treasure Tracking]
fallen wagon
- 12 potions of stand the heat
- wand of cure light wounds (CL1: 11 charges]
- 64gp
- gems (1x100gp); (1x25gp); (2x15gp); (3x10gp)
Elven Tower
- 2 masterwork composite longbows (Str +1)
- 200 arrows,
- 2 masterwork shortswords
- 2 masterwork longswords
- 2 daggers
- 2 masterwork chain shirts
- holy symbol
- journal of Bhurisrava
- area map (not portable but can be recalled from memory by a PC)
- alchemist's lab, portable
- 2 antitoxin
- 2 weapon blanch, silver
- 2 weapon blanch, cold iron
- bloodblock
- antiplague
- materials for creating potions (100gp)
- materials for creating scrolls/transcribing spells (150gp)
- 7 dream seeds
Elven village
- A necklace of ivory leaves -magical
- A masterwork musical horn and lyre. Also a song book wrapped in thick blankets, containing psalms
- A similarly-wrapped book detailing tattooing methods intended to create a single tattoo across the bodies of two people, a mark of eternal love. The book is a masterpiece, and the tattoo would require a Craft (body art) (DC 30)
check to create.
- An iron wand - magical
- A lacy red cord, two feet long, that radiates magic[/sblock]
[sblock=Notes]
Indomitability's offer
Indomitability's Boon
[/sblock]
 
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Packed and ready the group heads out towards the blazing forest fire. As they near the ground becomes blacker and blacker from the huge amount of ash covering the ground. It is almost like walking through black snow.

The heat starts to pick up and Torrent calls a halt. "Best we take protect ourselves now. Who knows what is in there." Then she walks among the group handing each of you a small potion vial. "This will protect you and your gear from the heat. It won't help you if you or your gear comes into contact with an open flame. You can still be burned so be careful."

She quaffs down her vial and pitches it into the ash and dirt. "Well let's..."

"I'm not going in there! You are mad all of you!" Shade burst out dropping her potion vial untouched. "I didn't volunteer to jump into a raging inferno and die. You all wish to go that way than be my guest. I'll find my own route to Seaquen and probably beat the lot of you there."


Turning the elf starts to tromp off. "Wait! Wait Shade!" Torrent cries out after the rogue. "Blast it stay here," she tells the group as she runs to catch up to the elf.

The group watches as Torrent and Shade "talk" but there seems to be more wild hand gesturing than normal. In the end Shade walks away and Torrent walks back to the group.

"Let' go," the warrior priestess says gruffly passing by everyone and entering the edge of the burning wood.

Though magic protects your skin against burn, you can still feel the intense, withering heat carried in terrible blasts from the trees, and you smell the acrid smoke as you enter and it envelops you, arms of black and orange embracing your party. The thick banks of smoke mean that you can’t often see more than an arm’s length in front of you, but the fierce, dry wind often blows these banks away. Powered by backdrafts and dramatic valley winds, the gusts snatch at loose pieces of clothing. During the lulls in the wind, as the massive lungs of the forest take breath, fingers of flame reach out from the smoldering undergrowth, pawing and caressing the hems of clothing and the ropes and backpacks, always threatening to grab hold and ignite an inescapable inferno.

In front of you, the only thing that distinguishes the Elfroad from the surrounding territory is its relative lack of undergrowth, exposing the blackened char-rock where once the elves of Innenotdar carried their families. Your eyes tear, your nostrils burn, your hands draw back instinctively, as if touching a boiling pot. As if diving into a dragon’s fiery maw, you have entered the Fire Forest of Innenotdar.
"Quite a lovely place isn't it." an male elven voice says, with heavy sarcasm, from the side of the road. <that's your cue @jbear >

[sblock=OOC]
Need spells for the day. And not sure if I answered this but YOU MAY LEAVE OPEN SLOTS to be filled later as needed.

Marching order - after RP with the new guy of course.

DW- you may summon your eidolon before leaving the cabin or while Shade and Torrent "talk" if you wish. Character development I am still thinking on for Barrik. I think I need a little more RP time (which we will have in this) to figure him and his development out.

WD - I believe if your character casts Stand the Heat, Fantalass and Caty could both benefit from it. via Share Spell. The forest this game is based in was once an elven forest. If your character isn't from here I hope he still feels a kinship to it somewhat. This may be the adventure that gets Fantalass out of his shell.

Songdragon - Sorry Marda had to be made into the pack mule - I hope you decide on here attitude towards this and use it for RP (whether she is ok with it (and jokes about it) or isn't (and complains a little more and more).

FtF - Will be playing Cyrstin as the "hanger on type" hope you don't become annoyed with her to much. Later lvls and after some positive encounters I think she will be her own person. Any help you wish to post up until then is ok with me. She is a novice, big eyed, adventure who will probably make a lot of mistakes until she comes to her own.

jbear - Welcome to the game. Will change Spirits speaking color once I know what you have decided on.

I'm ready for mod #2 - Game ON![/sblock]
 
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Barrik trudged on with the others, slowly growing to resent the encroaching heat more and more. His ash-grey wolf-thing walked beside him, shoving its way through the piles of fire-debris. The half-orc warrior snorts as Shade has yet another outburst and finally leaves the group. "No surprise there," he mutters to himself. The eidolon flicks its bushy tail in response, eyes narrowing.

At the elf man's voice, Barrik grips his falchion a bit tighter and a low growl issues from the throat of his canine-seeming friend. "Not a nice way to greet travelers, surprising them at the entrance to such a forbidding place," the brawny warrior calls out.

[sblock=OOC]
Need spells for the day. And not sure if I answered this but YOU MAY LEAVE OPEN SLOTS to be filled later as needed.

Marching order - after RP with the new guy of course.

DW- you may summon your eidolon before leaving the cabin or while Shade and Torrent "talk" if you wish. Character development I am still thinking on for Barrik. I think I need a little more RP time (which we will have in this) to figure him and his development out.

Spells for Barrik are the same as ever. It's so much easier being a Spontaneous Caster. ;)

Marching order, I expect the eidolon and I to be near the front, probably with Marda too, and Torrent a little behind. Fantalass and Cyrstin should be in the center, with Aaron bringing up the rear. At least, that's my opinion. New guy could probably go center or rear-guard with Aaron, assuming he can stand the crazed fanatic's gibbering. Or the moony-eyes from Cyrstin. :p

Barrik summoned his eidolon earlier in the morning before leaving the cabin. As for character development, I'm not sure what you're getting at. :p There really hasn't been a lot happening capable of changing or reaffirming his beliefs. Other than 'fanatic followers of religion are complete jerks'. If Aaron keeps up his fanaticism and threatening Barrik, development may come about in the form of one leaving the group, possibly with a violent end. :erm:
Just calling it like I see it...
[/sblock]
 

The elf starts and seems to curl up defensively in response to the harsh voice shouted at him. His eyes glaze over and he begins to mutter away to himself in a very strange manner as though he was talking to someone. Perhaps to the monkey clinging to his neck with its teeth bared aggressively hissing at the group.

The wanderers are going to brave the flames. They walk with beasts and half men. Don't be scared. They are strong and have magic against the flames. We can feel it. Be polite. Show your manners. You need their help if you want to make it deeper into the forest to find your roots. One of the wanderers has wandered away. Maybe you can be their finder and help them so they will help you.

The elf takes the hissing monkey off his shoulder and begins to stroke it causing it to calm instantly.

Quiet now Will. We need to have manners.

He turns his attentions to the group, though he seems to look past the fearsome looking half orc, and his nervousness remains evident. The lights seem to have returned to his eyes.

Forgive me if we startled you. If you are going to cross the Forest of Fire, we would like to come with you. We can't go deeper alone. The spirits say together we will find our way. We can help you find your way. You can help us find our way.


His gaze focuses suddenly on the half-orc and flicks from him to his huge wolf-like creature and back again.

But you have to promise not to hurt us.

[sblock=OOC] Spells for the day:
Cantrips: Resistance, Daze, 1 Slot Open to be decided (Did I understand right: I can do this?)
Lvl 1: Gravity Bow, Fire Slot: Burning Hands, Bonus Slot: Endure Elements [/sblock]
 
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Fantalass

"And why should we trust you? You didn't even offer your your name!"
Fantalass responds, holding a wand in his hand, the spitting Caty next to him.

[sblock=OOC]

Fantalass had not prepared the 'Stand the Heat' spell. I assumed there were also potions for his familiar (a liability again :() and the Eidolon. Maybe we can discuss this in the OOC thread?

---

Fantalass
AC 12 (T11, FF10), HP 12/12, F +1,R+2,W+4


Acid Dart: 6/7 (+3, 1d6+2) (includes Point Blank bonus)
Magic Missle Wand: 20/50 (1d4+1)

Prepared Spells:
DC = 10 + spell level + 3
Cantrips- 3, 1st- 2+1
0: Acid Splash, Dancing Light, Detect Magic, Message
1: Mage Armor - Color Spray, Mage Armor, Mount
2: Stone Call - Invisibility, Resist Energy

Effects:

Caty: AC 16 (T14, FF14), HP 6/6, F +2,R+2,W+4 (Imp. Evasion)

[/sblock]
 
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The elf's eyes glaze over again in response to the challenging question. He begins muttering to himself or perhaps his monkey once again. The stroking becomes rather violent, to which the monkey protests, nipping the elf on the hand causing him to release the monkey, who immeadiately scampers back up onto his shoulder and sits quietly watching the group with strange piercing green eyes.

How should I answer his question? He is right, why should they trust us? We have no name. Tell him the truth. Don't be afraid, and don't be angry of their suspicion. Be polite.

Hie eyes refocus and he seems to study the elf thoughtfully for a moment as if considering how to answer.

I would give you my name, but I have two, neither of them were given when I was born. My birth caused my mother to bleed, and she died before ever giving me a name. The first name I received was given by those who hated me. They called me the Cursed One. The second name was given by the one who loved me. She called me Spirit. As you have no reason to either hate nor love me ...

His head cocks as though listening to his monkey, and a smile that seems both genuine and marked with surprise spreads across his face.

... you can call me Finder. We don't know how to answer your question of trust. We can tell you more truths about ourself... My father was not at my birth. The spirits say his home is within the Forest of Fire. A village of elves in the heart of the forest.

Spirit rubs the pointy tip of his left ear.

[sblock=Elven] Elves. Like you. Like me. [/sblock]

We mean no harm. We hide no treachery behind face or words. We need to find this village so I can ask my father questions about my mother, about myself. We have tried to make it through alone, but the fire threatens Will and curls the pages of my book. The spirits say you have magic that can help journey through the fire. This is the truth.
 

Fantalass

"Finder, or shall I call you 'Cursed Love', you told us what you seek and where are you NOT from, these forest.
What are there spirits you are talking about? Are they demonic in nature? Where were you born?
I also thought the elves left the burning forest. Do you think you father living in burning ruins?
The magic that protects us has costly components that require time to acquire. What have you to offer to us?
How could you see our enchantments? Are you a spellcaster yourself?"

Fantalass responds adding as an afterthought in Elven:

[sblock=Elven]
"If you were not an elf, I may have shot you on sight... 'brother'. And please speak the common tongue so my comrades don't think we conspire against them. The only other elf of the group just left."
[/sblock]

[sblock=OOC]

Fantalass had not prepared the 'Stand the Heat' spell. I assumed there were also potions for his familiar (a liability again :() and the Eidolon. Maybe we can discuss this in the OOC thread?

---

Fantalass
AC 12 (T11, FF10), HP 12/12, F +1,R+2,W+4


Acid Dart: 6/7 (+3, 1d6+2) (includes Point Blank bonus)
Magic Missle Wand: 20/50 (1d4+1)

Prepared Spells:
DC = 10 + spell level + 3
Cantrips- 3, 1st- 2+1
0: Acid Splash, Dancing Light, Detect Magic, Message
1: Mage Armor - Color Spray, Mage Armor, Mount
2: Stone Call - Invisibility, Resist Energy

Effects:

Caty: AC 16 (T14, FF14), HP 6/6, F +2,R+2,W+4 (Imp. Evasion)

[/sblock]
 

The dwarven woman moves along with the group. At Shade's outburst she might have moved to stop her, but the gear upon her back makes it rather difficult. As Torrent returns she looks back in the direction that Shade departed and wonders about her. ~Never got on with that one, but never held too much against her.~ She closes her eyes and whispers, "Gracenyes' blessings go with you, Shade."

As the group continues the dwarf comments, "First chance we get, we need one of those magical bags that hold..." she is interrupted by the newcomer. She instinctively holds her shield before her protectively with a wicked looking axe at the ready. As the elven form shoes himself she relaxes and her weapon lowers.

The dwarf follows the conversation including that in the elven tongue she smiles and responds to Fantalass in heavily accented elven, "Worry not my friend, I know the language of your kin."

She looks to Torrent, "There is an elven village in there." she points deeper into the forrest with her axe.

[sblock=Spells]0-level: Create Water, Detect Magic, Mending, Stabilize.
1st level: Bless, Command, Stand the Heat, Divine Favor (d)[/sblock]

[sblock=Marda's Status]Dwarven Cleric 2/Fighter 1
Initiative: +1 Perception: +8
Conditions: Stand the Heat (potion)
AC: 21 (11 touch; 20 flat-footed)
HP: 24 of 24
CMB: +5 CMD: 16 Fort: +5 Ref: +1 Will: +5
In Hand: Dwarven Waraxe & Shield (+6 Attack / 1d10+3)
Spells: (0-level) Create Water, Detect Magic, Mending, Stabilize; (1st level) Stand the Heat, Bless, Command, Divine Favor(d) (color notes cast)
Channel Energy 5 of 5 uses remaining; Inspiring Word: 5 of 5 uses remaining; Touch of Glory: 5 of 5 uses remaining[/sblock]
 

Spirit's eyes narrow dangerously at the elf's comment. An orange flame burns in them or is it a reflection from the flames of the nearby burning trees.

Is he making fun of us. Is he making light of the love that we knew and was robbed? Calm little one. Bite your tongue. Swallow pride. You need their help. Be polite. Tell them how we can help them. Speak only the truth and let them judge.

The elf standing before the group takes a deep breath, which seems to still the tremble of his lip that begun when the words 'Cursed Love' were spoken.

You can call us as you please, though I don't know why you would seek to hurt us with your jests when we have not harmed you. If it is important to you where I was born, then sadly our answer will only disappoint you. We do not know its name. I was sent away from there the day after my mother died, the spirits say. They did not say a name. We can give it a name. Small Place. Small Minds. The House of Rejection. The Hamlet of Fear. The Town beneath the Falling Star. The Burning Hole of Forgotten.

The elf cocks his head once again, though this time his face is serious.

The spirits say They Are. We sometimes wonder if that's true or if it's just us and reflections of our fractured mind. They say they are not demonic, no more than you or us.

Spirit's brow furrows as he tries to keep up with the rapid stream of questions. His eyes widen at the elf's remark about the elves having left the forest.

They have left? Who told you this? Ruins? We know nothing of ruins or leavings. The spirits do not lie to us. We do not lie to you. What would be the point? If they say my father is there, then he is there.

Spirit bites his lip and suddenly looks very young, very unsure of himself.

We have no money to pay for your magic and its expensive components...

He points at the bulge in the elf wizard's backpack.

... but I also have a book. You can look inside my book.

He points towards the dwarf woman.

We can help lighten your burden.

Spirit takes a step towards the burning trees, near a patch where a branch has fallen and burns like a discarded torch on the ground. He lets his hand pass through the flame several times, his face remains expressionless as he does this.

My parents are from this place. If nothing else they have given us some resistance to the fire. And yes, if I have a book, and know a little magic. Enough to make ourself useful, and not a hinderance. But we did not discover your magic, the spirits told us. And we saw your friend throw the magic down and turn away. Her voice was not quiet when your friend ... Torrent? ... talked to her. Our ears are sharp. Our fingers are nimble. We find all sorts of things. We will help you find the village. You will help us find the village. [sblock=Elven] Brother. [/sblock]

The last word spoken in elven, whatever its meaning, is spoken with a defiant, challenging tone.
 
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