Dice4Hire
First Post
Welcome one and all to my new game.
http://www.enworld.org/forum/talking-talk/305470-lyrams-book-aelwynn.html
So right now we have:
Paelias Blueshadow Warlock
Gerok Dwarf Cleric
Valos Human Weaponmaster
Qinik Human Mage
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The group gathered together in a small fortified town in southern Mallanas called Faircastle, on the long road west that eventually lead to the Durul capital of Strongcliff. Hopefullly you would not end up there. IT is not reputed to be a pleasant place at all.
But the agent is supposed to be waiting north of a ruined monastery about a week into Durul, on a side road that connects the main north-west road with a fishing village that is known for its plethora of nice houses, hard to afford on a fisherman's pay. The village is called Herin's Hollow.
This part of Durul is sparsely populated, and often the subject of raids by both Durul (yes, they raid their own people) and Mallanas and the site of more than a few low-scale battles, so most people live in fortified villages and towns and do not stray far, leaving a lot of open country for sneaking and various low-danger monsters. Teh roads are usually patrolled and there is some merchant traffic on them, so going that way might cause you to be spotted or searched.
At the moment, you are in the town of Faircastle, a town of about 2,000 souls 500 of which are soldeirs of Mallanas. They keep the area 2-3 days out pretty safe, but afte that it gets worse. The man who asked you to come is a human male called Orwin, and was known as a good ranger and scout in his youth, which is a long way in the past. He rarely stirs form his headquarters now.
He sits behind the desk as his assisstant, First Horseman Jerrii, escorts you all in, and waves to chairs set in front of him. He says, "Forgive me for not standing. A war wound is acting up at the moment." as he grimaces slightly. He then continues, "Thank you for coming. Have a seat and let me tell you what is going on."
Reactions? Actions?
http://www.enworld.org/forum/talking-talk/305470-lyrams-book-aelwynn.html
So right now we have:
Paelias Blueshadow Warlock
Gerok Dwarf Cleric
Valos Human Weaponmaster
Qinik Human Mage
--------------------------------------------------------------------------
The group gathered together in a small fortified town in southern Mallanas called Faircastle, on the long road west that eventually lead to the Durul capital of Strongcliff. Hopefullly you would not end up there. IT is not reputed to be a pleasant place at all.
But the agent is supposed to be waiting north of a ruined monastery about a week into Durul, on a side road that connects the main north-west road with a fishing village that is known for its plethora of nice houses, hard to afford on a fisherman's pay. The village is called Herin's Hollow.
This part of Durul is sparsely populated, and often the subject of raids by both Durul (yes, they raid their own people) and Mallanas and the site of more than a few low-scale battles, so most people live in fortified villages and towns and do not stray far, leaving a lot of open country for sneaking and various low-danger monsters. Teh roads are usually patrolled and there is some merchant traffic on them, so going that way might cause you to be spotted or searched.
At the moment, you are in the town of Faircastle, a town of about 2,000 souls 500 of which are soldeirs of Mallanas. They keep the area 2-3 days out pretty safe, but afte that it gets worse. The man who asked you to come is a human male called Orwin, and was known as a good ranger and scout in his youth, which is a long way in the past. He rarely stirs form his headquarters now.
He sits behind the desk as his assisstant, First Horseman Jerrii, escorts you all in, and waves to chairs set in front of him. He says, "Forgive me for not standing. A war wound is acting up at the moment." as he grimaces slightly. He then continues, "Thank you for coming. Have a seat and let me tell you what is going on."
Reactions? Actions?
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