LEB Wizard
[sblock]
Deimos Vrago
== Summary ==
{{LEB:CS

CStatBlock
|Name=Deimos Vrago
|Player=Walking Dad
|Gender=Male
|Race=Tiefling
|Class=Wizard (Mage)
|Level=4
|XP=3,750
|TypeKeywords=Humanoid
|Initiative=+3
|Insight=20
|Perception=13
|HP=36
|Bloodied=18
|Surge Value=9
|Surges=8
|AC=19
|Fortitude=16
|Reflex=18
|Will=19
|Saving Throws=
|Resistance= Fire 7
|Powers={{LEB:CS

CStatBlockPower
|Power Name=Flaming Accurate staff +1
|Power Icon={{basicMeleeIcon}}
|Action=Standard
|Recharge=at-will
|Power Description=+2 vs AC, 1d8+0}}{{LEB:CS

CStatBlockPower
|Power Name=Magic Missle
|Power Icon={{basicRangedIcon}}
|Action=Standard
|Recharge=at-will
|Keywords=Arcane, Implement, Force, Evocation
|Power Description=Ranged 20, 6 force damage.}}{{LEB:CS

CStatBlockPower
|Power Name=Freezing Burst
|Power Icon={{areaIcon}}
|Action=Standard
|Recharge=at-will
|Keywords=Arcane, Implement, Cold, Evocation
|Power Description=Ranged 10 burst 1, +8 vs Reflex;1d6+5 cold damage, and you can slide the target 1 square.}}{{LEB:CS

CStatBlockPower
|Power Name=Beguiling Strands
|Power Icon={{closeIcon}}
|Action=Standard
|Recharge=at-will
|Keywords=Arcane, Charm, Enchantment, Implement, Psychic
|Power Description=Close burst 5, +8 vs AC;5 psychic damage, and Deimos pushes the target up to 5 squares.}}{{LEB:CS

CStatBlockPower
|Power Name=Infernal Wrath
|Power Icon={{closeIcon}}
|Action=Free
|Recharge=encounter
|Keywords=Fire
|Power Description=Close burst 10; ''Trigger:'' An enemy within 10 squares hits Deimos. ''Effect:'' The target takes 1d6+5 fire damage.}}{{LEB:CS

CStatBlockPower
|Power Name=Charm of Misplaced Wrath
|Power Icon={{rangedIcon}}
|Action=Standard
|Recharge=encounter
|Keywords=Arcane, Charm, Enchantment, Implement
|Power Description=Ranged 10, +8 vs Will, Deimos slides the target up to 5 squares. The target is then dazed until the end of your next turn. ''Effect:'' The target makes a basic attack against a creature of Deimos' choice as a free action. The basic attack gains a +2 power bonus to the damage roll.}}{{LEB:CS

CStatBlockPower
|Power Name=Burning Hands
|Power Icon={{closeIcon}}
|Action=Standard
|Recharge=encounter
|Keywords=Arcane, Evocation, Fire, Implement
|Power Description=Close burst 5, +9 vs Reflex, 1d6+8 fire damage. ''Miss:'' Half damage.}}{{LEB:CS

CStatBlockPower
|Power Name=Color Spray
|Power Icon={{closeIcon}}
|Action=Standard
|Recharge=encounter
|Keywords=Arcane, Implement, Radiant
|Power Description=Close blast 5, +8 vs Will, 1d6+5 radiant damage, and the
target is dazed until the end of Demos' next turn.}}{{LEB:CS

CStatBlockPower
|Power Name=Fire Shroud
|Power Icon={{closeIcon}}
|Action=Standard
|Recharge=encounter
|Keywords=Arcane, Fire, Implement
|Power Description=Close burst 3, +9 vs Reflex, 1d8+8 fire damage, and ongoing 5 fire damage (save ends). ''Miss:'' Half damage.}}{{LEB:CS

CStatBlockPower
|Power Name=Flaming Sphere
|Power Icon={{rangedIcon}}
|Action=Standard
|Recharge=daily
|Keywords=Arcane, Conjuration, Fire, Implement
|Power Description=Ranged 10; ''Effect:'' Deimos conjures a Medium flaming sphere that occupies a square within range, and the sphere attacks. Any creature that starts its turn adjacent to the sphere takes 1d4 + 8 fire damage. As a move action, you can move the sphere 6 squares. ''Attack:'' Melee touch, +9 vs Reflex, 2d6+8 fire damage. ''Sustan Minor:'' Deimos can sustain this power until the end of the encounter. As a standard action, he can make another attack with the sphere.}}{{LEB:CS

CStatBlockPower
|Power Name=Arcane Whirlwind
|Power Icon={{areaIcon}}
|Action=Standard
|Recharge=daily
|Keywords=Arcane, Implement, Thunder, Zone
|Power Description=Range 10 burst 2. +8 vs Reflex, 2d6+5 thunder damage, and Deimos slides the target 1 square. ''Miss:'' Half damage. ''Effect:'' The burst creates a zone that lasts until the end of Deimos'next turn. As a minor action, he can slide one creature within the zone 2 squares. As a move action, he can move the zone 6 squares. ''Sustain Minor:'' The zone persists, and Deimos can slide one creature within the zone 2 squares.}}{{LEB:CS

CStatBlockPower
|Power Name=Shield
|Power Icon=
|Action=Immediate Interrupt
|Recharge=encounter
|Keywords=Arcane
|Power Description=Personal. ''Trigger:'' Deimos is hit by an attack. ''Effect:'' Deimos gains a +4 power bonus to AC and Reflex until the end of his next turn.}}{{LEB:CS

CStatBlockPower
|Power Name=Mystical Debris
|Power Icon={{rangedIcon}}
|Action=Minor
|Recharge=at-will
|Keywords=Arcane
|Power Description=Range 5. ''Effect:'' One square in range becomes difficult terrain until the end of the encounter. Deimos can end this effect as a minor action. ''Special:'' Deimos cannot have more than 4 under this effect at one time.}}
|Items={{LEB:CS

CStatBlockItem
|Item Name=Flaming Accurate staff +1
|Item Description=''Critical:'' +1d6 fire damage. ''Power (At-will):'' Free action. All damage dealt by this weapon is fire damage. Another free action returns the damage to normal. ''Power (Daily):'' Free Action. Use this power when you hit with the weapon. Deal an extra 1d6 fire damage, and the target takes ongoing 5 fire damage (save ends).}}{{LEB:CS

CStatBlockItem
|Item Name=Deep-Pocket Cloak +2
|Item Description=''Property:'' The pockets of this cloak can hold up to 1,000 pounds in weigh1 or 100 cubic feet in volume, but the cloak always weighs only 1 pound. Each item stored within one ofthe c1oak's pockets can weigh no more than 10 pounds. Drawing an item from a deep pocket cloak is a minor action. ''Power (At-will):'' Free Action, 1/round. Deimos draws an item from the cloak or store an item within it.}}{{LEB:CS

CStatBlockItem
|Item Name=Potion of Healing (heroic tier) (Level 5 Potion)
|Item Description='''Power (Consumable * Healing):''' Minor Action. Vistrathis drinks this potion and spends a healing surge. Instead of the hit points he would normally regain, Vistrathis regains 10 hit points.}}
|Features={{LEB:CS

CStatBlockFeature
|Feature Name=Cantrips
|Feature Description=Deimos can use the Light, Mage Hand and Prestidigitation cantrips.}}{{LEB:CS

CStatBlockFeature
|Feature Name=Pyromancy Apprentice
|Feature Description=Deimos gains a +1 bonus to damage rolls with arcane fire attacks (already included). Additionally, his attacks ignore fire resistance.}}{{LEB:CS

CStatBlockFeature
|Feature Name=Enchantment Apprentice
|Feature Description=When one of Deimos' arcane enchantment powers allows him to pull, push, or slide a creature, the maximum distance of the forced movement increases by 2 squares (already included).}}{{LEB:CS

CStatBlockFeature
|Feature Name=Mage's Spellbook
|Feature Description=At the end of each of Deimos' extended rests, he can prepare encounter attack powers, daily attack powers, and utility powers from your spellbook.}}{{LEB:CS

CStatBlockFeature
|Feature Name=Pyromancy Expert
|Feature Description=Deimos gains a +2 bonus to Bluff checks and Intimidate checks (already included).}}
|Alignment=unaligned
|Strength=8 (-1)
|Constitution=14 (+2)
|Dexterity=12 (+1)
|Intelligence=19 (+4)
|Wisdom=13 (+1)
|Charisma=16 (+3)
|Skills=Arcana +11, History +11, Religion +11, Insight +10
|Feats=Hellfire Blood, Unarmored Agility, Implement Expertise (Staff) / (if not yet allowed, Superior Implement Proficiency (Accurate Staff)
|Equipment=Spellbook, Flaming Accurate staff +1, Khyber Shard of the Fiery Depth (heroic tier), Magic Cloth Armor (Basic Clothing) +1, Deep-Pocket Cloak +2, Adventurer's Kit, 37 gp
|Rituals=none}}
== Character Information ==
=== Background ===
Deimos Vrago come from a long arcane line. He tries to amass enough arcane knowledge and power to once re-conquer his ancestral lands in Ohr Kaluun.
=== Appearance ===
Varis is a handsome light red-skinned tiefling with black hair and horns. He wears a nondescript reddish robe and a yellow cloak. On his back is a backpack and nearly always in his hand is a black staff, topped with what looks like a frozen flame.
'''Age:''' 24
'''Gender:''' Male
'''Height:''' 5'7"
'''Weight:''' 150 lbs.
=== Personality ===
'''Alignment:''' Unaligned
Is pragmatic and cautious, but also greedy for arcane power..
=== Hooks ===
* He has heard about a changeling called "Wallflower" in Sharn, who has some useful information about the Inspired.
* He tries to find some fellow adventurers and gain their trust to build a network of contacts and possible helpers to further his greater goals.
=== Kicker ===
He tries to amass enough arcane knowledge and power to once re-conquer his ancestral lands in Ohr Kaluun.
=== Other Sections ===
Former Companions:
== Equipment ==
{| style="width: 302px; height: 302px;"
! Equipment Name
! Price
! Weight
|-
| Spellbook
| 50gp
| 3lb.
|-
| Flaming Accurate Staff +1
| 1,000gp
| 4lb.
|-
| Khyber Shard of the Fiery Depth (heroic tier)
| 520gp
| -
|-
| Magic Cloth Armor (Basic Clothing) +1
| 360gp
| 4lb.
|-
| Deep-Pocket Cloak +2
| 2,600gp
| 1lbs
|-
| Adventurer's Kit
| 15gp
| 33lbs
|}
'''Coins:''' 37gp
'''Encumbrance:''' 45lbs
'''Normal Load:''' 80lbs
'''Heavy Load:''' 160lbs
'''Maximum Drag Load:''' 400lbs
== Math ==
==== Attributes ====
{{L4W:CS:Attributes
|StrCost=0
|StrInitial=8
|StrRacial=0
|StrLevel=0
|ConCost=5
|ConInitial=14
|ConRacial=0
|ConLevel=0
|DexCost=2
|DexInitial=12
|DexRacial=0
|DeXLevel=0
|IntCost=9
|IntInitial=16
|IntRacial=2
|IntLevel=1
|WisCost=3
|WisInitial=13
|WisRacial=0
|WisLevel=0
|ChaCost=3
|ChaInitial=13
|ChaRacial=2
|ChaLevel=1
}}
==== Attacks ====
{{L4W:CS:Attack
|StrMod=-1
|DexMod=1
|Levelbonus=2
|ClassBonMAtk=
|ClassNameMAtk=
|FeatBonMAtk=1
|FeatNameMAtk=Hellfire Blood
|EquipBonMAtk=3
|EquipNameMAtk=Flaming Accurate staff +1
|MiscBonMAtk=
|MiscNameMAtk=
|MAtkVs=AC
|ClassBonRAtk=
|ClassNameRAtk=
|FeatBonRAtk=
|FeatNameRAtk=
|EquipBonRAtk=
|EquipNameRAtk=Magic Missle
|MiscBonRAtk=
|MiscNameRAtk=
|RAtkVs=
}}
==== Defenses ====
{{L4W:CSDef
|StrMod=-1
|ConMod=+2
|DexMod=+1
|IntMod=+4
|WisMod=+1
|ChaMod=+3
|ClassBonAC=0
|ClassBonFort=0
|ClassBonRef=0
|ClassBonWill=2
|RaceBonAC=
|RaceBonFort=
|RaceBonRef=
|RaceBonWill=
|FeatBonAC=2
|FeatNameAC=Unarmored Agility
|FeatBonFort=
|FeatNameFort=
|FeatBonRef=
|FeatNameRef=
|FeatBonWill=
|FeatNameWill=
|EquipBonAC=1
|EquipNameAC=Magic Cloth Armor (Basic Clothing) +1
|EquipBonFort=2
|EquipNameFort=Deep-Pocket Cloak +2
|EquipBonRef=2
|EquipNameRef=Deep-Pocket Cloak +2
|EquipBonWill=2
|EquipNameWill=Deep-Pocket Cloak +2
|MiscBonAC=
|MiscNameAC=
|MiscBonRef=
|MiscNameRef=
|MiscBonFort=
|MiscNameFort=
|MiscBonWill=
|MiscNameWill=
|Levelbonus=2
}}
==== Senses and Reactions ====
{{L4W:CS:Senses
|DexMod = 1
|InitClass = 0
|InitClassFeature = 0
|InitRace = 0
|InitFeat = 0
|InitFeatName = 0
|InitEquip = 0
|InitEquipName = 0
|LevelBonus = 2
|InitOther = 0
|WisMod = 1
|InsightClass = 5
|InsightClassFeature = 0
|InsightRace = 0
|InsightFeat = 2
|InsightFeatName = Noble background
|InsightEquip = 0
|InsightEquipName = 0
|InsightOther = 0
|PerceptionClass = 0
|PerceptionClassFeature = 0
|PerceptionRace = 0
|PerceptionFeat = 0
|PerceptionFeatName =
|PerceptionEquip = 0
|PerceptionEquipName = 0
|PerceptionOther = 0
}}
'''Senses:''' low-light
==== Health ====
{{L4W:CS:Health
|ClassBase = 10
|Con = 14
|PerLevel = 4
|Level = 4
|Race = 0
|Feat = 0
|FeatName =
|Equip = 0
|EquipName =
|Other =
}}
'''Surges per day:''' 8 (6 class, +2 Con)
==== Speed and Movement ====
'''Speed:''' 6
==== Racial Features ====
'''Tiefling (PH)
* +2 Int, +2 Cha
* +2 Bluff, +2 Stealth
* Languages: Common, choice of one other
* Bloodhunt
* Fire Resistance
* Infernal Wrath
* Size: Medium
* Speed: 6
==== Class Features ====
'''Wizard (Mage)''' (HotFL)
* '''Cantrips:''' Deimos can use the Light, Mage Hand and Prestidigitation cantrips.
* '''Pyromancy Apprentice:''' Deimos gains a +1 bonus to damage rolls with arcane fire attacks (already included). Additionally, his attacks ignore fire resistance.
* '''Enchantment Apprentice:''' When one of Deimos' arcane enchantment powers allows him to pull, push, or slide a creature, the maximum distance of the forced movement increases by 2 squares (already included).
* '''Mage's Spellbook:''' At the end of each of Deimos' extended rests, he can prepare encounter attack powers, daily attack powers, and utility powers from your spellbook.
* '''Pyromancy Expert:''' Deimos gains a +2 bonus to Bluff checks and Intimidate checks (already included).
==== Feats ====
* 1st: Unarmored Agility
* 2nd: Hellfire Blood
* 4th: Implement Expertise (Staff) / (if not yet allowed, Superior Implement Proficiency (Accurate Staff)
==== Background ====
'''Noble (PH2):''' +2 Insight.
==== Skills and Languages ====
'''Languages:''' Common, Draconic
{{L4W:CS:Skills
|StrMod=-1
|ConMod=2
|DexMod=1
|IntMod=4
|WisMod=1
|ChaMod=3
|Levelbonus=2
|AcrobaticsTrained=
|RaceBonAcrobatics=
|FeatBonAcrobatics=
|FeatNameAcrobatics=
|EquipBonAcrobatics=
|EquipNameAcrobatics=
|ArcanaTrained=5
|RaceBonArcana=
|FeatBonArcana=
|FeatNameArcana=
|EquipBonArcana=
|EquipNameArcana=
|AthleticsTrained=
|RaceBonAthletics=
|FeatBonAthletics=
|FeatNameAthletics=
|EquipBonAthletics=
|EquipNameAthletics=
|BluffTrained=
|RaceBonBluff=2
|FeatBonBluff=2
|FeatNameBluff=Pyromancy Expert
|EquipBonBluff=
|EquipNameBluff=
|DiplomacyTrained=
|RaceBonDiplomacy=
|FeatBonDiplomacy=
|FeatNameDiplomacy=
|EquipBonDiplomacy=
|EquipNameDiplomacy=
|DungeoneeringTrained=
|RaceBonDungeoneering=
|FeatBonDungeoneering=
|FeatNameDungeoneering=
|EquipBonDungeoneering=
|EquipNameDungeoneering=
|EnduranceTrained=
|RaceBonEndurance=
|FeatBonEndurance=
|FeatNameEndurance=
|EquipBonEndurance=
|EquipNameEndurance=
|HealTrained=
|RaceBonHeal=
|FeatBonHeal=
|FeatNameHeal=
|EquipBonHeal=
|EquipNameHeal=
|HistoryTrained=5
|RaceBonHistory=
|FeatBonHistory=
|FeatNameHistory=
|EquipBonHistory=
|EquipNameHistory=
|InsightTrained=5
|RaceBonInsight=
|FeatBonInsight=2
|FeatNameInsight=Noble Background
|EquipBonInsight=
|EquipNameInsight=
|IntimidateTrained=
|RaceBonIntimidate=
|FeatBonIntimidate=2
|FeatNameIntimidate=Pyromancy Expert
|EquipBonIntimidate=
|EquipNameIntimidate=
|NatureTrained=
|RaceBonNature=
|FeatBonNature=
|FeatNameNature=
|EquipBonNature=
|EquipNameNature=
|PerceptionTrained=
|RaceBonPerception=
|FeatBonPerception=
|FeatNamePerception=
|EquipBonPerception=
|EquipNamePerception=
|ReligionTrained=5
|RaceBonReligion=
|FeatBonReligion=
|FeatNameReligion=
|EquipBonReligion=
|EquipNameReligion=
|StealthTrained=
|RaceBonStealth=2
|FeatBonStealth=
|FeatNameStealth=
|EquipBonStealth=
|EquipNameStealth=
|StreetwiseTrained=
|RaceBonStreetwise=
|FeatBonStreetwise=
|FeatNameStreetwise=
|EquipBonStreetwise=
|EquipNameStreetwise=
|ThieveryTrained=
|RaceBonThievery=
|FeatBonThievery=
|FeatNameThievery=
|EquipBonThievery=
|EquipNameThievery=
}}
==== Powers ====
{{L4W

owerToHitSummary
|Power01={{L4W

owerToHit
|PowerName=Freezing Burst
|StatMod=+4
|StatType=Int
|Levelbonus=2
|ClassBonPower=
|ClassNamePower=
|FeatBonPower=1
|FeatNamePower=
|EquipBonPower=1
|EquipNamePower=Flaming Accurate staff +1
|PowerVs=Reflex
}}
|Power02={{L4W

owerToHit
|PowerName=Beguiling Strands
|StatMod=+4
|StatType=Int
|Levelbonus=2
|ClassBonPower=
|ClassNamePower=
|FeatBonPower=1
|FeatNamePower=
|EquipBonPower=1
|EquipNamePower=Flaming Accurate staff +1
|PowerVs=Will
}}
|Power03={{L4W

owerToHit
|PowerName=Charm of Misplaced Wrath
|StatMod=+4
|StatType=Int
|Levelbonus=2
|ClassBonPower=
|ClassNamePower=
|FeatBonPower=1
|FeatNamePower=
|EquipBonPower=1
|EquipNamePower=Flaming Accurate staff +1
|PowerVs=Will
}}
|Power04={{L4W

owerToHit
|PowerName=Burning Hands
|StatMod=+4
|StatType=Int
|Levelbonus=2
|ClassBonPower=
|ClassNamePower=
|FeatBonPower=2
|FeatNamePower=Hellfire Blood,
|EquipBonPower=1
|EquipNamePower=Flaming Accurate staff +1
|PowerVs=Reflex
}}
|Power05={{L4W

owerToHit
|PowerName=Color Spray
|StatMod=+4
|StatType=Int
|Levelbonus=2
|ClassBonPower=
|ClassNamePower=
|FeatBonPower=1
|FeatNamePower=
|EquipBonPower=1
|EquipNamePower=Flaming Accurate staff +1
|PowerVs=Will
}}
|Power06={{L4W

owerToHit
|PowerName=Fire Shroud
|StatMod=+4
|StatType=Int
|Levelbonus=2
|ClassBonPower=
|ClassNamePower=
|FeatBonPower=2
|FeatNamePower=Hellfire Blood,
|EquipBonPower=1
|EquipNamePower=Flaming Accurate staff +1
|PowerVs=Reflex
}}
|Power07={{L4W

owerToHit
|PowerName=Flaming Sphere
|StatMod=+4
|StatType=Int
|Levelbonus=2
|ClassBonPower=
|ClassNamePower=
|FeatBonPower=2
|FeatNamePower=Hellfire Blood
|EquipBonPower=1
|EquipNamePower=Flaming Accurate staff +1
|PowerVs=Reflex
}}
|Power08={{L4W

owerToHit
|PowerName=Arcane Whirlwind
|StatMod=+4
|StatType=Cha
|Levelbonus=2
|ClassBonPower=
|ClassNamePower=
|FeatBonPower=1
|FeatNamePower=
|EquipBonPower=1
|EquipNamePower=Flaming Accurate staff +1
|PowerVs=Reflex
}}}}
== Tracking ==
==== Money ====
+412 gp starting gold
-360 gp Magic Cloth Armor (Basic Clothing) +1
- 15 gp Adventurer's Kit
----
37 gp remaining
==== Treasure ====
* Level 1: Parcel lvl+1
** Khyber Shard of the Fiery Depth (heroic tier)
* Level 2: Parcel lvl+3
** Flaming Accurate staff +1
* Level 3: Parcel lvl+4
** Deep-Pocket Cloak +2
==== XP ====
Total XP: 3,750
Created at level 4
==== Changes ====
List changed here
* 10/15/10: Page Created
== Judge Comments ==
[/sblock]
[sblock=Essentials variant]
====== Created Using Wizards of the Coast D&D Character Builder ======
level 4
Tiefling, Wizard
Apprentice Mage: Enchantment, Pyromancy
Expert Mage: Pyromancy
FINAL ABILITY SCORES
Str 8, Con 14, Dex 12, Int 19, Wis 13, Cha 16.
STARTING ABILITY SCORES
Str 8, Con 14, Dex 12, Int 16, Wis 13, Cha 13.
AC: 19 Fort: 16 Reflex: 18 Will: 19
HP: 36 Surges: 8 Surge Value: 9
TRAINED SKILLS
Arcana +11, History +11, Religion +11, Insight +8
UNTRAINED SKILLS
Acrobatics +3, Bluff +9, Diplomacy +5, Dungeoneering +3, Endurance +4, Heal +3, Intimidate +7, Nature +3, Perception +3, Stealth +5, Streetwise +5, Thievery +3, Athletics +1
FEATS
Wizard: Ritual Caster
Level 1: Hellfire Blood
Level 2: Unarmored Agility
Level 4: Implement Expertise (Staff)
POWERS
Wizard cantrip: Light
Wizard cantrip: Mage Hand
Wizard cantrip: Prestidigitation
Wizard at-will 1: Magic Missle
Wizard at-will 1: Freezing Burst
Wizard at-will 1: Beguiling Strands
Wizard encounter 1: Charm of Misplaced Wrath
Wizard encounter 1 Spellbook: Burning Hands
Wizard daily 1: Flaming Sphere
Wizard daily 1 Spellbook: Arcane Whilwind
Wizard utility 2: Mystical Debris
Wizard utility 2 Spellbook: Shield
Wizard encounter 3: Color Spray
Wizard encounter 3 Spellbook: Fire Shroud
ITEMS
Spellbook, Flaming Accurate staff +1, Khyber Shard of the Fiery Depth (heroic tier), Magic Cloth Armor (Basic Clothing) +1, Deep-Pocket Cloak +2, Adventurer's Kit
RITUALS
-
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
45lb, 37gp
[/sblock]