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[D20 Modern] Paths of Legend: Shadowgate (Rogue's Gallery)


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[sblock=Connor Lang]
Connor Lang
CR 1
Male Human Smart Hero 1
Medium Humanoid (5'8")
Age: 39
Eyes: Brown
Hair: Stealth Mullet, Brown
Skin: tan
Build: thick but fit
Starting Occupation: Academic
Wealth Bonus +3
Allegiances: Mary (Connor's dead wife), Good
hp 10 (1d6+1+3(toughness))
Mas 12
Init +1
Spd 30 ft.
Defense 11 (+1 Dex)
touch 11
flat-footed 10
BAB +0
Grap +0
Atk Strike, Unarmed +0 melee (1d3)
SQ Linguist (Talent, Research tree)
SV Fort +1, Ref +1, Will +1
AP 5
Rep +1
Str 10
Dex 12
Con 12
Int 14
Wis 11
Cha 14

Skills:
Computer Use +2 (0pts.)
Craft +2 (0pts.)
Craft (Structural) +2 (0pts.)
Craft (Visual Art) +2 (0pts.)
Craft (Writing) +2 (0pts.)
Decipher Script +6 (3pts.)
Demolitions +6 (4pts.)
Disable Device +6 (4pts.)
Forgery +5 (3pts.)
Investigate +4 (2pts.)
Knowledge (Behavioral Sciences) +4 (2pts.)
Navigate +2 (0pts.)
Research +5 (2pts.)
Search +6 (4pts.)
Read/Write Sanskrit >>>(1pts.)
Speak Algonkin >>>(1pts.)
Speak Japanese >>>(1pts.)
Speak Middle Egyptian >>>(1pts.)
Gather Information +6 (4pts.)
Bluff +4 (4pts.)
Diplomacy +4 (4pts.)
Intimidate +4 (4pts.)


Languages:
Speak Algonkin
Speak Japanese
Speak Middle Egyptian
Read/Write Sanskrit
Feats: Wild Talent (Far Hand)
(Manifest power 3/day Power: Far Hand)
Toughness (+3 hit points)

Connor had been a linguistics student with psych as a minor. He Married the love of his life

shortly after graduating college and did some piecemeal work for archeologists,

international companies, Bureau of Indian affairs, and a host of other businesses and

institutions needing the skills of a translator or archaic linguist. One of the companies he

worked for turned out to be part of a front for organized crime syndicate, and when the the

law caught up to the perpetrators, Connor had testified to the content of some of the

international communications of the company. Apparently, this pissed off someone in the

crime organization. One day, Connors wife Mary borrowed his car while hers was in the shop.

The explosion blew in part of the front of the house, and there wasn’t even enough of Mary

or even the car to fill a coffin.
Conner went through two years of depression and a low functioning existence until a new

emotion bubbled up inside him: burning acid hatred. Connor spent the next few years

researching demolitions techniques, criminal records, and other databases. He pumped his

contacts for information and made some new ones, developing skills to bluff, intimidate, or

negotiate for information. He found out which of the mafia’s soldiers had been employed to

bomb his car. He also found out who ordered the hit on him. Connor spent two more years

planning and waiting, carefully gathering materials and observing movement patterns and

habits of the boss responsible for his misery. He even got a part time job at the airport

where the boss had a private jet hangar. When finally all the pieces came together, Connor

made his move. Once the boss had left his freshly landed plane, boarded the limo, and

started to pull away, a bomb bearing the same exact signature as the one that killed his

wife detonated. Connor and all the other employees and passengers were evacuated. Thanks to

some intentionally sloppy bomb building, the investigation connected the bombing to the

original soldier and word got out in the organized crime circles. Before the individual

could be found by the FBI, he was floating face down in a river.
His vengeance fulfilled, Connor is depressed again, on the brink of suicide. He now resides

in an institution paid for with his dead wife’s dwindling life insurance payoff. He is

unable to make meaningful therapeutic progress at the institute due to the necessity of

keeping his illicit activities a secret.
[/sblock]
 

there's nothing better then the great outdoors: fishing, climbing, fishing, scuba, fishing, hunting, fishing, kayaking, fishing,... water skieing, fishing, snow skieing, fishing . . .did i hear someone mention fishing?

Name: Howie Blaise, Spec 1st class, U.S.Army

Class: Tough Hero 1

Occupation: Military, Branch: US.Army, Special Forces-Black ops Branch, tactical operations specialist
Permanant duty base: 'Area 51'; Unit: NOYFB
Special TDY: Ft. Lost in the wood (Lenardwood) -training
(top secret-eyes only, code name required)



Gender: Male
Height: 6'4" Weight: 180
Hair: black curly Eyes: Brown/green hazel
Age: 19

Description:
tall and lean. he never had time for sports, didn't have the frame for it. The hard work on the farm is all he had time to do. that was harder then any football team work out could ever give.

He is ruddy in appearance, too much time in the harsh winter weather from hunting and chores. mostly average...great for hiding in crowds when he needed it.

XP: 0/1000
Allegiances: Special Forces, black ops: NOYFB unit (Currently Assigned Unit)
Reputation: +0 (class +0)
Speed: 30 Run: 120
Action Points: 5

Hit Dice: 1d10+2 (12)
Massive Damage Threshold: 14
Initiative: +2 (dex +2)
Defense: 13 (dex +2, class +1)
BAB: +0 Melee: +2
Ranged: +2
Unarmed: +3 attack 1d6 + 2 damage (non lethal) (brawl, combat martial arts, str)

Abilities:
Str 14 +2(6 pts)
Dex 14 +2(6 Pts)
Con 14 +2(6 pts)
Int 14 +2(6 pts)
Wis 8 (0 pts)
Cha 9 (1 pt)

Saves: Fort +3 (class +1, con +2), Ref ++2 (Dex+2), Will -1 (Wis -1)

Skills: 20
Code:
name                            ranks    abil    misc    total
Climb (Str)                       3      +2      --      +5
Concentration (Con)               1      +2      --      +3
Craft (mechanical) (Int)          2      +2      --      +4
Craft (structural) (Int)          1      +2      --      +3
Drive (Dex)                       2      +2      --      +4
Knowledge (current events) (Int)    
                                  1      +2      --      +3
Knowledge (streetwise) (Int)    
                                  1      +2      --      +3
Read/Write Language (spanish)    
                                  1      --      --      +1
Ride (Dex)                        1      +2      --      +3
speak Language (spansih)          1      --      --      +1
Spot (Wis)                        1      -1      --      +0
Survival (Wis)                    2      -1      --      +1
Move Silently (Dex)               1      +2      --      +3
Swim (Str)                        2      +2      --      +4

Talents:
lv 1: Fire Resistance (there was this training mission, but that is all i remember...)


Feats:
simple weapon prof (occupational hazard) 30/30 deer rifle bolt action
Far Shot (practiced when hunting in his youth...refined in is military training)
Brawl (learned just being a guy growing up)
Personal weapon prof (AIT)
Combat Martial Arts (occupation bonus)


Attacks


Current Wealth: + 1 wealth bonus(occupation:mil)

Armor
None

Equipment:

personal dauffle bag [1 lb]
coat [2 lb]
casual clothing outfit X 2 [4 lb]
Hunting Knife [1 lb]
Deer Rifle (30/30)
Cell Phone [-- lb]
lap top comp. w/ cell modum [5 lb]
hygene items

back pack [3 lb]
tent 2 man [4 lb]
sleeping bag [4 lb]
first aid kit [3 lb]
rock climbing/repelling outfit [1 lb]
rock climbing/repelling equipment [10 lb]
rope 2 X 150 lb [24 lb]
duct tape [1 lb]
Basic Mech tool kit [22 lb]

Special:
Military dauffle and equipment:
3 sets fatigues
1 pr jump boots
1 climbing kit, flat black anodized finish
150 feet rope, black
falcon 45 cal pistol
50 rounds .45
military issue M-16
100 rounds ammo 5.56mm
1 military issue gun cleaning kit
personal clothing
hygene items

Background
Being born in a mid-west small town left him in a particular lifestyle expectancy ... hunting, farming, finish school, get married, have children ...

and die.

he caught on to the hunting and farming thing, but he also picked up canoeing in the local river as well as kayaking, bluff climbing and snorkel/scuba in the river.

he was a good lad and went to the military to serve his country ... and stayed there. He didn't want to die a fat farmer with 20 kids running all over the place, no matter how beautiful the woman coulda been.

his skills of scuba, rock climbing and hunting put him in the sneaky b B-) B-) B-) B-) B-) B-) s group among his fellows in boot camp, he was a natural for special forces. This is what he found as his true love...serving his country while putting his life at risk.

1 year of actual duty in SF left him with a mission, only one. but that one was so dark and off the books that he had to undergo "special counseling" to make sure the information never saw the light of day, even in his mind...how they did he did not know and did not care. The lack of nightmares was worth it. ooc: (hypnotism or ... psi ops?)

he is finally on furlough. been so for a month and still had 3 more weeks of it ... hunting in the Ozarks during deer season, trout fishing and rock climbing in the current River area and scuba at bull shoals lake, near Branson. Ah the good life .. like right now. he was suspended on a rope, ten feet below a rock outcropping 100 feet in the air, and 50 feet from the top...over looking the current river valley and the forested ridges all around him ... nothing but miles of ... nothing. Ah the good life.


Did I just hear a chopper?........
 

Name: Nathaniel Abrahms
Class: Smart Hero 1
Occupation: Technician
Gender: Male
Height: 5'10" Weight: 175
Hair: Sandy brown Eyes: Brown
Age: 26

Description:


XP:
Allegiances:
Reputation: +
Speed: 30 Run: 120
AP: 5

Hit Dice: 1d6 (6)
Massive Damage Threshold: 11
Initiative: +0
Defense: 10
BAB: +0 Melee: -1 Ranged: +0

Abilities: Str 8, Dex 10, Con 11, Int 18, Wis 10, Cha 8

Saves: Fort +0, Ref +0, Will +1

Skills: 52
Computer Use +8 (+4 ranks, +4 Int)
Craft (electronic) +12 (+4 ranks, +4 Int, +1 talent, +1 occupaton, +2 feat)
Craft (mechanical) +11 (+4 ranks, +4 Int, +1 occupation, +2 feat)
Disable Device +8 (+4 ranks, +4 Int)
Investigate +8 (+4 ranks, +4 Int)
Knowledge (physical sciences) +8 (+4 ranks, +4 Int)
Knowledge (Popular culture) +8 (+4 ranks, +4 Int)
Knowledge (Technology) +8 (+4 ranks, +4 Int)
Profession: Engineer +4 (+4 ranks, +0 Wis)
Repair +9 (+4 ranks, +4 Int, +1 occupation)
Research +8 (+4 ranks, +4 Int)
Search +8 (+4 ranks, +4 Int)

Talents:
Savant: Craft Electronics

Feats:
Simple Weapon Proficiency
1 Personal Firearms Proficiency
1 Builder (Electronic, Mechanical)


Attacks


Current Wealth: +9 (+3 occupation, +1 profession, +5 roll)
Roll Lookup
 

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