Equipment Cost Weight
Amulet of Natural Armor +1 2000gp 0.02lbs
Backpack 2gp 2lbs
- Climber's Kit 80gp 2lbs
- Everburning Torch 110gp 2lbs
- Traveler's Outfit 0cp 2lbs
- Rope (Silk/50 ft.) 10gp 2lbs
- Tent 10gp 2lbs
- Torch 1cp 2lbs
- Torch 1cp 2lbs
- Waterskin (Filled) 1gp 2lbs
- Waterskin (Filled) 1gp 2lbs
- Waterskin (Filled) 1gp 2lbs
- Waterskin (Filled) 1gp 2lbs
- Waterskin (Filled) 1gp 2lbs
- Waterskin (Filled) 1gp 2lbs
Bolts, Crossbow (10) 1gp 1lbs
Crossbow, Heavy 50gp 8lbs
Dagger 2gp 1lbs
Greatsword +1 2350gp 8lbs
Mithral Shirt 1100gp 10lbs
Outfit (Hot-Weather) 8gp 4lbs
Pouch (Belt) 1gp 0.5lbs
- Flint and Steel 1gp 8lbs
- Potion of Cure Light Wounds 50gp 8lbs
- Potion of Cure Light Wounds 50gp 8lbs
- Potion of Cure Light Wounds 50gp 8lbs
Item Cost Weight
+1 Greataxe 2320 gp 12 lbs
Mwk Battleaxe 310 gp 6 lbs
Full Plate 1,500 gp 50 lbs
Heavy Steel Shield 20 gp 15 lbs
2 days trail rations 1 gp 2 lbs
waterskin 1 gp 4 lbs
Equipment Cost Weight
Backpack 2gp 2lbs
- Traveler's Outfit 0cp 2lbs
- Rope (Silk/50 ft.) 10gp 2lbs
- Tent 10gp 2lbs
- Waterskin (Filled) 1gp 2lbs
Dagger 2gp 1lbs
Pouch (Belt) 1gp 0.5lbs
- Flint and Steel 1gp 8lbs
- Potion of Cure Light Wounds 50gp -lbs
- Potion of Cure Light Wounds 50gp -lbs
- Potion of Cure Light Wounds 50gp -lbs

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.