Engilbrand
First Post
There's a thread called "Games that didn't survive first contact...". There are, of course, a number of games mentioned that sound horrible in the context of the thread.
I thought that I would start this as a way to "defend" some of these games, or just generally recommend a system that people might not be familiar with.
For me:
4e- My group has fallen in love with this system. It's rather surprising. I have been a fanboy since the beginning, and I even found myself defending the game on the groups boards. Now, it's the main thing that they play. There's plenty floating around about this one, so I won't continue.
Exalted 2e- This is the game that first caused me to roleplay. Well, first edition Exalted was, but you get the point. The rules for stunting are phenomenal and have created within me an urge to stunt in every game that I play.
Dogs in the Vineyard- I was shocked. Honestly. It took a few games before guns came out, and that was mostly due to some misunderstandings with the rules. This is a game where the mechanics are purely roleplaying. You create a character who is one of "God's Watchdogs". You go around solving problems and preaching from the "Book of Life". The best part, though, is that there is nothing written down about the Book. It's entirely player-created. The system is also surprisingly easy to learn and master. The DM definitely needs to know the rules and explain the key points to the players, though. Other than that, there's no need for a player to even hold the book to make a character and play the game.
I thought that I would start this as a way to "defend" some of these games, or just generally recommend a system that people might not be familiar with.
For me:
4e- My group has fallen in love with this system. It's rather surprising. I have been a fanboy since the beginning, and I even found myself defending the game on the groups boards. Now, it's the main thing that they play. There's plenty floating around about this one, so I won't continue.
Exalted 2e- This is the game that first caused me to roleplay. Well, first edition Exalted was, but you get the point. The rules for stunting are phenomenal and have created within me an urge to stunt in every game that I play.
Dogs in the Vineyard- I was shocked. Honestly. It took a few games before guns came out, and that was mostly due to some misunderstandings with the rules. This is a game where the mechanics are purely roleplaying. You create a character who is one of "God's Watchdogs". You go around solving problems and preaching from the "Book of Life". The best part, though, is that there is nothing written down about the Book. It's entirely player-created. The system is also surprisingly easy to learn and master. The DM definitely needs to know the rules and explain the key points to the players, though. Other than that, there's no need for a player to even hold the book to make a character and play the game.