(Psi)SeveredHead
Adventurer
I saw some complaints about the mutation system. The first was that there aren't enough of them, and the second is that there isn't a way to buy mutations without taking penalties (or taking an AdC - not that the class isn't cool, 'cuz it is).
So why not post new mutations here? I'm sure our collective wisdom (or guesswork) can approximate their costs.
This one is based on an Alternity mutation.
Extra Vital Organs [Major]
Cost: 5 MP?
You have multiple redundant vital organs. If an organ is damaged, you may have a backup for it.
You ignore 25% of critical hits made against you (but not stunning effects) and you gain a +3 bonus to your Fortitude save to resist massive damage.
This one was popular with mutant soldiers of the Thuldan Empire.
So why not post new mutations here? I'm sure our collective wisdom (or guesswork) can approximate their costs.
This one is based on an Alternity mutation.
Extra Vital Organs [Major]
Cost: 5 MP?
You have multiple redundant vital organs. If an organ is damaged, you may have a backup for it.
You ignore 25% of critical hits made against you (but not stunning effects) and you gain a +3 bonus to your Fortitude save to resist massive damage.
This one was popular with mutant soldiers of the Thuldan Empire.