Why would a "modern" fantasy world with firearms still have swords and plate mail? - Page 3

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  1. #21
    My only problem with that is that chain-esque armors have too much of an archaic feel to them, which IMHO isn't as in-genre. Plus, to have decent protective power as opposed to being just a thin sheet of steel, it would have to be pretty heavy, which is a problem when your opponents always have the chance to outrun/outmaneuver you.

    What'd probably happen is similar to some bulletproof vest styles today, you have a heavy vest with pockets all over to drop steel plates in. Maybe a light steel mesh sandwiched in there with the kevlar, but primarily plates for antimagic. That way, if you needed to move quickly, it wouldn't be as much hassle to shed the weight, or have minimal protection without as much worry.


  • #22
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    Originally posted by PenguinKing
    * (I'm reminded of a scene from a Final Fantasy game with small boys playing a game that involved zinging each other with scaled-down, "subdual-damage" variants of destructive combat-magic, but that's just silly, isn't it? )
    Not, it isn't silly. In fact, I like the idea...

  • #23
    I'll probably cover points said before, but I too have thought about this and this was the musings from my mind..

    • Danger : The avarage gunpowder weapon would be prone to misfire adn even exploding in the hand, many people may be wary of carrying adn explosive device in their hands, dependant on how long the firearms have been in circulation.
      Also with the likes of fireballs etc running about carrying an amount of gunpowder about is not always a good idea
    • Armour : If the culture has evloved to a point where guns are prevelant, then so too would the armour change, such as layered ceramic armour coiming in to defend against bullets, but put your flashy ceramic armour up against a sword/war hammer/battle axe adn its more than likely going to shatter
    • Availability : Not only for normal guns but magical ones, as has been said before a +5 Longsword will beat down a gun in one one combat, unless revolvers have been invented you've got a shot at the foe before they start to close in adn not much time to reload
    • Training : Useing a gunpowder weapon may be a triucjy exercise, it aint just point adn click, getting training may be hard
    • After Care : Makeing sure that gunpowder don't get wet can be a pain
    • Looking Cool : Showing prowess with a sword is sooooo much cooler

    erm... thats it for now..

  • #24
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    Neal Stephersons SNOW CRASH has several reasons:

    "Almost everyone knows how a sword works, the sharp, shiny part cuts off body parts. A gun can do all kinds of damage and you can't really tell from looking at it. So a swords makes a more intimidating and scary weapon"- Hiro Protaganist

    "swords don't run out of ammo"- Hiro Protaganist

    btw snow Crash is a must read
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    Ultimately if I wanted to do a game like this, I'd probably say that the weapons and armor were magic in a modern world where magic was otherwise forgotten. But magical creatures were returning and magic was the only way of dealing with them. So these artifacts from the far past suddenly become useful.

    Barring anything world specific, platemail is just too impractical and given the choice of a sword or a shotgun, I'll take the shotgun.
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  • #26
    Originally posted by DungeonKeeperUK
    [*]Training : Useing a gunpowder weapon may be a triucjy exercise, it aint just point adn click, getting training may be hard[*]After Care : Makeing sure that gunpowder don't get wet can be a pain
    My understanding is that guns, even the older ones, are actually easier to use when compared to a longbow. Ben Franklin wanted to use longbows in the American Revolution but that idea never took hold because nobody had three years to get good engough with the things.

    I think the main reason is after care. Given a magic environment the cost to make sure the gunpowder doesn't blow up or get wet would be fairly high. You'd have to enchant the powder, gun, or carrying pouches to make sure nothing happened. By that time, the whole point of the gun (ease of use) has just been nixed by a wizard's item creation.


    PS Snow Crash is awesome.
    "I asked Dave to please send me his rules additions, for I thought a whole new system should be developed. A few weeks after his visit I received 18 or so handwritten pages of rules and notes pertaining to his campaign, and I immediately began work on a brand new manuscript. "Greyhawk" campaign started the first D&D campaign! About three weeks later, I had some 100 typewritten pages, and we began serious play-testing in Lake Geneva, while copies were sent to the Twin Cities and to several other groups for comment. DUNGEONS & DRAGONS had been born."
    EGG, Dragon #7

  • #27
    It could be still used for protection, just like metal/plastic plates are used under kelvar.

    Or the most common enemy uses weapons that it is most effective against.

    The Babylon 5 Centaury answer, "Because that is the way it is done and has always been done, it is tradition." Meaning that something could still be in use for the simple reason that they are following years and years of tradition. I think you could find this in a lawful world.
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  • #28
    I am currently reading a book called "The magic of Recluse" which does a great job of incorporating magic/firearms. The idea is that there is two kinds of magic, chaos and order, and firearms, while nice weapons, are easily disrupted by chaos magic. Thus swords, staves, and other mundane weapons are still used to great effect. You could do something similar in your campaign, where firearms are very powerful, yet they are easily "disrupted" somehow by magic.


  • #29
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    I could seea number of possible reasons:

    *Uneven tech levels. Some countries having a lower or higher tech level than others. Much like in our own world.

    *Magical or technical "dead" zones. Sometimes magic works, sometimes technology works. But a sword and mail *always* works.

    *As has been pointed out they're could be a tradition of dueling.

    *Early firearms didn't work all that well and were very slow to load. Hand weapons were and would be good back-up.

    *Races that don't use a lot of magic would love firearms.

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