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Friday, 25th January, 2002, 08:42 PM #1
Novice (Lvl 1)
Whats the best way to end a campain?
tell me what you think...[Living ENWorld] Currently Playing Milo Bottleshanks setting out from the Red Dragon Inn(Start of "Tiggle's Order")
Friday, 25th January, 2002, 08:50 PM #2
Acolyte (Lvl 2)
KILL 'EM ALL!
Barsoom Tales II: Romance, Revolution and Bloody Revenge!
Big Trouble. Little Heroes. Welcome back to Barsoom. (COMPLETE)
Friday, 25th January, 2002, 08:55 PM #3
Acolyte (Lvl 2)
In a 'last game' I sat the players down and gave them two options: We could play a happy game where they killed the bad guy and retired or I could get tough, throw a LOT at them and if they survived I'd give them two levels. They decided to take a chance.
Fun game. I presented one of the characters with the option of selling out to the bad guy and the player took it. So suddenly instead of four on one it was three on two! When it was done they all said they got a big kick out of it ... even the 'traitor'."I asked Dave to please send me his rules additions, for I thought a whole new system should be developed. A few weeks after his visit I received 18 or so handwritten pages of rules and notes pertaining to his campaign, and I immediately began work on a brand new manuscript. "Greyhawk" campaign started —the first D&D campaign! About three weeks later, I had some 100 typewritten pages, and we began serious play-testing in Lake Geneva, while copies were sent to the Twin Cities and to several other groups for comment. DUNGEONS & DRAGONS had been born."
— EGG, Dragon #7
Friday, 25th January, 2002, 09:00 PM #4
Novice (Lvl 1)
My Planescape campaign ended with them all dying.
I didn't plan it that way. They were heading into the Abyss to deal with their main nemesis, a demon-dragon, and recover a powerful plane-altering artifact that it had acquired.
If they'd planned properly, they'd probably have survived. They did managed to kill Lachazdaervirak - the dragon - but only the enchantress was still standing. Lacking any suitable escape plan, she was then killed by demons.
However, they wre ultimately successful - the dragon had hidden the artifact well, and no-one else ever managed to find it. By killing the one person who still knew where it was, the party nullified the threat...Author of Steam & Steel: A Guide to Fantasy Steamworks - Now Available
Flesh, Blood & Magic: The Biothaumaturgist's Handbook - In Development
"...the red-armoured warrior watched the tides of the battle, face hidden from view by his visor such that he seemed like an impassive sentinel watching the vagaries of fate."
- Red Talon, Carnifex's Story Hour
Carnifex's Story Hour -Acrozatarim: Fire and Ice - Onto a new thread!
Friday, 25th January, 2002, 09:03 PM #5
Friday, 25th January, 2002, 09:07 PM #6
Lemon Curry, followed by mass PC death.
Or possibiliy achieving the goal the PCs were trying to achieve the whole game, but dying in the process.
Friday, 25th January, 2002, 09:08 PM #7
Waghalter (Lvl 7)
Doesn't everyone have the characters all die from eating poisoned lemon curry?
Friday, 25th January, 2002, 09:09 PM #8
Well, the last campaign I participated in ended with the elven ranger/wizard (who didn't quite make it to arcane archer), the gnome wizard (with just a sick 22 con or), and the human cleric being transformed into chaos beasts. The remaining part member, the half dragon fighter (we were using a different set of rules for this), managed to escape, only to be driven insane. He secluded himself in a cave somewhere in the mountains. Tragedy Unfortunately, I'm gameless now and have no campaign to dream the end of!
Friday, 25th January, 2002, 09:10 PM #9
DM: And having wiped out the last threat on the planet, your characters lived happily for ten days before dying from boredom. The End.
Friday, 25th January, 2002, 09:11 PM #10
Novice (Lvl 1)
I am with the majority, kill them.
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