Someguy
First Post
V-2 said:
Ah, but that would be blatant commercialism.
touche`
V-2 said:
Ah, but that would be blatant commercialism.
mmadsen said:Could someone explain how and why anyone would think this is market research, and why anyone would care? (It's not, or it wasn't, but now that everyone's demanding a Wind in the Willows game...)
WSmith said:What happened to EN World, folks?
Someone starts posting threads to incite creativity and disscussion, and then everyone stats bashing them. Just because mmadsen has several threads going at once, all about RPGing, doesn't mean he is trying to gather free market research. It could mean that he (or anyone for that matter) is just feeling like disscussing these things.
Tonguez said:
I agree with WSmith on this.
I for one have enjoyed mmadsens various posts and have found they interesting and entirely relevant to the purpose of the boards - to talk about RPG stuff.
So mmasden keep at it.
As to the topic - I've had a character play an intelligent dolphin Ranger (all Dolphins imc are intelligent - Porpoise stats with Int 10) -I replaced the Ambi and 2 weapon feat with Aquatic and Sonar and a Still Spell feat (in exchange for a no hands disadvantage)
Luckily it was Island based and had alot of time in the water (either in boats or underwater breathing). I also had a druid who could (conviniently) interpret the Dolphin clicks and whistles - very Flipper with a touch of Man from Atlantis.
Animals work just choose the right feats and allow them to use 'Monster' Feats too (eg a Dog could have Improved Hold or Pounce) ...
PenguinKing said:
I believe it's been errata'd that Awakened animals are Magical Beasts. Even if the spell doesn't change their stats at that particular moment, their current type affects advancement if you're allowing them to advance in HD non-classed - and Magical Beast advancement is right up there with fighter, save for feats and skill points. Throw in bonus feats and decent skill points and they'll have everything a Fighter has, plus a couple more skill points per level and an extra "good" save. This is what I thought you intended. If you're just using the Animal advancement, it's different.
- Sir Bob.
Dinkeldog said:Awakened animals are still animals, not magical beasts
AGGEMAM said:
According to the rules the Rules Council who conveened to address this matter awakened animals are officially still for the sake of thier physical aspects, ie they can be targeted by animal growth, etc., but are magical beast in all other ways, ie cannot be targeted by animal friendship, etc..